Player Matchup

Susano
Susano
BravestPlatypus
Susano
Level 89
God Stats
3W - 2L
1,807 SR
Queue Stats
70W - 69L
1,346 Elo+
Party 4
Fenrir
Fenrir
BravestSloth
Fenrir
Level 8
God Stats
4W - 3L
1,317 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 4
Ganesha
Ganesha
Psychedelic Don
Ganesha
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 2
Mulan
Mulan
skizzyizzy
Mulan
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,132 Elo+
Party 4
Merlin
Merlin
xXLilRedBeanXx
Merlin
Level 101
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 8L
1,028 Elo+
Party 2
Team Averages
Level 57
1,476 SR
1,284 Elo+

VS

Team Averages
Level 75
1,466 SR
1,430 Elo+
Zeus
Zeus
Kilerdar
Zeus
Level 135
God Stats
50W - 30L
1,451 SR
Queue Stats
93W - 79L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
RamNurtroat
Danzaburou
Level 62
God Stats
69W - 84L
1,436 SR
Queue Stats
189W - 270L
1,417 Elo+
Party 3
Ares
Ares
domtog
Ares
Level 40
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 18L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
erbs
Baron Samedi
Level 88
God Stats
77W - 82L
1,496 SR
Queue Stats
232W - 255L
1,506 Elo+
Party 1
Artemis
Artemis
xSiNFuLLKiLLERx
Artemis
Level 49
God Stats
26W - 30L
1,460 SR
Queue Stats
137W - 167L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
10,654
1,065
13,493
22,960
9,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
1 / 10 / 2
8,985
899
4,715
18,778
11,335
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 7
10,296
1,030
5,647
24,054
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
16
2 / 9 / 4
10,142
1,014
7,377
22,394
25,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 5 / 5
9,508
951
9,048
11,206
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
14 / 1 / 21
13,062
1,306
25,225
7,240
3,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RamNurtroat
Danzaburou
19
12 / 2 / 22
13,197
1,320
21,463
8,449
5,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
domtog
Ares
19
3 / 0 / 29
12,113
1,211
15,440
10,338
15,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
erbs
Baron Samedi
19
8 / 2 / 28
11,681
1,168
15,985
11,167
6,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 24
10,629
1,063
13,930
7,700
4,415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
165
7
Kills
41
41
Deaths
7
20
Assists
124
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Fenrir
1
10
2
0.2
W
Zeus
14
1
21
24.5
L
0
9
7
0.39
W
Danzaburou
RamNurtroat
Danzaburou
12
2
22
11.5
W
Ares
domtog
Ares
3
0
29
17.5
W
Baron Samedi
erbs
Baron Samedi
8
2
28
11
L
Mulan
2
9
4
0.44
W
4
2
24
8
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,280
Damage
92,043
99,392
Taken
44,894
70,563
Mitigated
35,053
2,615
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,493
1,426
0
0
22,960
9,896
0
10,052
12,908
0
28,232
L
Fenrir
4,715
832
0
222
18,778
11,335
0
11,136
7,642
227
9,659
W
Zeus
25,225
5,210
3
777
7,240
3,631
0
2,052
5,074
44,774
0
L
5,647
379
0
805
24,054
19,341
0
14,983
9,071
14,962
0
W
Danzaburou
RamNurtroat
Danzaburou
21,463
10,819
0
920
8,449
5,194
0
2,291
5,944
0
48,948
W
Ares
domtog
Ares
15,440
800
0
1,431
10,338
15,055
0
3,811
6,258
20,878
0
W
Baron Samedi
erbs
Baron Samedi
15,985
2,503
2,719
3,358
11,167
6,758
0
4,081
6,821
30,587
0
L
Mulan
7,377
580
0
864
22,394
25,336
0
15,307
7,087
2,950
17,145
W
13,930
8,496
0
155
7,700
4,415
0
2,983
4,532
0
30,845
L
9,048
158
194
530
11,206
4,655
0
5,172
6,034
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
60,682
154
Minions Killed
213
5
Camps Cleared
7
866,480
Distance Traveled
952,428
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,654
1,065
31
3
0
209,660
0
L
Fenrir
8,985
899
9
1
0
161,322
1
W
Zeus
13,062
1,306
66
7
1
206,070
0
L
Ganesha
10,296
1,030
0
0
0
167,651
1
W
Danzaburou
13,197
1,320
57
6
2
185,295
0
W
Ares
12,113
1,211
6
1
0
209,541
0
W
Baron Samedi
11,681
1,168
45
5
2
179,926
0
L
Mulan
10,142
1,014
30
3
3
154,512
4
W
Artemis
10,629
1,063
39
4
2
171,596
0
L
Merlin
9,508
951
84
8
2
173,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role