Player Matchup

Tyr
Tyr
ElTopoEd
Tyr
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
160W - 169L
1,364 Elo+
Solo
Guan Yu
Guan Yu
LothbrokBjorn
Guan Yu
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,203 Elo+
Solo
Gilgamesh
Gilgamesh
Recruit_Main663
Gilgamesh
Level 28
God Stats
5W - 2L
1,633 SR
Queue Stats
134W - 123L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
SinicalRevenant
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,295 Elo+
Party 2
Bastet
Bastet
Slavezero22
Bastet
Level 44
God Stats
0W - 3L
1,256 SR
Queue Stats
102W - 125L
1,305 Elo+
Party 2
Team Averages
Level 47
1,435 SR
1,318 Elo+

VS

Team Averages
Level 74
1,306 SR
1,364 Elo+
Discordia
Discordia
Mr_Sincity05
Discordia
Level 108
God Stats
10W - 4L
1,463 SR
Queue Stats
361W - 371L
1,385 Elo+
Solo
Sylvanus
Sylvanus
PossibleSole
Sylvanus
Level 82
God Stats
1W - 1L
1,084 SR
Queue Stats
98W - 91L
1,353 Elo+
Party 1
Arachne
Arachne
TAXIMUS1
Arachne
Level 48
God Stats
2W - 2L
1,411 SR
Queue Stats
169W - 188L
1,380 Elo+
Solo
Anubis
Anubis
V Phoenix Ivy
Anubis
Level 88
God Stats
2W - 1L
1,071 SR
Queue Stats
73W - 66L
1,346 Elo+
Party 1
Ares
Ares
maxpeach
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,189
566
7,421
25,568
26,497
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
19
2 / 5 / 10
10,618
590
12,035
30,012
41,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Recruit_Main663
Gilgamesh
19
5 / 8 / 5
12,262
681
20,431
36,200
24,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SinicalRevenant
Sun Wukong
18
2 / 10 / 8
10,962
609
12,384
23,708
15,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
19
3 / 8 / 7
11,024
612
23,762
23,838
9,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mr_Sincity05
Discordia
20
4 / 1 / 26
12,058
670
21,395
8,565
9,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PossibleSole
Sylvanus
20
8 / 1 / 23
13,009
723
12,968
15,405
20,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
TAXIMUS1
Arachne
19
10 / 3 / 18
12,476
693
23,515
28,903
16,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 3 / 21
14,222
790
42,802
16,673
11,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
1 / 8 / 25
11,044
614
15,923
28,552
35,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
14
Kills
37
37
Deaths
16
35
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Guan Yu
2
5
10
1.4
W
Discordia
Mr_Sincity05
Discordia
4
1
26
17
W
Sylvanus
PossibleSole
Sylvanus
8
1
23
19.5
L
Gilgamesh
Recruit_Main663
Gilgamesh
5
8
5
0.94
L
Sun Wukong
SinicalRevenant
Sun Wukong
2
10
8
0.6
L
Bastet
3
8
7
0.81
W
Arachne
TAXIMUS1
Arachne
10
3
18
6.33
W
14
3
21
8.17
W
Ares
1
8
25
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,033
Damage
116,603
139,326
Taken
98,098
117,391
Mitigated
93,596
59,535
Healing
36,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,421
1,363
2,481
4,104
25,568
26,497
761
17,532
8,036
0
11,676
L
Guan Yu
12,035
1,707
16,074
14,445
30,012
41,324
43
18,640
11,372
272
35,488
W
Discordia
Mr_Sincity05
Discordia
21,395
1,159
3,179
2,362
8,565
9,422
458
43
8,522
47,850
0
W
Sylvanus
PossibleSole
Sylvanus
12,968
4,889
6,416
4,626
15,405
20,004
669
0
15,405
28,490
0
L
Gilgamesh
Recruit_Main663
Gilgamesh
20,431
5,196
2,999
8,238
36,200
24,727
52
23,394
12,806
1,508
41,344
L
Sun Wukong
SinicalRevenant
Sun Wukong
12,384
1,684
567
1,420
23,708
15,536
34
15,211
8,497
0
34,639
L
Bastet
23,762
8,142
2,922
6,285
23,838
9,307
0
18,311
5,527
0
40,275
W
Arachne
TAXIMUS1
Arachne
23,515
15,617
0
11,305
28,903
16,880
472
166
28,737
0
33,137
W
42,802
2,016
107
3,280
16,673
11,624
1,611
68
16,605
70,157
0
W
Ares
15,923
3,111
747
4,378
28,552
35,666
1,541
872
27,680
24,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
62,809
199
Minions Killed
176
0
Camps Cleared
0
1,604,121
Distance Traveled
1,534,431
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,189
566
9
1
0
327,769
7
L
Guan Yu
10,618
590
61
3
0
371,342
0
W
Discordia
12,058
670
34
2
0
354,612
6
W
Sylvanus
13,009
723
37
2
0
293,594
0
L
Gilgamesh
12,262
681
37
2
0
298,520
1
L
Sun Wukong
10,962
609
47
3
0
288,526
0
L
Bastet
11,024
612
45
3
0
317,964
0
W
Arachne
12,476
693
19
1
0
320,497
2
W
Anubis
14,222
790
71
4
0
283,627
0
W
Ares
11,044
614
15
1
0
282,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role