Player Matchup

Skadi
Skadi
Itz-DuBsTeePz-xX
Skadi
Level 105
God Stats
4W - 1L
1,602 SR
Queue Stats
171W - 161L
1,445 Elo+
Party 3
Athena
Athena
John_Weed_420
Athena
Level 21
God Stats
10W - 5L
1,322 SR
Queue Stats
40W - 34L
1,431 Elo+
Party 3
Sol
Sol
MercenaryGuts
Sol
Level 158
God Stats
8W - 1L
1,814 SR
Queue Stats
132W - 115L
1,643 Elo+
Party 2
Fenrir
Fenrir
Supecknis7
Fenrir
Level 104
God Stats
3W - 0L
1,559 SR
Queue Stats
210W - 195L
1,480 Elo+
Party 3
Zhong Kui
Zhong Kui
theragemaster13
Zhong Kui
Level 38
God Stats
2W - 1L
1,527 SR
Queue Stats
121W - 72L
1,672 Elo+
Party 2
Team Averages
Level 85
1,565 SR
1,534 Elo+

VS

Team Averages
Level 103
1,514 SR
1,479 Elo+
Ra
Ra
BEASTY824
Ra
Level 107
God Stats
9W - 8L
1,689 SR
Queue Stats
789W - 762L
1,475 Elo+
Party 1
Artemis
Artemis
DethzHed
Artemis
Level 160
God Stats
73W - 64L
1,534 SR
Queue Stats
1,109W - 1,221L
1,376 Elo+
Solo
Thanatos
Thanatos
Godlike_Rico
Thanatos
Level 148
God Stats
1W - 5L
1,282 SR
Queue Stats
517W - 497L
1,513 Elo+
Party 1
Athena
Athena
LIlGuyz2012
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,551 Elo+
Party 1
Chang'e
Chang'e
xDizzyxLogicx
Chang'e
Level 88
God Stats
1W - 3L
1,566 SR
Queue Stats
574W - 521L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
13,303
633
12,207
9,056
3,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 8
10,992
523
3,710
12,591
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 1 / 4
14,153
674
26,429
24,673
11,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Supecknis7
Fenrir
18
7 / 2 / 5
12,882
613
12,226
18,227
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
theragemaster13
Zhong Kui
20
2 / 1 / 3
13,741
654
13,761
14,816
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 1
11,017
525
7,008
17,120
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
DethzHed
Artemis
15
4 / 8 / 2
9,911
472
11,789
20,225
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Godlike_Rico
Thanatos
12
0 / 10 / 2
7,937
378
3,389
18,188
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 2 / 6
8,227
392
3,588
18,090
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
15
0 / 3 / 1
9,437
449
7,149
18,886
11,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
27
Kills
7
7
Deaths
28
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Artemis
DethzHed
Artemis
4
8
2
0.63
L
Thanatos
Godlike_Rico
Thanatos
0
10
2
0.1
W
6
1
3
7.5
W
1
2
8
2.5
L
Athena
0
2
6
1.5
W
11
1
4
13
W
Fenrir
Supecknis7
Fenrir
7
2
5
4.75
W
Zhong Kui
theragemaster13
Zhong Kui
2
1
3
3.5
L
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,333
Damage
32,923
79,363
Taken
92,509
50,688
Mitigated
50,520
37,256
Healing
25,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
561
432
3,393
17,120
6,758
0
12,311
4,653
79,238
0
L
Artemis
DethzHed
Artemis
11,789
4,591
0
5,247
20,225
6,207
501
4,801
15,372
0
59,047
L
Thanatos
Godlike_Rico
Thanatos
3,389
348
0
8,397
18,188
6,036
0
6,346
11,712
0
41,464
W
12,207
5,256
0
2,990
9,056
3,499
5,147
648
8,408
0
105,841
W
3,710
725
0
1,087
12,591
12,587
271
2,635
9,956
13,788
0
L
Athena
3,588
886
0
671
18,090
20,181
0
8,950
8,898
17,072
0
W
26,429
10,501
0
17,607
24,673
11,610
6,743
7,238
17,435
125,821
12,681
W
Fenrir
Supecknis7
Fenrir
12,226
2,439
0
7,256
18,227
7,865
2,870
5,208
11,679
0
86,052
W
Zhong Kui
theragemaster13
Zhong Kui
13,761
1,676
0
8,316
14,816
15,127
2,267
5,104
9,255
94,854
0
L
Chang'e
7,149
1,118
367
6,798
18,886
11,338
90
8,380
9,907
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,071
Gold Earned
46,529
644
Minions Killed
529
0
Camps Cleared
0
1,977,143
Distance Traveled
1,903,415
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,017
525
170
8
0
361,884
5
L
Artemis
9,911
472
104
5
0
313,196
2
L
Thanatos
7,937
378
78
4
0
395,900
0
W
Skadi
13,303
633
143
7
0
312,034
0
W
Athena
10,992
523
16
1
0
445,515
0
L
Athena
8,227
392
33
2
0
448,149
0
W
Sol
14,153
674
177
8
0
403,352
2
W
Fenrir
12,882
613
111
5
0
459,093
2
W
Zhong Kui
13,741
654
197
9
0
357,149
0
L
Chang'e
9,437
449
144
7
0
384,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role