Player Matchup

Skadi
Skadi
Cispiii
Skadi
Level 8
God Stats
11W - 6L
1,713 SR
Queue Stats
15W - 11L
1,409 Elo+
Solo
Ymir
Ymir
DarkNightray_50c
Ymir
Level 27
God Stats
33W - 31L
1,440 SR
Queue Stats
264W - 292L
1,286 Elo+
Solo
Serqet
Serqet
ElOttoFacu
Serqet
Level 15
God Stats
1W - 3L
1,474 SR
Queue Stats
30W - 28L
1,407 Elo+
Solo
Terra
Terra
IlD4rkWulf
Terra
Level 26
God Stats
0W - 2L
1,265 SR
Queue Stats
31W - 41L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
ValleyR0YAL956
Sun Wukong
Level 15
God Stats
3W - 4L
1,582 SR
Queue Stats
25W - 22L
1,378 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,363 Elo+

VS

Team Averages
Level 22
1,458 SR
1,361 Elo+
Ymir
Ymir
Kwsmith92
Ymir
Level 25
God Stats
3W - 0L
1,841 SR
Queue Stats
52W - 47L
1,439 Elo+
Solo
Rama
Rama
RatherBeLonely
Rama
Level 16
God Stats
2W - 1L
1,302 SR
Queue Stats
19W - 24L
1,370 Elo+
Solo
Thor
Thor
SKizZ978
Thor
Level 29
God Stats
2W - 1L
1,164 SR
Queue Stats
19W - 26L
1,274 Elo+
Solo
Baba Yaga
Baba Yaga
SoIdier
Baba Yaga
Level 17
God Stats
7W - 7L
1,377 SR
Queue Stats
24W - 31L
1,324 Elo+
Solo
Ra
Ra
leon7000320
Ra
Level 22
God Stats
14W - 4L
1,606 SR
Queue Stats
22W - 19L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cispiii
Skadi
11
2 / 3 / 0
6,205
621
3,724
5,848
1,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
5,016
502
1,858
5,755
2,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
ElOttoFacu
Serqet
9
2 / 2 / 0
5,430
543
1,370
6,063
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
7
0 / 3 / 1
4,891
489
1,623
7,178
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
ValleyR0YAL956
Sun Wukong
8
0 / 2 / 0
4,889
489
1,073
6,321
2,543
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
3 / 1 / 2
5,534
553
2,464
4,823
2,462
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 1 / 4
5,375
538
3,953
4,808
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
8
3 / 0 / 2
5,285
529
2,806
3,653
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SoIdier
Baba Yaga
10
4 / 0 / 2
5,897
590
5,543
3,500
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
5,592
559
3,919
3,158
907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cispiii
Skadi
2
3
0
0.67
L
0
1
2
1
L
Serqet
ElOttoFacu
Serqet
2
2
0
1
L
Terra
0
3
1
0.17
W
Ymir
3
1
2
4
W
1
1
4
3
W
Thor
3
0
2
4
W
Baba Yaga
SoIdier
Baba Yaga
4
0
2
5
L
Sun Wukong
ValleyR0YAL956
Sun Wukong
0
2
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,648
Damage
18,685
31,165
Taken
19,942
11,708
Mitigated
6,233
5,442
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cispiii
Skadi
3,724
1,507
0
1,185
5,848
1,520
552
916
4,892
0
39,827
L
1,858
93
0
590
5,755
2,536
0
4,179
1,502
15,509
0
L
Serqet
ElOttoFacu
Serqet
1,370
126
0
250
6,063
1,796
0
1,767
4,244
0
23,702
L
Terra
1,623
406
463
1,735
7,178
3,313
0
2,143
4,929
10,878
0
W
Ymir
2,464
704
0
190
4,823
2,462
0
1,387
3,436
16,907
0
W
3,953
3,566
0
1,750
4,808
988
0
314
4,494
0
21,958
W
Thor
2,806
645
0
2,060
3,653
907
0
313
3,196
0
12,671
W
Baba Yaga
SoIdier
Baba Yaga
5,543
818
0
1,264
3,500
969
217
439
3,061
23,231
0
L
Sun Wukong
ValleyR0YAL956
Sun Wukong
1,073
52
0
1,219
6,321
2,543
626
2,381
3,672
0
14,954
W
3,919
606
0
751
3,158
907
473
1,028
2,051
27,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
27,683
216
Minions Killed
188
0
Camps Cleared
0
1,010,755
Distance Traveled
928,421
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,205
621
73
7
0
190,614
0
L
Ymir
5,016
502
36
4
0
206,314
0
L
Serqet
5,430
543
52
5
0
214,530
0
L
Terra
4,891
489
24
2
0
194,436
1
W
Ymir
5,534
553
25
3
0
196,109
3
W
Rama
5,375
538
51
5
0
150,020
0
W
Thor
5,285
529
30
3
0
209,939
2
W
Baba Yaga
5,897
590
36
4
0
201,827
2
L
Sun Wukong
4,889
489
31
3
0
204,861
2
W
Ra
5,592
559
46
5
0
170,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role