Player Matchup

Nemesis
Nemesis
SIMP4G4NYU
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,661 Elo+
Solo
Anubis
Anubis
SkyPizel12
Anubis
Level 28
God Stats
25W - 15L
1,702 SR
Queue Stats
100W - 81L
1,629 Elo+
Solo
Ares
Ares
Xenthur425
Ares
Level 29
God Stats
20W - 17L
1,579 SR
Queue Stats
79W - 75L
1,474 Elo+
Solo
Neith
Neith
aaaahhhhhhh
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,686 Elo+
Solo
Nike
Nike
acetego
Nike
Level 17
God Stats
21W - 11L
1,716 SR
Queue Stats
38W - 50L
1,467 Elo+
Solo
Team Averages
Level 16
1,599 SR
1,584 Elo+

VS

Team Averages
Level 26
1,501 SR
1,453 Elo+
Fenrir
Fenrir
DontBeToxic1
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 62L
1,674 Elo+
Solo
Eset
Eset
Eztefaria
Eset
Level 16
God Stats
3W - 4L
1,351 SR
Queue Stats
45W - 37L
1,348 Elo+
Solo
Ullr
Ullr
Ih8highRezz
Ullr
Level 28
God Stats
18W - 11L
1,599 SR
Queue Stats
109W - 112L
1,574 Elo+
Solo
Hachiman
Hachiman
ItzAkaru
Hachiman
Level 27
God Stats
6W - 1L
1,685 SR
Queue Stats
43W - 51L
1,323 Elo+
Party 1
Awilix
Awilix
voperman328
Awilix
Level 28
God Stats
4W - 3L
1,370 SR
Queue Stats
147W - 171L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SIMP4G4NYU
Nemesis
11
1 / 10 / 1
7,272
428
4,440
14,302
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SkyPizel12
Anubis
17
9 / 2 / 1
10,424
613
17,144
14,674
7,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 4
8,035
473
2,816
6,594
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 5 / 2
7,626
449
4,857
10,583
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
acetego
Nike
13
2 / 6 / 1
8,169
481
7,564
17,410
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 4
8,823
519
8,798
15,305
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
15
2 / 4 / 2
9,298
547
6,452
8,337
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 3 / 3
9,902
582
7,990
12,079
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
ItzAkaru
Hachiman
13
7 / 2 / 3
8,768
516
12,511
11,274
3,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
18
5 / 2 / 6
10,277
605
9,123
10,870
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
15
Kills
23
24
Deaths
15
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
4
4
1.5
W
Eset
2
4
2
0.75
W
5
3
3
2.17
W
Hachiman
ItzAkaru
Hachiman
7
2
3
4.25
L
Nemesis
SIMP4G4NYU
Nemesis
1
10
1
0.15
L
Anubis
SkyPizel12
Anubis
9
2
1
4.75
L
2
1
4
4
L
1
5
2
0.4
L
Nike
acetego
Nike
2
6
1
0.42
W
Awilix
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
44,874
63,563
Taken
57,865
31,999
Mitigated
22,044
19,092
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,798
2,176
0
2,285
15,305
8,610
96
7,924
7,381
977
36,565
W
Eset
6,452
366
170
1,399
8,337
3,940
0
4,308
4,029
52,089
0
W
7,990
3,144
0
2,722
12,079
3,128
922
6,697
5,382
0
65,440
W
Hachiman
ItzAkaru
Hachiman
12,511
8,065
0
1,157
11,274
3,086
166
340
10,432
0
35,648
L
Nemesis
SIMP4G4NYU
Nemesis
4,440
1,509
0
3,184
14,302
4,396
0
604
13,653
0
43,373
L
Anubis
SkyPizel12
Anubis
17,144
1,543
0
8,619
14,674
7,971
677
2,596
11,785
84,092
0
L
2,816
0
0
1,343
6,594
4,983
60
1,394
5,064
17,372
0
L
4,857
1,397
0
1,213
10,583
4,129
564
367
10,216
0
35,709
L
Nike
acetego
Nike
7,564
1,924
0
4,733
17,410
10,520
334
1,043
16,244
2,029
38,830
W
Awilix
9,123
4,210
0
2,107
10,870
3,280
0
1,149
9,348
0
73,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
47,068
394
Minions Killed
436
0
Camps Cleared
0
1,488,934
Distance Traveled
1,625,339
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,823
519
49
3
0
326,432
9
W
Eset
9,298
547
103
6
0
300,907
1
W
Ullr
9,902
582
121
7
0
304,248
2
W
Hachiman
8,768
516
52
3
0
330,169
0
L
Nemesis
7,272
428
76
4
0
322,620
2
L
Anubis
10,424
613
151
9
0
289,117
5
L
Ares
8,035
473
19
1
0
304,139
4
L
Neith
7,626
449
66
4
0
299,148
0
L
Nike
8,169
481
82
5
0
273,910
1
W
Awilix
10,277
605
111
7
0
363,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role