Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aarkaanon
Nemesis
Level 73
God Stats
3W - 2L
1,531 SR
Queue Stats
432W - 405L
1,611 Elo+
Solo
Ra
Ra
GeeRip
Ra
Level 101
God Stats
4W - 1L
1,557 SR
Queue Stats
173W - 156L
1,554 Elo+
Solo
Terra
Terra
JeanTryton
Terra
Level 121
God Stats
2W - 4L
1,466 SR
Queue Stats
374W - 374L
1,533 Elo+
Solo
Hachiman
Hachiman
sMacKaVeLy
Hachiman
Level 77
God Stats
8W - 4L
1,320 SR
Queue Stats
49W - 56L
1,420 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,524 Elo+

VS

Team Averages
Level 101
1,411 SR
1,549 Elo+
Merlin
Merlin
EmoLawn666
Merlin
Level 148
God Stats
2W - 4L
1,263 SR
Queue Stats
366W - 366L
1,484 Elo+
Solo
King Arthur
King Arthur
R4Z0R95
King Arthur
Level 32
God Stats
3W - 3L
1,841 SR
Queue Stats
82W - 75L
1,651 Elo+
Solo
Thanatos
Thanatos
RXTheJudge
Thanatos
Level 105
God Stats
4W - 14L
1,278 SR
Queue Stats
96W - 100L
1,547 Elo+
Solo
Medusa
Medusa
ixSoulsxi
Medusa
Level 114
God Stats
13W - 14L
1,521 SR
Queue Stats
881W - 809L
1,550 Elo+
Party 2
Athena
Athena
longloglogan
Athena
Level 106
God Stats
3W - 6L
1,153 SR
Queue Stats
140W - 145L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 0
6,865
572
4,550
8,208
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Aarkaanon
Nemesis
12
9 / 1 / 4
7,983
665
8,427
9,193
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
12
3 / 1 / 6
7,217
601
8,655
9,232
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
10
2 / 0 / 10
6,677
556
3,969
9,306
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
sMacKaVeLy
Hachiman
11
0 / 2 / 1
6,316
526
1,870
4,981
992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EmoLawn666
Merlin
9
0 / 3 / 0
5,635
470
4,743
5,485
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
R4Z0R95
King Arthur
12
0 / 1 / 2
6,912
576
5,173
9,491
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
RXTheJudge
Thanatos
10
2 / 3 / 0
6,102
509
2,744
8,960
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
ixSoulsxi
Medusa
12
3 / 2 / 0
7,075
590
6,071
5,854
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
8
1 / 5 / 0
5,817
485
2,909
11,919
5,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
6
6
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Nemesis
Aarkaanon
Nemesis
9
1
4
11
L
Merlin
EmoLawn666
Merlin
0
3
0
0
W
Ra
3
1
6
6
W
Terra
2
0
10
7
L
King Arthur
R4Z0R95
King Arthur
0
1
2
1
L
Thanatos
RXTheJudge
Thanatos
2
3
0
0.67
L
Medusa
ixSoulsxi
Medusa
3
2
0
1.5
L
Athena
1
5
0
0.2
W
Hachiman
sMacKaVeLy
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
21,640
40,920
Taken
41,709
22,051
Mitigated
18,738
15,181
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,550
951
0
2,751
8,208
6,655
0
0
7,684
41,313
0
W
Nemesis
Aarkaanon
Nemesis
8,427
4,815
0
1,034
9,193
3,353
0
1,710
7,364
0
45,102
L
Merlin
EmoLawn666
Merlin
4,743
133
0
400
5,485
1,651
0
2,257
3,228
36,651
0
W
Ra
8,655
1,811
1,825
4,850
9,232
3,334
313
3,820
5,195
54,818
0
W
Terra
3,969
654
1,342
2,324
9,306
7,717
0
1,645
7,574
9,607
0
L
King Arthur
R4Z0R95
King Arthur
5,173
938
0
1,168
9,491
6,504
0
3,875
5,030
0
45,326
L
Thanatos
RXTheJudge
Thanatos
2,744
651
0
4,074
8,960
2,990
0
2,429
6,531
0
34,771
L
Medusa
ixSoulsxi
Medusa
6,071
2,730
0
1,837
5,854
1,991
0
2,253
3,601
0
50,277
L
Athena
2,909
635
779
1,457
11,919
5,602
0
5,774
6,145
11,257
0
W
Hachiman
sMacKaVeLy
Hachiman
1,870
1,044
0
1,055
4,981
992
0
87
4,894
0
39,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,058
Gold Earned
31,541
355
Minions Killed
338
0
Camps Cleared
0
1,179,139
Distance Traveled
1,166,740
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,865
572
102
9
0
215,057
3
W
Nemesis
7,983
665
68
6
0
270,205
4
L
Merlin
5,635
470
70
6
0
214,446
0
W
Ra
7,217
601
99
8
0
219,204
5
W
Terra
6,677
556
7
1
0
252,380
4
L
King Arthur
6,912
576
90
8
0
252,331
2
L
Thanatos
6,102
509
74
6
0
237,758
0
L
Medusa
7,075
590
86
7
0
234,223
7
L
Athena
5,817
485
18
2
0
227,982
7
W
Hachiman
6,316
526
79
7
0
222,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role