Player Matchup

Anubis
Anubis
EliteSnake36
Anubis
Level 4
God Stats
0W - 1L
1,063 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
OhWhen3D
Hachiman
Level 5
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Raynareonkeys
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,300 SR
1,500 Elo+

VS

Team Averages
Level 58
1,363 SR
1,313 Elo+
Jing Wei
Jing Wei
Sea Lewy
Jing Wei
Level 67
God Stats
1W - 10L
1,054 SR
Queue Stats
69W - 121L
1,250 Elo+
Solo
Cthulhu
Cthulhu
cX Gyngr
Cthulhu
Level 18
God Stats
8W - 6L
1,518 SR
Queue Stats
80W - 87L
1,278 Elo+
Party 2
Zeus
Zeus
cX ZakO
Zeus
Level 89
God Stats
7W - 6L
1,517 SR
Queue Stats
77W - 79L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 6 / 0
4,748
594
1,795
6,075
3,689
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
OhWhen3D
Hachiman
7
0 / 6 / 0
4,771
596
1,256
8,115
2,608
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
8
1 / 5 / 0
5,362
670
2,220
5,758
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sea Lewy
Jing Wei
9
4 / 1 / 7
6,414
802
3,235
4,852
1,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
cX Gyngr
Cthulhu
10
2 / 1 / 12
6,547
818
3,191
6,066
5,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
cX ZakO
Zeus
12
11 / 0 / 5
7,969
996
8,206
4,129
1,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
17
17
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
0
0
L
Hachiman
OhWhen3D
Hachiman
0
6
0
0
L
Nemesis
1
5
0
0.2
W
Jing Wei
Sea Lewy
Jing Wei
4
1
7
7.5
W
Cthulhu
cX Gyngr
Cthulhu
2
1
12
8
W
Zeus
cX ZakO
Zeus
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,271
Damage
14,632
19,948
Taken
15,047
8,241
Mitigated
8,189
566
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,795
473
0
446
6,075
3,689
0
3,860
2,215
10,503
0
L
Hachiman
OhWhen3D
Hachiman
1,256
653
0
0
8,115
2,608
0
4,607
3,508
0
4,735
L
Nemesis
2,220
625
0
120
5,758
1,944
0
3,579
2,179
0
5,486
W
Jing Wei
Sea Lewy
Jing Wei
3,235
2,414
0
663
4,852
1,321
833
660
4,192
0
11,923
W
Cthulhu
cX Gyngr
Cthulhu
3,191
294
534
387
6,066
5,777
492
1,224
4,842
11,441
0
W
Zeus
cX ZakO
Zeus
8,206
1,711
260
1,046
4,129
1,091
1,016
227
3,902
28,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,881
Gold Earned
20,930
30
Minions Killed
80
2
Camps Cleared
2
333,712
Distance Traveled
431,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,748
594
13
2
1
93,259
0
L
Hachiman
4,771
596
9
1
0
124,180
0
L
Nemesis
5,362
670
8
1
1
116,273
0
W
Jing Wei
6,414
802
20
3
1
148,288
0
W
Cthulhu
6,547
818
18
2
0
141,294
0
W
Zeus
7,969
996
42
5
1
141,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role