Player Matchup

Bellona
Bellona
Aggieo
Bellona
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,417 Elo+
Party 1
Merlin
Merlin
Boichaan
Merlin
Level 69
God Stats
1W - 2L
1,435 SR
Queue Stats
56W - 86L
1,399 Elo+
Party 1
Arachne
Arachne
IgoHONK
Arachne
Level 41
God Stats
1W - 3L
1,535 SR
Queue Stats
38W - 42L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Kasakira
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,430 Elo+
Party 1
Izanami
Izanami
ohjannah
Izanami
Level 28
God Stats
3W - 2L
1,404 SR
Queue Stats
17W - 26L
1,421 Elo+
Party 1
Team Averages
Level 52
1,475 SR
1,427 Elo+

VS

Team Averages
Level 63
1,513 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AniSterling
Kali
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 72L
1,599 Elo+
Party 2
Ares
Ares
FARIFARI
Ares
Level 45
God Stats
4W - 0L
1,826 SR
Queue Stats
153W - 150L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GeneralE803
Sun Wukong
Level 68
God Stats
4W - 5L
1,551 SR
Queue Stats
165W - 150L
1,571 Elo+
Party 3
Anubis
Anubis
IceyFire1212
Anubis
Level 48
God Stats
1W - 3L
1,186 SR
Queue Stats
4W - 4L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aggieo
Bellona
12
0 / 5 / 3
8,102
450
6,360
16,660
14,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Boichaan
Merlin
14
0 / 4 / 0
8,187
455
8,293
9,778
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
IgoHONK
Arachne
12
3 / 3 / 0
7,784
432
9,329
17,243
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Kasakira
Cthulhu
12
0 / 1 / 1
7,844
436
7,647
13,238
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ohjannah
Izanami
12
0 / 3 / 0
7,343
408
3,088
9,250
2,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 0
9,278
515
4,504
7,759
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 2 / 6
10,489
583
14,764
23,967
12,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
14
2 / 0 / 6
9,508
528
8,139
13,049
13,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
GeneralE803
Sun Wukong
17
3 / 1 / 3
10,700
594
8,225
10,572
9,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
3 / 0 / 5
10,334
574
11,360
7,669
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
L
Bellona
Aggieo
Bellona
0
5
3
0.3
W
6
2
6
4.5
L
Merlin
Boichaan
Merlin
0
4
0
0
W
Ares
2
0
6
5
W
Sun Wukong
GeneralE803
Sun Wukong
3
1
3
4.5
W
Anubis
3
0
5
5.5
L
Arachne
IgoHONK
Arachne
3
3
0
1
L
Cthulhu
Kasakira
Cthulhu
0
1
1
0.5
L
Izanami
ohjannah
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,717
Damage
46,992
66,169
Taken
63,016
39,467
Mitigated
42,571
17,245
Healing
30,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,504
2,672
0
2,703
7,759
3,083
2,183
1,668
6,091
0
80,196
L
Bellona
Aggieo
Bellona
6,360
1,910
911
3,815
16,660
14,269
0
1,396
15,184
0
41,983
W
14,764
9,267
0
16,076
23,967
12,522
903
3,607
20,248
0
75,695
L
Merlin
Boichaan
Merlin
8,293
223
73
1,118
9,778
3,269
0
4,954
4,528
57,359
0
W
Ares
8,139
331
2,921
3,697
13,049
13,330
312
5,407
7,562
27,777
0
W
Sun Wukong
GeneralE803
Sun Wukong
8,225
2,122
0
1,687
10,572
9,320
1,058
1,431
9,093
0
65,557
W
Anubis
11,360
521
0
3,870
7,669
4,316
672
3,219
4,082
73,211
0
L
Arachne
IgoHONK
Arachne
9,329
6,752
0
6,674
17,243
6,343
0
3,397
13,792
0
35,036
L
Cthulhu
Kasakira
Cthulhu
7,647
622
196
1,632
13,238
13,081
0
4,907
8,215
36,152
0
L
Izanami
ohjannah
Izanami
3,088
1,476
0
2,826
9,250
2,505
237
4,289
4,951
0
47,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
50,309
407
Minions Killed
617
0
Camps Cleared
0
1,738,532
Distance Traveled
1,739,218
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,278
515
153
9
0
351,642
5
L
Bellona
8,102
450
70
4
0
339,276
6
W
Kali
10,489
583
129
7
0
323,951
8
L
Merlin
8,187
455
107
6
0
325,331
2
W
Ares
9,508
528
32
2
0
363,915
8
W
Sun Wukong
10,700
594
153
9
0
352,762
6
W
Anubis
10,334
574
150
8
0
346,948
0
L
Arachne
7,784
432
66
4
0
350,849
1
L
Cthulhu
7,844
436
64
4
0
379,297
4
L
Izanami
7,343
408
100
6
0
343,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role