Player Matchup

Ah Puch
Ah Puch
EthAxl
Ah Puch
Level 10
God Stats
7W - 2L
1,600 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 2
Nemesis
Nemesis
FireKingGod
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
TheBatlleGames
Thoth
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
15W - 13L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
VeteranSphere35
Sylvanus
Level 29
God Stats
2W - 6L
1,282 SR
Queue Stats
282W - 270L
1,552 Elo+
Solo
Nox
Nox
Works4Wine
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,432 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,478 Elo+

VS

Team Averages
Level 17
1,513 SR
1,449 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AchiII3s
Hachiman
Level 26
God Stats
3W - 3L
1,476 SR
Queue Stats
32W - 29L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Rutabage
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,433 Elo+
Party 1
Anubis
Anubis
ZXDGuts
Anubis
Level 9
God Stats
2W - 0L
1,677 SR
Queue Stats
26W - 25L
1,441 Elo+
Party 1
Neith
Neith
orochinaga
Neith
Level 12
God Stats
16W - 18L
1,412 SR
Queue Stats
26W - 23L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EthAxl
Ah Puch
16
1 / 6 / 1
9,722
884
15,174
14,927
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
FireKingGod
Nemesis
16
0 / 18 / 2
9,318
847
2,589
22,917
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 2
10,934
994
20,685
7,499
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
17
1 / 0 / 3
11,502
1,046
6,060
16,938
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 17 / 3
9,475
861
8,166
22,391
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
15 / 0 / 13
12,384
1,126
15,588
13,371
8,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
AchiII3s
Hachiman
19
10 / 1 / 22
11,904
1,082
21,880
11,433
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rutabage
Cthulhu
18
3 / 1 / 24
10,584
962
11,473
17,662
15,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
ZXDGuts
Anubis
19
5 / 1 / 23
10,909
992
11,500
9,858
4,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
8 / 1 / 24
11,318
1,029
15,733
5,756
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
147
4
Kills
41
41
Deaths
4
11
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
15
0
13
21.5
W
Hachiman
AchiII3s
Hachiman
10
1
22
21
L
Ah Puch
EthAxl
Ah Puch
1
6
1
0.25
L
Nemesis
FireKingGod
Nemesis
0
18
2
0.06
W
Cthulhu
Rutabage
Cthulhu
3
1
24
15
L
2
0
2
3
L
Sylvanus
1
0
3
2.5
L
0
17
3
0.09
W
Anubis
ZXDGuts
Anubis
5
1
23
16.5
W
Neith
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,674
Damage
76,174
84,672
Taken
58,080
43,679
Mitigated
34,301
6,266
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,588
936
756
3,707
13,371
8,258
0
10,663
2,558
28,200
0
W
Hachiman
AchiII3s
Hachiman
21,880
14,708
0
2,266
11,433
3,743
0
9,979
1,301
0
37,322
L
Ah Puch
EthAxl
Ah Puch
15,174
369
0
1,292
14,927
5,049
0
7,585
7,342
35,384
0
L
Nemesis
FireKingGod
Nemesis
2,589
1,392
0
0
22,917
7,900
0
13,075
9,842
0
8,956
W
Cthulhu
Rutabage
Cthulhu
11,473
999
0
3,819
17,662
15,355
0
15,147
2,227
21,153
0
L
20,685
2,115
0
393
7,499
2,086
0
3,366
4,133
61,851
0
L
Sylvanus
6,060
1,873
662
3,919
16,938
21,169
0
6,698
10,240
22,043
0
L
8,166
712
0
0
22,391
7,475
0
7,837
14,554
17,312
0
W
Anubis
ZXDGuts
Anubis
11,500
170
0
3,377
9,858
4,795
0
8,100
1,544
28,833
0
W
Neith
15,733
8,397
0
987
5,756
2,150
0
5,329
365
0
45,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
57,099
208
Minions Killed
266
5
Camps Cleared
5
890,822
Distance Traveled
1,031,047
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,384
1,126
38
3
0
231,039
1
W
Hachiman
11,904
1,082
41
4
2
214,120
0
L
Ah Puch
9,722
884
51
5
0
180,568
0
L
Nemesis
9,318
847
16
1
0
143,365
1
W
Cthulhu
10,584
962
22
2
0
211,279
0
L
Thoth
10,934
994
100
9
3
209,632
0
L
Sylvanus
11,502
1,046
24
2
1
176,890
3
L
Nox
9,475
861
17
2
1
180,367
1
W
Anubis
10,909
992
59
5
1
172,794
0
W
Neith
11,318
1,029
106
10
2
201,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role