Player Matchup

Hel
Hel
AZ Fitzy13
Hel
Level 24
God Stats
9W - 9L
1,626 SR
Queue Stats
20W - 16L
1,663 Elo+
Solo
Susano
Susano
Batcoonlives
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,262 Elo+
Solo
Awilix
Awilix
ZelSoven
Awilix
Level 15
God Stats
5W - 3L
1,685 SR
Queue Stats
88W - 114L
1,316 Elo+
Solo
Chaac
Chaac
blackarrow912
Chaac
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
94W - 80L
1,430 Elo+
Solo
Loki
Loki
theDevil36
Loki
Level 8
God Stats
11W - 13L
1,440 SR
Queue Stats
14W - 20L
1,295 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,393 Elo+

VS

Team Averages
Level 13
1,465 SR
1,266 Elo+
Chaac
Chaac
AustinWJ
Chaac
Level 16
God Stats
1W - 1L
1,223 SR
Queue Stats
8W - 19L
1,351 Elo+
Party 1
Nemesis
Nemesis
CAUSE and FX
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,173 Elo+
Solo
Fenrir
Fenrir
ChugNorris4144
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
979 Elo+
Solo
Cupid
Cupid
KILuMINATI_BLUE
Cupid
Level 28
God Stats
29W - 24L
1,602 SR
Queue Stats
184W - 198L
1,328 Elo+
Solo
Thoth
Thoth
SimplyJasperI
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 17
11,721
1,172
12,803
7,972
5,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
18
6 / 6 / 20
10,993
1,099
12,691
10,612
4,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
ZelSoven
Awilix
19
22 / 4 / 12
14,316
1,432
26,398
14,015
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 2 / 29
12,720
1,272
21,945
16,993
13,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 2 / 13
10,794
1,079
4,756
8,303
3,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AustinWJ
Chaac
16
6 / 8 / 6
11,437
1,144
17,645
20,592
17,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
CAUSE and FX
Nemesis
17
1 / 15 / 9
9,734
973
6,601
20,038
7,362
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 8 / 7
8,798
880
2,235
16,413
7,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 8 / 8
10,455
1,046
17,727
15,493
5,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 12 / 5
10,636
1,064
6,981
14,915
4,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
49
50
Kills
14
14
Deaths
51
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
L
Chaac
AustinWJ
Chaac
6
8
6
1.13
W
Susano
6
6
20
2.67
L
Nemesis
CAUSE and FX
Nemesis
1
15
9
0.37
L
0
8
7
0.44
L
3
8
8
0.88
L
4
12
5
0.54
W
Awilix
ZelSoven
Awilix
22
4
12
7
W
9
2
29
11.75
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,593
Damage
51,189
57,895
Taken
87,451
33,908
Mitigated
42,803
15,110
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,803
1,571
2,639
3,079
7,972
5,607
0
2,042
5,673
30,127
0
L
Chaac
AustinWJ
Chaac
17,645
5,046
0
4,420
20,592
17,849
0
1,970
18,151
0
40,185
W
Susano
12,691
3,690
0
0
10,612
4,253
0
1,219
9,155
0
17,577
L
Nemesis
CAUSE and FX
Nemesis
6,601
2,418
0
1,110
20,038
7,362
0
3,641
16,174
0
12,255
L
2,235
1,067
0
110
16,413
7,170
0
1,992
14,133
0
10,311
L
17,727
7,882
0
492
15,493
5,495
0
2,280
12,990
0
29,115
L
6,981
2,329
0
531
14,915
4,927
0
2,920
11,966
18,623
0
W
Awilix
ZelSoven
Awilix
26,398
18,823
0
23
14,015
7,118
0
1,367
12,376
0
37,932
W
21,945
6,140
0
8,558
16,993
13,465
0
1,642
14,997
0
40,123
W
4,756
1,065
0
811
8,303
3,465
0
711
7,505
0
21,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,544
Gold Earned
51,060
160
Minions Killed
133
4
Camps Cleared
3
929,532
Distance Traveled
839,590
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,721
1,172
34
3
1
201,942
0
L
Chaac
11,437
1,144
61
6
1
177,094
0
W
Susano
10,993
1,099
13
1
0
156,146
0
L
Nemesis
9,734
973
12
1
0
177,666
0
L
Fenrir
8,798
880
21
2
2
145,287
1
L
Cupid
10,455
1,046
21
2
0
171,406
0
L
Thoth
10,636
1,064
18
2
0
168,137
0
W
Awilix
14,316
1,432
23
2
1
179,372
0
W
Chaac
12,720
1,272
43
4
0
196,690
1
W
Loki
10,794
1,079
47
5
2
195,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role