Player Matchup

Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GatoDeMelaxP
Chang'e
Level 123
God Stats
1W - 2L
1,726 SR
Queue Stats
38W - 46L
1,319 Elo+
Solo
Hercules
Hercules
Mafuba29
Hercules
Level 107
God Stats
4W - 11L
1,332 SR
Queue Stats
602W - 615L
1,395 Elo+
Solo
Nox
Nox
Tata4i20
Nox
Level 105
God Stats
2W - 5L
1,347 SR
Queue Stats
195W - 229L
1,417 Elo+
Solo
Ah Puch
Ah Puch
TonyPreach07
Ah Puch
Level 84
God Stats
1W - 1L
1,719 SR
Queue Stats
27W - 45L
1,268 Elo+
Solo
Team Averages
Level 104
1,525 SR
1,380 Elo+

VS

Team Averages
Level 71
1,355 SR
1,315 Elo+
Jormungandr
Jormungandr
Buzzed3unny
Jormungandr
Level 118
God Stats
9W - 8L
1,601 SR
Queue Stats
331W - 356L
1,334 Elo+
Solo
Thanatos
Thanatos
PossibleSole
Thanatos
Level 82
God Stats
1W - 3L
1,204 SR
Queue Stats
98W - 91L
1,342 Elo+
Party 1
Freya
Freya
SinicalRevenant
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,273 Elo+
Party 2
Terra
Terra
Slavezero22
Terra
Level 44
God Stats
1W - 2L
1,189 SR
Queue Stats
102W - 125L
1,293 Elo+
Party 2
Tiamat
Tiamat
V Phoenix Ivy
Tiamat
Level 88
God Stats
2W - 2L
1,281 SR
Queue Stats
73W - 66L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
8,718
436
0
0
0
Chang'e
GatoDeMelaxP
Chang'e
20
16 / 5 / 9
15,471
774
29,075
31,571
12,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Mafuba29
Hercules
20
3 / 4 / 20
13,804
690
15,645
44,610
47,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 4 / 18
13,128
656
15,545
20,183
7,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
TonyPreach07
Ah Puch
20
8 / 5 / 11
13,333
667
31,624
19,244
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buzzed3unny
Jormungandr
20
5 / 8 / 7
14,825
741
20,145
24,797
33,187
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
PossibleSole
Thanatos
20
5 / 5 / 6
13,146
657
26,328
18,592
10,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 7
12,319
616
15,036
21,615
12,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 6 / 13
12,791
640
7,492
33,308
40,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
3 / 3 / 8
13,218
661
24,538
16,617
11,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
30
Kills
18
18
Deaths
30
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Jormungandr
Buzzed3unny
Jormungandr
5
8
7
1.06
L
Chang'e
GatoDeMelaxP
Chang'e
16
5
9
4.1
L
Hercules
Mafuba29
Hercules
3
4
20
3.25
W
Thanatos
PossibleSole
Thanatos
5
5
6
1.6
W
3
8
7
0.81
W
2
6
13
1.42
L
3
4
18
3
L
Ah Puch
TonyPreach07
Ah Puch
8
5
11
2.7
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,889
Damage
93,539
115,608
Taken
114,929
75,127
Mitigated
107,723
68,427
Healing
56,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Buzzed3unny
Jormungandr
20,145
2,865
1,974
2,926
24,797
33,187
632
15,348
9,304
60,683
0
L
Chang'e
GatoDeMelaxP
Chang'e
29,075
2,029
10,373
19,170
31,571
12,963
1,197
17,553
13,647
65,060
0
L
Hercules
Mafuba29
Hercules
15,645
2,955
1,992
26,270
44,610
47,310
967
21,207
22,510
0
39,449
W
Thanatos
PossibleSole
Thanatos
26,328
4,327
2,088
10,897
18,592
10,121
111
12,649
5,943
0
38,298
W
15,036
4,296
2,184
4,225
21,615
12,094
55
14,051
7,564
27,188
0
W
7,492
2,015
11,729
15,207
33,308
40,658
1,040
22,598
10,710
14,957
0
L
15,545
1,556
727
3,981
20,183
7,745
1,645
13,333
6,495
41,880
0
L
Ah Puch
TonyPreach07
Ah Puch
31,624
832
1,456
4,458
19,244
7,109
984
13,122
5,745
50,169
0
W
24,538
1,919
590
4,917
16,617
11,663
2,098
11,430
5,164
54,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,454
Gold Earned
66,299
215
Minions Killed
232
0
Camps Cleared
0
1,346,654
Distance Traveled
1,765,573
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,718
436
0
0
0
0
0
W
Jormungandr
14,825
741
88
4
0
298,908
0
L
Chang'e
15,471
774
80
4
0
360,272
0
L
Hercules
13,804
690
39
2
0
392,671
1
W
Thanatos
13,146
657
31
2
0
383,085
0
W
Freya
12,319
616
35
2
0
348,771
0
W
Terra
12,791
640
16
1
0
385,844
2
L
Nox
13,128
656
61
3
0
255,932
0
L
Ah Puch
13,333
667
35
2
0
337,779
0
W
Tiamat
13,218
661
62
3
0
348,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role