Player Matchup

Sun Wukong
Sun Wukong
Dancing_Beer_
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,380 Elo+
Solo
Cthulhu
Cthulhu
TEDYt350
Cthulhu
Level 10
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
st3alx5
Bastet
Level 13
God Stats
14W - 13L
1,764 SR
Queue Stats
56W - 78L
1,443 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,441 Elo+

VS

Team Averages
Level 17
1,620 SR
1,482 Elo+
Skadi
Skadi
Bruhez4333
Skadi
Level 21
God Stats
1W - 1L
1,532 SR
Queue Stats
11W - 7L
1,465 Elo+
Solo
Cabrakan
Cabrakan
CaIem-
Cabrakan
Level 14
God Stats
13W - 8L
1,693 SR
Queue Stats
22W - 21L
1,438 Elo+
Solo
Anubis
Anubis
PULLOUTFAIL69
Anubis
Level 16
God Stats
4W - 2L
1,634 SR
Queue Stats
28W - 19L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dancing_Beer_
Sun Wukong
6
0 / 6 / 0
4,085
681
1,784
7,400
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
TEDYt350
Cthulhu
5
0 / 0 / 0
4,116
686
102
3,135
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
st3alx5
Bastet
7
0 / 6 / 0
4,218
703
3,062
7,348
2,113
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 0 / 8
5,398
900
3,801
3,577
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
CaIem-
Cabrakan
9
4 / 0 / 7
6,059
1,010
3,407
4,957
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 0 / 4
6,602
1,100
6,274
3,615
1,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
8
5
W
Cabrakan
CaIem-
Cabrakan
4
0
7
7.5
L
Sun Wukong
Dancing_Beer_
Sun Wukong
0
6
0
0
W
7
0
4
9
L
Cthulhu
TEDYt350
Cthulhu
0
0
0
0
L
Bastet
st3alx5
Bastet
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,948
Damage
13,482
17,883
Taken
12,149
8,383
Mitigated
5,357
1,188
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,801
1,964
0
986
3,577
860
1,469
247
3,330
0
19,575
W
Cabrakan
CaIem-
Cabrakan
3,407
215
0
1,342
4,957
3,033
497
0
4,774
7,536
0
L
Sun Wukong
Dancing_Beer_
Sun Wukong
1,784
446
0
573
7,400
5,262
0
4,712
2,688
0
4,762
W
6,274
523
0
2,367
3,615
1,464
806
214
3,245
22,643
0
L
Cthulhu
TEDYt350
Cthulhu
102
0
0
144
3,135
1,008
0
1,705
1,430
1,136
0
L
Bastet
st3alx5
Bastet
3,062
1,259
0
471
7,348
2,113
0
3,264
4,084
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,419
Gold Earned
18,059
25
Minions Killed
83
1
Camps Cleared
5
205,565
Distance Traveled
309,737
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,398
900
29
5
3
97,508
1
W
Cabrakan
6,059
1,010
14
2
0
116,932
3
L
Sun Wukong
4,085
681
5
1
0
81,431
0
W
Anubis
6,602
1,100
40
7
2
95,297
2
L
Cthulhu
4,116
686
3
1
1
24,412
0
L
Bastet
4,218
703
17
3
0
99,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role