Player Matchup

Ymir
Ymir
Beastnastyy
Ymir
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,294 Elo+
Solo
Nu Wa
Nu Wa
DRIFTFISH10
Nu Wa
Level 44
God Stats
48W - 39L
1,627 SR
Queue Stats
159W - 170L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 28
God Stats
9W - 10L
1,582 SR
Queue Stats
24W - 24L
1,434 Elo+
Party 2
Team Averages
Level 29
1,570 SR
1,379 Elo+

VS

Team Averages
Level 33
1,405 SR
1,463 Elo+
Anubis
Anubis
ChA0T1C rAmPaG3
Anubis
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
76W - 101L
1,291 Elo+
Solo
Cernunnos
Cernunnos
Ghoul1377
Cernunnos
Level 63
God Stats
9W - 5L
1,511 SR
Queue Stats
120W - 95L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
NBG Grizz
Cthulhu
Level 8
God Stats
3W - 7L
1,448 SR
Queue Stats
117W - 96L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,881
634
4,395
18,731
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 2 / 0
9,551
682
15,554
7,475
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
G-18Division
Danzaburou
12
0 / 4 / 5
8,253
590
8,661
14,001
4,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,582
756
8,529
9,836
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Ghoul1377
Cernunnos
14
5 / 3 / 9
10,191
728
21,414
15,727
6,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
NBG Grizz
Cthulhu
15
3 / 2 / 11
10,818
773
6,674
16,243
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
14
14
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
6
1
6
9
L
6
2
0
3
L
Danzaburou
G-18Division
Danzaburou
0
4
5
0.63
W
Cernunnos
Ghoul1377
Cernunnos
5
3
9
3.17
W
Cthulhu
NBG Grizz
Cthulhu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
36,617
40,207
Taken
41,806
21,717
Mitigated
19,271
6,479
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,395
108
43
1,573
18,731
15,017
0
7,709
11,022
16,247
0
W
8,529
685
359
1,568
9,836
4,357
1,072
5,473
3,985
39,409
0
L
15,554
4,435
448
1,217
7,475
2,331
0
3,243
4,232
40,555
0
L
Danzaburou
G-18Division
Danzaburou
8,661
4,043
0
3,198
14,001
4,369
0
4,384
9,617
0
31,039
W
Cernunnos
Ghoul1377
Cernunnos
21,414
10,659
477
7,779
15,727
6,067
1,698
6,154
9,156
0
65,786
W
Cthulhu
NBG Grizz
Cthulhu
6,674
1
1,038
4,827
16,243
8,847
42
7,267
8,517
25,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
31,591
148
Minions Killed
229
6
Camps Cleared
5
708,349
Distance Traveled
756,280
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,881
634
26
2
0
217,216
0
W
Anubis
10,582
756
91
7
1
243,784
3
L
Nu Wa
9,551
682
64
5
5
254,036
3
L
Danzaburou
8,253
590
58
4
1
237,097
3
W
Cernunnos
10,191
728
105
8
3
235,140
0
W
Cthulhu
10,818
773
33
2
1
277,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role