Player Matchup

Cerberus
Cerberus
Demon5267
Cerberus
Level 25
God Stats
1W - 4L
1,153 SR
Queue Stats
16W - 22L
1,280 Elo+
Solo
Chronos
Chronos
LOBOALFA_LCSS
Chronos
Level 29
God Stats
11W - 17L
1,345 SR
Queue Stats
274W - 317L
1,228 Elo+
Solo
Zeus
Zeus
RodriMerino28
Zeus
Level 28
God Stats
7W - 8L
1,337 SR
Queue Stats
9W - 14L
1,203 Elo+
Solo
Nemesis
Nemesis
gallo1990dbz
Nemesis
Level 6
God Stats
2W - 3L
1,166 SR
Queue Stats
9W - 15L
1,014 Elo+
Solo
Olorun
Olorun
nobody_seen_no1
Olorun
Level 5
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,231 SR
1,245 Elo+

VS

Team Averages
Level 28
1,532 SR
1,350 Elo+
Ra
Ra
JDavis13
Ra
Level 28
God Stats
14W - 11L
1,525 SR
Queue Stats
58W - 63L
1,344 Elo+
Solo
Kukulkan
Kukulkan
KiIIabich
Kukulkan
Level 29
God Stats
22W - 34L
1,403 SR
Queue Stats
57W - 78L
1,291 Elo+
Solo
Mercury
Mercury
derekitssss
Mercury
Level 29
God Stats
4W - 1L
1,678 SR
Queue Stats
63W - 59L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
idanpasiva
Gilgamesh
Level 29
God Stats
1W - 1L
1,405 SR
Queue Stats
8W - 7L
1,372 Elo+
Solo
Xbalanque
Xbalanque
vlderbry28
Xbalanque
Level 23
God Stats
27W - 8L
1,650 SR
Queue Stats
45W - 35L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demon5267
Cerberus
8
0 / 6 / 1
5,553
397
2,905
15,063
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
13
1 / 1 / 0
7,027
502
3,928
9,831
3,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 4 / 1
6,815
487
7,888
6,758
2,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
gallo1990dbz
Nemesis
9
0 / 4 / 1
5,303
379
2,665
8,209
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
4,277
306
211
697
212
Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,358
526
5,527
7,680
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KiIIabich
Kukulkan
11
2 / 1 / 2
6,999
500
3,120
6,027
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
derekitssss
Mercury
10
1 / 1 / 5
6,570
469
3,129
6,458
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
idanpasiva
Gilgamesh
13
1 / 0 / 1
7,448
532
3,867
6,077
3,794
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
vlderbry28
Xbalanque
13
10 / 0 / 4
8,452
604
9,130
8,170
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Demon5267
Cerberus
0
6
1
0.08
W
2
3
2
1
W
Kukulkan
KiIIabich
Kukulkan
2
1
2
3
L
Chronos
1
1
0
1
L
4
4
1
1.13
W
Mercury
derekitssss
Mercury
1
1
5
3.5
L
Nemesis
gallo1990dbz
Nemesis
0
4
1
0.13
W
Gilgamesh
idanpasiva
Gilgamesh
1
0
1
1.5
L
0
1
0
0
W
Xbalanque
vlderbry28
Xbalanque
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
24,773
40,558
Taken
34,412
17,138
Mitigated
11,716
8,339
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Demon5267
Cerberus
2,905
168
0
1,544
15,063
9,316
0
3,373
11,556
28,275
0
W
5,527
325
671
2,503
7,680
2,266
715
5,598
2,082
39,991
0
W
Kukulkan
KiIIabich
Kukulkan
3,120
1,115
580
700
6,027
1,916
950
2,165
3,862
36,853
0
L
Chronos
3,928
1,114
132
4,067
9,831
3,293
928
404
9,427
35,011
0
L
7,888
653
0
1,498
6,758
2,297
370
3,635
2,797
28,193
0
W
Mercury
derekitssss
Mercury
3,129
532
0
2,316
6,458
1,663
624
1,539
4,919
0
19,998
L
Nemesis
gallo1990dbz
Nemesis
2,665
944
0
1,098
8,209
2,020
0
566
7,643
0
13,937
W
Gilgamesh
idanpasiva
Gilgamesh
3,867
550
421
358
6,077
3,794
414
2,213
3,864
60
26,750
L
211
128
0
0
697
212
0
269
428
2,900
0
W
Xbalanque
vlderbry28
Xbalanque
9,130
4,210
159
2,181
8,170
2,077
3,006
3,417
4,753
0
43,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
36,827
228
Minions Killed
330
0
Camps Cleared
0
990,961
Distance Traveled
1,289,403
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,553
397
76
5
0
192,096
0
W
Ra
7,358
526
74
5
0
237,476
0
W
Kukulkan
6,999
500
67
5
0
237,523
0
L
Chronos
7,027
502
76
5
0
248,500
1
L
Zeus
6,815
487
50
4
0
233,901
0
W
Mercury
6,570
469
43
3
0
307,451
1
L
Nemesis
5,303
379
24
2
0
273,236
0
W
Gilgamesh
7,448
532
65
5
0
247,649
0
L
Olorun
4,277
306
2
0
0
43,228
0
W
Xbalanque
8,452
604
81
6
0
259,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role