Player Matchup

Cupid
Cupid
Masters
DunkMasterlvan
Cupid
Masters
Level 123
God Stats
2W - 0L
1,839 SR
Queue Stats
164W - 129L
2,630 MMR
Solo
Cabrakan
Cabrakan
Diamond III
FindingNory
Cabrakan
Diamond III
Level 142
God Stats
4W - 1L
1,680 SR
Queue Stats
170W - 158L
2,282 MMR
Solo
Artio
Artio
Diamond III
mooboojooboo8
Artio
Diamond III
Level 106
God Stats
5W - 7L
1,514 SR
Queue Stats
708W - 706L
2,151 MMR
Solo
Kukulkan
Kukulkan
Diamond II
xSundrog
Kukulkan
Diamond II
Level 121
God Stats
25W - 10L
1,671 SR
Queue Stats
266W - 263L
2,300 MMR
Solo
Hun Batz
Hun Batz
Masters
zxVortex
Hun Batz
Masters
Level 141
God Stats
38W - 36L
1,643 SR
Queue Stats
739W - 731L
2,344 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,669 SR
2,341 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,705 SR
2,335 MMR
Anhur
Anhur
Masters
DrunkMasterIvan
Anhur
Masters
Level 103
God Stats
5W - 7L
1,684 SR
Queue Stats
237W - 209L
2,870 MMR
Solo
Susano
Susano
Masters
ImInMyBag
Susano
Masters
Level 160
God Stats
42W - 53L
1,566 SR
Queue Stats
1,284W - 1,274L
2,410 MMR
Party 1
Scylla
Scylla
Diamond II
S0ulxShiesty
Scylla
Diamond II
Level 40
God Stats
2W - 2L
1,778 SR
Queue Stats
73W - 51L
2,458 MMR
Party 1
Zeus
Zeus
Platinum V
bobo000225
Zeus
Platinum V
Level 105
God Stats
1W - 5L
1,781 SR
Queue Stats
17W - 29L
1,822 MMR
Solo
Chaac
Chaac
Diamond IV
edgeispear
Chaac
Diamond IV
Level 103
God Stats
27W - 23L
1,713 SR
Queue Stats
107W - 100L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 1
14,638
732
20,681
20,003
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
FindingNory
Cabrakan
15
0 / 4 / 7
10,324
516
2,934
19,994
24,547
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 3
12,134
607
14,098
22,159
19,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
xSundrog
Kukulkan
17
2 / 5 / 5
11,483
574
5,859
9,203
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
zxVortex
Hun Batz
20
9 / 1 / 4
13,095
655
13,406
15,848
6,662
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
TiamatMulanCliodhnaOdin

VS

Bans
NikeGebKhepriAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
10,609
530
9,052
15,130
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ImInMyBag
Susano
18
3 / 5 / 6
10,643
532
8,759
14,676
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
7 / 5 / 6
12,070
604
11,529
12,536
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 10 / 4
9,442
472
12,483
15,265
3,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
1 / 4 / 3
10,322
516
13,025
19,487
16,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
30
Kills
17
17
Deaths
30
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
12
5
1
2.5
W
Cabrakan
FindingNory
Cabrakan
0
4
7
0.88
L
Susano
ImInMyBag
Susano
3
5
6
1.2
L
Scylla
7
5
6
2
L
3
10
4
0.5
L
Chaac
1
4
3
0.63
W
7
2
3
4.25
W
Kukulkan
xSundrog
Kukulkan
2
5
5
0.9
W
Hun Batz
zxVortex
Hun Batz
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
54,848
87,207
Taken
77,094
58,997
Mitigated
31,185
34,882
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,052
7,005
0
4,265
15,130
2,755
3
565
14,565
0
68,013
W
20,681
14,089
27
10,378
20,003
4,928
5,774
5,336
14,551
0
123,982
W
Cabrakan
FindingNory
Cabrakan
2,934
437
2,183
4,208
19,994
24,547
96
6,907
12,971
25,272
0
L
Susano
ImInMyBag
Susano
8,759
2,273
0
4,236
14,676
5,137
0
2,549
12,127
0
75,014
L
Scylla
11,529
1,346
0
2,274
12,536
3,274
332
3,844
8,692
74,309
0
L
12,483
1,433
0
3,149
15,265
3,916
346
5,675
9,590
61,081
0
L
Chaac
13,025
2,781
0
9,608
19,487
16,103
107
10,430
9,057
0
64,334
W
14,098
1,820
0
10,278
22,159
19,009
572
4,852
17,225
65,172
0
W
Kukulkan
xSundrog
Kukulkan
5,859
457
0
1,379
9,203
3,851
1,552
3,252
5,849
95,285
0
W
Hun Batz
zxVortex
Hun Batz
13,406
3,461
0
6,429
15,848
6,662
4,342
6,723
9,027
0
108,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,674
Gold Earned
53,086
682
Minions Killed
612
0
Camps Cleared
0
2,036,227
Distance Traveled
1,860,936
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,609
530
118
6
0
346,264
4
W
Cupid
14,638
732
191
10
0
361,694
1
W
Cabrakan
10,324
516
35
2
0
410,332
13
L
Susano
10,643
532
131
7
0
404,063
1
L
Scylla
12,070
604
137
7
0
357,246
3
L
Zeus
9,442
472
90
5
0
342,945
4
L
Chaac
10,322
516
136
7
0
410,418
7
W
Artio
12,134
607
110
6
0
399,173
5
W
Kukulkan
11,483
574
172
9
0
377,629
4
W
Hun Batz
13,095
655
174
9
0
487,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role