Player Matchup

Kali
Kali
 
Kali
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Hoazoni
Anubis
Level 99
God Stats
10W - 4L
1,755 SR
Queue Stats
56W - 49L
1,570 Elo+
Party 3
Achilles
Achilles
scalpingsnake
Achilles
Level 149
God Stats
15W - 4L
1,835 SR
Queue Stats
578W - 566L
1,605 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,535 Elo+

VS

Team Averages
Level 118
1,610 SR
1,528 Elo+
Charybdis
Charybdis
DingusPingus445
Charybdis
Level 108
God Stats
13W - 17L
1,495 SR
Queue Stats
336W - 332L
1,437 Elo+
Party 2
Thanatos
Thanatos
Raneuan
Thanatos
Level 108
God Stats
13W - 15L
1,439 SR
Queue Stats
840W - 742L
1,587 Elo+
Solo
Cupid
Cupid
dDREAMERr2
Cupid
Level 124
God Stats
11W - 10L
1,706 SR
Queue Stats
520W - 478L
1,520 Elo+
Party 1
Horus
Horus
imgrumpp
Horus
Level 120
God Stats
12W - 5L
1,718 SR
Queue Stats
423W - 384L
1,565 Elo+
Party 1
Ra
Ra
rootSlashy
Ra
Level 129
God Stats
3W - 2L
1,691 SR
Queue Stats
208W - 208L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 2 / 4
8,439
603
5,042
12,524
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
 
Persephone
12
1 / 4 / 3
7,725
552
5,472
8,096
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
12
3 / 1 / 6
7,206
515
7,155
8,295
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Hoazoni
Anubis
12
5 / 3 / 2
7,377
527
4,283
6,305
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
scalpingsnake
Achilles
15
4 / 2 / 1
8,792
628
9,605
12,128
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DingusPingus445
Charybdis
12
1 / 4 / 4
6,909
494
3,438
10,530
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Raneuan
Thanatos
13
8 / 3 / 3
8,487
606
11,152
11,033
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
12
0 / 2 / 1
6,695
478
3,304
5,801
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
imgrumpp
Horus
13
2 / 3 / 1
7,867
562
6,448
10,473
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 5
7,838
560
7,279
8,469
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
12
12
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
4
2.5
W
Persephone
 
Persephone
1
4
3
0.63
W
Bastet
 
Bastet
3
1
6
6
L
Charybdis
DingusPingus445
Charybdis
1
4
4
0.75
W
Anubis
Hoazoni
Anubis
5
3
2
2
L
Thanatos
Raneuan
Thanatos
8
3
3
3.17
L
Cupid
0
2
1
0.25
L
Horus
imgrumpp
Horus
2
3
1
0.83
L
1
4
5
0.88
W
Achilles
scalpingsnake
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
31,621
47,348
Taken
46,306
14,798
Mitigated
15,462
19,577
Healing
22,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,042
3,253
0
6,531
12,524
3,750
0
3,228
9,035
0
43,591
W
Persephone
 
Persephone
5,472
197
0
2,199
8,096
1,455
0
1,306
6,642
49,065
0
W
Bastet
 
Bastet
7,155
1,275
0
3,349
8,295
2,135
0
68
8,197
0
22,748
L
Charybdis
DingusPingus445
Charybdis
3,438
1,861
0
3,482
10,530
2,387
260
2,263
7,918
0
44,555
W
Anubis
Hoazoni
Anubis
4,283
130
0
1,811
6,305
1,956
0
1,685
4,550
36,037
0
L
Thanatos
Raneuan
Thanatos
11,152
2,862
0
9,370
11,033
3,878
0
1,982
8,836
0
50,767
L
Cupid
3,304
1,842
0
2,500
5,801
1,283
0
1,423
4,287
0
35,843
L
Horus
imgrumpp
Horus
6,448
2,613
143
4,601
10,473
5,041
295
952
8,971
0
43,753
L
7,279
606
343
2,183
8,469
2,873
0
3,135
5,253
53,042
0
W
Achilles
scalpingsnake
Achilles
9,605
2,263
0
5,687
12,128
5,502
0
505
10,799
0
53,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
37,796
407
Minions Killed
428
0
Camps Cleared
0
1,462,270
Distance Traveled
1,396,526
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,439
603
92
7
0
320,519
4
W
Persephone
7,725
552
100
7
0
268,551
6
W
Bastet
7,206
515
45
3
0
313,660
5
L
Charybdis
6,909
494
91
7
0
255,746
1
W
Anubis
7,377
527
71
5
0
250,875
0
L
Thanatos
8,487
606
87
6
0
310,038
6
L
Cupid
6,695
478
63
5
0
261,516
5
L
Horus
7,867
562
82
6
0
275,946
5
L
Ra
7,838
560
105
8
0
293,280
4
W
Achilles
8,792
628
99
7
0
308,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role