Player Matchup

Hel
Hel
AlbusLamia
Hel
Level 27
God Stats
2W - 0L
1,472 SR
Queue Stats
3W - 1L
1,374 Elo+
Party 1
Mulan
Mulan
DunderxMifflin
Mulan
Level 29
God Stats
8W - 9L
1,599 SR
Queue Stats
123W - 125L
1,644 Elo+
Solo
Sylvanus
Sylvanus
R3NAGAD342001
Sylvanus
Level 29
God Stats
10W - 8L
1,534 SR
Queue Stats
55W - 74L
1,382 Elo+
Solo
Neith
Neith
cjbocz
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,228 Elo+
Party 1
Cupid
Cupid
onchansan
Cupid
Level 24
God Stats
28W - 34L
1,479 SR
Queue Stats
29W - 35L
1,436 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,413 Elo+

VS

Team Averages
Level 18
1,465 SR
1,521 Elo+
Jormungandr
Jormungandr
IcyC4wk
Jormungandr
Level 16
God Stats
0W - 2L
1,499 SR
Queue Stats
8W - 8L
1,774 Elo+
Solo
Ra
Ra
Ja-poopy
Ra
Level 27
God Stats
67W - 59L
1,536 SR
Queue Stats
77W - 75L
1,429 Elo+
Solo
Medusa
Medusa
ShotgunHuntsMan
Medusa
Level 9
God Stats
0W - 1L
1,396 SR
Queue Stats
21W - 18L
1,430 Elo+
Solo
Pele
Pele
caliber35
Pele
Level 23
God Stats
6W - 7L
1,621 SR
Queue Stats
53W - 59L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
y BRAULHO y
Sun Wukong
Level 15
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 5L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,807
486
10,186
9,620
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 0
9,281
663
8,298
9,923
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
R3NAGAD342001
Sylvanus
9
0 / 3 / 2
6,024
430
3,799
10,035
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
cjbocz
Neith
8
2 / 2 / 2
5,783
413
4,642
7,979
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
onchansan
Cupid
12
0 / 0 / 0
6,898
493
970
4,043
1,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IcyC4wk
Jormungandr
9
1 / 0 / 2
5,763
412
5,537
7,536
4,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 2
6,088
435
6,240
4,677
1,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 3 / 1
5,175
370
3,373
5,359
1,527
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
3 / 3 / 1
6,100
436
7,779
12,372
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
y BRAULHO y
Sun Wukong
7
0 / 8 / 1
4,878
348
1,606
12,098
6,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
6
6
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
9
0
0
9
L
Jormungandr
IcyC4wk
Jormungandr
1
0
2
2
L
1
0
2
2
W
Sylvanus
R3NAGAD342001
Sylvanus
0
3
2
0.33
L
1
3
1
0.5
L
Pele
3
3
1
1.17
W
Neith
cjbocz
Neith
2
2
2
1.5
W
Cupid
onchansan
Cupid
0
0
0
0
L
Sun Wukong
y BRAULHO y
Sun Wukong
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
24,535
41,600
Taken
42,042
24,667
Mitigated
17,952
20,318
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,186
402
3,634
5,524
9,620
3,215
834
3,533
6,087
36,130
0
W
8,298
729
0
4,791
9,923
8,153
284
371
9,552
5,414
63,120
L
Jormungandr
IcyC4wk
Jormungandr
5,537
997
105
375
7,536
4,558
0
2,574
4,794
28,116
0
L
6,240
164
1,025
1,565
4,677
1,446
1,187
2,397
1,975
39,684
0
W
Sylvanus
R3NAGAD342001
Sylvanus
3,799
1,351
1,647
2,915
10,035
9,078
176
2,968
7,067
17,659
0
L
3,373
1,274
0
1,504
5,359
1,527
0
1,201
3,865
0
14,554
L
Pele
7,779
1,742
0
6,604
12,372
3,701
0
3,017
9,124
0
34,779
W
Neith
cjbocz
Neith
4,642
2,308
0
314
7,979
2,903
476
3,491
4,488
0
21,666
W
Cupid
onchansan
Cupid
970
349
171
1,322
4,043
1,318
2,555
1,414
2,629
0
38,263
L
Sun Wukong
y BRAULHO y
Sun Wukong
1,606
593
0
1,465
12,098
6,720
266
4,223
7,338
0
8,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
28,004
348
Minions Killed
208
0
Camps Cleared
0
1,239,459
Distance Traveled
1,267,221
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,807
486
57
4
0
272,469
0
W
Mulan
9,281
663
143
10
0
254,093
0
L
Jormungandr
5,763
412
50
4
0
233,047
0
L
Ra
6,088
435
62
4
0
261,359
0
W
Sylvanus
6,024
430
30
2
0
230,716
0
L
Medusa
5,175
370
23
2
0
243,050
5
L
Pele
6,100
436
49
4
0
281,520
0
W
Neith
5,783
413
39
3
0
247,860
0
W
Cupid
6,898
493
79
6
0
234,321
5
L
Sun Wukong
4,878
348
24
2
0
248,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role