Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Biladamon13
Tyr
Level 20
God Stats
1W - 1L
1,251 SR
Queue Stats
21W - 32L
1,402 Elo+
Solo
Bellona
Bellona
Njuan
Bellona
Level 28
God Stats
4W - 4L
1,515 SR
Queue Stats
85W - 111L
1,352 Elo+
Solo
Izanami
Izanami
Smokey_Se7en
Izanami
Level 25
God Stats
27W - 34L
1,482 SR
Queue Stats
72W - 80L
1,454 Elo+
Solo
Jormungandr
Jormungandr
willybrhm
Jormungandr
Level 29
God Stats
3W - 6L
1,319 SR
Queue Stats
89W - 78L
1,533 Elo+
Solo
Team Averages
Level 25
1,413 SR
1,448 Elo+

VS

Team Averages
Level 19
1,476 SR
1,354 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AfroulD
Mercury
Level 15
God Stats
0W - 3L
1,344 SR
Queue Stats
18W - 27L
1,480 Elo+
Solo
Ares
Ares
HypernovaPY
Ares
Level 7
God Stats
5W - 4L
1,591 SR
Queue Stats
17W - 34L
1,364 Elo+
Party 1
Artemis
Artemis
Lilmartincho
Artemis
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 124L
1,062 Elo+
Party 1
Sun Wukong
Sun Wukong
fabrigus2015
Sun Wukong
Level 36
God Stats
13W - 14L
1,446 SR
Queue Stats
168W - 231L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 3 / 3
5,873
587
3,814
4,876
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 0
5,531
553
2,005
5,353
2,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Bellona
Njuan
Bellona
11
1 / 1 / 2
6,076
608
4,299
4,925
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Smokey_Se7en
Izanami
10
2 / 1 / 7
5,898
590
4,143
5,580
1,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
willybrhm
Jormungandr
9
4 / 1 / 5
6,104
610
5,940
6,285
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
6 / 1 / 0
6,683
668
6,480
6,543
2,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
AfroulD
Mercury
9
0 / 4 / 0
4,995
500
1,946
7,766
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,545
455
1,866
8,375
3,250
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Lilmartincho
Artemis
7
0 / 4 / 2
4,261
426
2,251
6,714
1,725
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
fabrigus2015
Sun Wukong
9
0 / 1 / 1
5,224
522
1,488
7,011
2,621
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
6
8
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
3
1.17
L
Ra
 
Ra
6
1
0
6
L
Mercury
AfroulD
Mercury
0
4
0
0
W
3
2
0
1.5
L
0
3
1
0.17
L
Artemis
Lilmartincho
Artemis
0
4
2
0.25
W
Bellona
Njuan
Bellona
1
1
2
2
W
Izanami
Smokey_Se7en
Izanami
2
1
7
5.5
L
Sun Wukong
fabrigus2015
Sun Wukong
0
1
1
0.5
W
Jormungandr
willybrhm
Jormungandr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
14,031
27,019
Taken
36,409
13,705
Mitigated
12,335
8,872
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,814
920
0
941
4,876
1,388
1,122
2,994
1,882
22,848
0
L
Ra
 
Ra
6,480
1,348
190
2,742
6,543
2,387
242
2,447
3,916
38,346
0
L
Mercury
AfroulD
Mercury
1,946
754
0
2,551
7,766
2,352
0
1,699
5,951
0
22,757
W
2,005
303
0
364
5,353
2,303
29
410
4,943
0
24,495
L
1,866
355
0
2,432
8,375
3,250
236
2,161
6,082
9,258
0
L
Artemis
Lilmartincho
Artemis
2,251
607
0
1,774
6,714
1,725
320
2,690
3,938
0
11,665
W
Bellona
Njuan
Bellona
4,299
876
0
1,873
4,925
4,856
597
518
4,407
0
28,550
W
Izanami
Smokey_Se7en
Izanami
4,143
2,726
0
2,894
5,580
1,516
1,151
1,259
4,321
0
30,558
L
Sun Wukong
fabrigus2015
Sun Wukong
1,488
332
0
1,821
7,011
2,621
243
193
6,768
0
22,377
W
Jormungandr
willybrhm
Jormungandr
5,940
1,248
317
2,483
6,285
3,642
152
3,165
3,120
17,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
25,708
238
Minions Killed
214
0
Camps Cleared
0
959,611
Distance Traveled
995,429
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,873
587
44
4
0
190,307
4
L
Ra
6,683
668
83
8
0
233,119
2
L
Mercury
4,995
500
54
5
0
202,218
1
W
Tyr
5,531
553
43
4
0
180,453
3
L
Ares
4,545
455
12
1
0
186,579
1
L
Artemis
4,261
426
15
2
0
165,791
2
W
Bellona
6,076
608
70
7
0
195,582
0
W
Izanami
5,898
590
60
6
0
192,244
2
L
Sun Wukong
5,224
522
50
5
0
207,722
0
W
Jormungandr
6,104
610
21
2
0
201,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role