Player Matchup

Gilgamesh
Gilgamesh
ArcticWolf1023
Gilgamesh
Level 87
God Stats
13W - 11L
1,299 SR
Queue Stats
471W - 438L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Omaron0425
Danzaburou
Level 76
God Stats
10W - 6L
1,579 SR
Queue Stats
162W - 135L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
OperationPanda22
Sylvanus
Level 79
God Stats
37W - 20L
1,581 SR
Queue Stats
133W - 128L
1,457 Elo+
Solo
Pele
Pele
torvus_1
Pele
Level 75
God Stats
18W - 14L
1,561 SR
Queue Stats
119W - 161L
1,452 Elo+
Solo
Discordia
Discordia
zero much1682
Discordia
Level 87
God Stats
19W - 7L
1,657 SR
Queue Stats
226W - 218L
1,448 Elo+
Party 2
Team Averages
Level 81
1,536 SR
1,457 Elo+

VS

Team Averages
Level 100
1,543 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
PlatinumDime52
Hel
Level 76
God Stats
27W - 24L
1,552 SR
Queue Stats
374W - 373L
1,475 Elo+
Solo
Kali
Kali
black_apat
Kali
Level 82
God Stats
3W - 2L
1,594 SR
Queue Stats
77W - 78L
1,516 Elo+
Solo
Jing Wei
Jing Wei
o_o-Intelligence
Jing Wei
Level 109
God Stats
2W - 3L
1,566 SR
Queue Stats
626W - 612L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcticWolf1023
Gilgamesh
10
1 / 2 / 1
5,646
565
6,854
8,951
4,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Omaron0425
Danzaburou
11
6 / 0 / 5
7,036
704
5,899
5,724
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 5
5,885
589
2,646
3,853
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
9
3 / 1 / 4
5,695
570
4,053
5,206
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
zero much1682
Discordia
11
4 / 0 / 1
6,694
669
4,179
4,120
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 1 / 0
5,192
519
6,072
6,813
2,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
8
0 / 3 / 1
4,768
477
2,135
7,850
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,839
484
2,491
5,405
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
5,793
579
2,811
8,357
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 7 / 0
4,594
459
1,943
6,342
737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Yemoja
 
Yemoja
0
3
1
0.17
W
Gilgamesh
ArcticWolf1023
Gilgamesh
1
2
1
0.75
W
Danzaburou
Omaron0425
Danzaburou
6
0
5
8.5
W
2
0
5
4.5
L
0
4
0
0
L
1
1
0
1
L
0
7
0
0
W
Pele
3
1
4
5
W
Discordia
zero much1682
Discordia
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
15,452
27,854
Taken
34,767
12,517
Mitigated
11,102
9,574
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,072
1,175
0
2,882
6,813
2,521
0
410
6,403
28,148
0
L
Yemoja
 
Yemoja
2,135
547
785
1,788
7,850
3,470
0
1,664
6,154
10,360
0
W
Gilgamesh
ArcticWolf1023
Gilgamesh
6,854
1,984
0
2,338
8,951
4,993
0
5,139
3,812
0
31,991
W
Danzaburou
Omaron0425
Danzaburou
5,899
2,776
0
1,996
5,724
1,909
1,461
291
5,433
0
41,545
W
2,646
1,163
854
1,462
3,853
2,928
275
1,329
2,524
13,040
0
L
2,491
86
400
1,088
5,405
1,740
0
3,017
2,072
25,368
0
L
2,811
1,474
0
5,228
8,357
2,634
0
654
7,665
0
32,282
L
1,943
1,565
0
442
6,342
737
0
694
5,648
0
20,040
W
Pele
4,053
1,332
0
1,924
5,206
1,510
0
1,464
3,736
0
22,723
W
Discordia
zero much1682
Discordia
4,179
80
0
1,000
4,120
1,177
0
2,187
1,651
41,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
25,186
329
Minions Killed
256
0
Camps Cleared
0
976,259
Distance Traveled
876,616
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,192
519
47
5
0
178,495
3
L
Yemoja
4,768
477
13
1
0
144,810
3
W
Gilgamesh
5,646
565
67
7
0
197,762
5
W
Danzaburou
7,036
704
98
10
0
192,379
0
W
Sylvanus
5,885
589
24
2
0
175,494
3
L
Hel
4,839
484
60
6
0
161,449
2
L
Kali
5,793
579
87
9
0
215,112
1
L
Jing Wei
4,594
459
49
5
0
176,750
0
W
Pele
5,695
570
48
5
0
212,413
2
W
Discordia
6,694
669
92
9
0
198,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role