Player Matchup

Sun Wukong
Sun Wukong
Pawej
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Solo
Pele
Pele
babymagnum99
Pele
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Artemis
Artemis
clumsyTT
Artemis
Level 12
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 5L
1,207 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,404 Elo+

VS

Team Averages
Level 72
1,515 SR
1,460 Elo+
Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
upgradee
Rama
Level 65
God Stats
1W - 8L
1,332 SR
Queue Stats
146W - 161L
1,426 Elo+
Solo
Olorun
Olorun
xXHerbstXx
Olorun
Level 65
God Stats
17W - 10L
1,713 SR
Queue Stats
512W - 583L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pawej
Sun Wukong
13
1 / 4 / 4
9,354
720
8,635
19,965
18,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

11
0 / 8 / 0
7,559
581
6,954
12,311
4,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
clumsyTT
Artemis
10
4 / 13 / 0
9,265
713
12,440
14,477
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
13 / 1 / 11
11,082
852
12,663
14,958
22,112
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
13
5 / 2 / 18
9,740
749
14,502
9,604
4,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
xXHerbstXx
Olorun
14
7 / 2 / 17
10,252
789
12,151
13,411
9,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
25
25
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
13
1
11
18.5
L
Sun Wukong
Pawej
Sun Wukong
1
4
4
0.75
L
0
8
0
0
L
Artemis
clumsyTT
Artemis
4
13
0
0.31
W
Rama
5
2
18
7
W
Olorun
xXHerbstXx
Olorun
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
39,316
46,753
Taken
37,973
27,488
Mitigated
35,456
7,474
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
12,663
3,063
0
0
14,958
22,112
242
310
14,084
1,819
21,366
L
Sun Wukong
Pawej
Sun Wukong
8,635
2,007
154
5,880
19,965
18,105
369
6,812
13,153
0
28,015
L
6,954
1,181
0
553
12,311
4,398
0
3,671
8,640
0
26,808
L
Artemis
clumsyTT
Artemis
12,440
8,017
0
887
14,477
4,985
0
3,934
10,543
0
22,109
W
Rama
14,502
8,802
0
1,522
9,604
4,133
949
50
9,378
0
41,520
W
Olorun
xXHerbstXx
Olorun
12,151
6,726
772
4,950
13,411
9,211
965
117
13,120
33,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
31,074
88
Minions Killed
109
4
Camps Cleared
6
642,763
Distance Traveled
733,300
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,082
852
18
1
1
253,267
1
L
Sun Wukong
9,354
720
35
3
1
243,817
3
L
Pele
7,559
581
35
3
2
209,667
0
L
Artemis
9,265
713
18
1
1
189,279
8
W
Rama
9,740
749
46
4
1
231,686
3
W
Olorun
10,252
789
45
3
4
248,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role