Player Matchup

Neith
Neith
Hynith77
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,255 Elo+
Party 2
Tiamat
Tiamat
proyectowarwick
Tiamat
Level 7
God Stats
5W - 7L
1,486 SR
Queue Stats
11W - 17L
1,352 Elo+
Solo
Kukulkan
Kukulkan
shanethon
Kukulkan
Level 28
God Stats
6W - 17L
1,153 SR
Queue Stats
78W - 100L
1,351 Elo+
Solo
Ra
Ra
sleepingstoner
Ra
Level 11
God Stats
6W - 8L
1,514 SR
Queue Stats
8W - 11L
1,417 Elo+
Solo
Cthulhu
Cthulhu
soy jeronimo
Cthulhu
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 14L
1,277 Elo+
Party 2
Team Averages
Level 11
1,431 SR
1,330 Elo+

VS

Team Averages
Level 34
1,519 SR
1,470 Elo+
Guan Yu
Guan Yu
FuzenHua
Guan Yu
Level 103
God Stats
3W - 4L
1,449 SR
Queue Stats
502W - 492L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Jazeppy
Cthulhu
Level 28
God Stats
2W - 0L
1,605 SR
Queue Stats
7W - 6L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Kaxxion
Kukulkan
Level 29
God Stats
40W - 23L
1,554 SR
Queue Stats
101W - 95L
1,470 Elo+
Solo
Izanami
Izanami
LeahcimRateb
Izanami
Level 5
God Stats
11W - 10L
1,582 SR
Queue Stats
15W - 10L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Whiterabbitlane
Amaterasu
Level 4
God Stats
5W - 1L
1,405 SR
Queue Stats
6W - 4L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hynith77
Neith
18
3 / 8 / 6
11,937
918
20,861
19,278
7,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 6
11,423
879
12,176
18,291
20,892
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
shanethon
Kukulkan
18
5 / 5 / 6
12,481
960
37,400
16,974
6,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 13 / 7
10,869
836
11,693
20,231
6,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
soy jeronimo
Cthulhu
18
1 / 14 / 5
11,024
848
9,180
40,942
36,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FuzenHua
Guan Yu
20
15 / 2 / 15
14,627
1,125
22,256
26,324
34,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Jazeppy
Cthulhu
20
2 / 0 / 27
12,715
978
24,972
25,766
38,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Kaxxion
Kukulkan
20
15 / 1 / 18
13,860
1,066
39,288
9,373
3,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LeahcimRateb
Izanami
20
4 / 4 / 18
12,173
936
12,178
14,163
5,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Whiterabbitlane
Amaterasu
20
6 / 4 / 22
12,661
974
12,224
21,776
22,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
11
Kills
42
42
Deaths
11
30
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FuzenHua
Guan Yu
15
2
15
11.25
L
Neith
Hynith77
Neith
3
8
6
0.75
W
Cthulhu
Jazeppy
Cthulhu
2
0
27
15.5
W
Kukulkan
Kaxxion
Kukulkan
15
1
18
24
W
Izanami
LeahcimRateb
Izanami
4
4
18
3.25
W
Amaterasu
Whiterabbitlane
Amaterasu
6
4
22
4.25
L
2
2
6
2.5
L
Kukulkan
shanethon
Kukulkan
5
5
6
1.6
L
0
13
7
0.27
L
Cthulhu
soy jeronimo
Cthulhu
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,310
Damage
110,918
115,716
Taken
97,402
78,590
Mitigated
105,625
16,255
Healing
21,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FuzenHua
Guan Yu
22,256
1,715
3,216
6,845
26,324
34,383
0
17,290
8,447
8,254
32,368
L
Neith
Hynith77
Neith
20,861
11,576
0
1,743
19,278
7,338
0
11,244
7,886
0
40,718
W
Cthulhu
Jazeppy
Cthulhu
24,972
2,139
1,720
5,009
25,766
38,600
0
16,740
8,497
49,096
0
W
Kukulkan
Kaxxion
Kukulkan
39,288
2,620
0
40
9,373
3,854
0
7,634
1,700
76,359
0
W
Izanami
LeahcimRateb
Izanami
12,178
7,118
0
497
14,163
5,801
0
10,561
3,479
0
24,808
W
Amaterasu
Whiterabbitlane
Amaterasu
12,224
5,310
0
4,512
21,776
22,987
0
16,783
4,830
226
17,742
L
12,176
1,246
0
4,353
18,291
20,892
0
11,418
6,598
29,580
0
L
Kukulkan
shanethon
Kukulkan
37,400
2,429
0
1,778
16,974
6,887
0
10,129
6,595
58,230
0
L
11,693
2,034
1,650
1,186
20,231
6,755
0
12,822
7,248
42,467
0
L
Cthulhu
soy jeronimo
Cthulhu
9,180
1,643
18
5,527
40,942
36,718
0
23,837
16,424
25,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,734
Gold Earned
66,036
250
Minions Killed
253
1
Camps Cleared
3
1,063,911
Distance Traveled
1,197,531
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,627
1,125
53
4
0
270,374
0
L
Neith
11,937
918
36
3
1
211,271
1
W
Cthulhu
12,715
978
49
4
1
255,341
0
W
Kukulkan
13,860
1,066
93
7
1
277,403
1
W
Izanami
12,173
936
49
4
1
175,600
0
W
Amaterasu
12,661
974
9
1
0
218,813
0
L
Tiamat
11,423
879
30
2
0
237,303
1
L
Kukulkan
12,481
960
64
5
0
211,282
0
L
Ra
10,869
836
81
6
0
187,932
3
L
Cthulhu
11,024
848
39
3
0
216,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role