Player Matchup

Sun Wukong
Sun Wukong
CarbonFallout
Sun Wukong
Level 155
God Stats
5W - 0L
1,626 SR
Queue Stats
200W - 81L
1,770 Elo+
Party 1
Nu Wa
Nu Wa
FinicalLoki009
Nu Wa
Level 121
God Stats
47W - 15L
1,745 SR
Queue Stats
214W - 93L
1,726 Elo+
Party 1
Bacchus
Bacchus
FrostyvG
Bacchus
Level 104
God Stats
60W - 25L
1,729 SR
Queue Stats
186W - 83L
1,694 Elo+
Party 1
Neith
Neith
MagicMan04
Neith
Level 26
God Stats
96W - 25L
1,851 SR
Queue Stats
179W - 60L
1,728 Elo+
Party 1
Poseidon
Poseidon
NopeMode
Poseidon
Level 157
God Stats
19W - 9L
1,551 SR
Queue Stats
261W - 152L
1,610 Elo+
Party 1
Team Averages
Level 113
1,700 SR
1,706 Elo+

VS

Team Averages
Level 93
1,536 SR
1,472 Elo+
Terra
Terra
II-RedSkull-II
Terra
Level 124
God Stats
7W - 5L
1,526 SR
Queue Stats
226W - 248L
1,442 Elo+
Solo
Thor
Thor
Mr_EpicEncore
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,593 Elo+
Party 2
Merlin
Merlin
TriforceOfSnipe
Merlin
Level 148
God Stats
0W - 1L
1,336 SR
Queue Stats
50W - 52L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
dillongould27
Sun Wukong
Level 40
God Stats
2W - 1L
1,818 SR
Queue Stats
37W - 52L
1,396 Elo+
Solo
Scylla
Scylla
klassicking
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarbonFallout
Sun Wukong
17
12 / 0 / 19
11,733
1,173
23,945
13,162
18,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 0 / 24
10,047
1,005
21,638
5,961
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
FrostyvG
Bacchus
17
3 / 0 / 25
10,273
1,027
8,982
7,160
11,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
17
5 / 1 / 11
9,448
945
9,137
7,747
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
NopeMode
Poseidon
19
13 / 0 / 19
12,063
1,206
29,111
7,828
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

328

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,279
828
6,504
23,523
15,381
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 14 / 0
8,136
814
3,387
20,541
5,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 0
8,690
869
9,115
14,729
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
dillongould27
Sun Wukong
14
0 / 7 / 1
8,194
819
6,289
24,205
17,692
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
14
0 / 6 / 1
8,387
839
8,911
15,547
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
4
37
Kills
1
1
Deaths
37
98
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CarbonFallout
Sun Wukong
12
0
19
21.5
W
4
0
24
16
W
Bacchus
FrostyvG
Bacchus
3
0
25
15.5
L
0
5
1
0.1
W
Neith
5
1
11
10.5
L
0
14
0
0
W
Poseidon
NopeMode
Poseidon
13
0
19
22.5
L
1
5
0
0.2
L
Sun Wukong
dillongould27
Sun Wukong
0
7
1
0.07
L
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,813
Damage
34,206
41,858
Taken
98,545
38,335
Mitigated
49,415
5,015
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CarbonFallout
Sun Wukong
23,945
3,385
0
1,808
13,162
18,106
0
5,633
7,340
10,188
35,866
W
21,638
6,008
0
269
5,961
2,435
0
4,402
1,415
39,190
0
W
Bacchus
FrostyvG
Bacchus
8,982
552
69
60
7,160
11,316
0
3,678
3,194
14,298
0
L
6,504
618
1,601
3,074
23,523
15,381
0
14,896
8,158
23,628
0
W
Neith
9,137
5,343
0
408
7,747
3,511
0
5,301
2,389
0
13,105
L
3,387
223
0
0
20,541
5,962
0
15,078
5,124
0
13,605
W
Poseidon
NopeMode
Poseidon
29,111
5,059
276
2,125
7,828
2,967
0
4,570
3,068
57,085
0
L
9,115
635
165
1,074
14,729
5,576
0
8,123
6,374
34,870
1,074
L
Sun Wukong
dillongould27
Sun Wukong
6,289
872
0
906
24,205
17,692
0
16,530
7,376
0
15,722
L
Scylla
8,911
748
0
0
15,547
4,804
0
10,747
4,586
31,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,564
Gold Earned
41,686
187
Minions Killed
158
9
Camps Cleared
3
980,617
Distance Traveled
837,229
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,733
1,173
45
5
3
217,266
2
W
Nu Wa
10,047
1,005
44
4
0
192,742
1
W
Bacchus
10,273
1,027
10
1
0
210,687
0
L
Terra
8,279
828
29
3
2
180,998
1
W
Neith
9,448
945
17
2
0
167,180
0
L
Thor
8,136
814
11
1
1
139,706
0
W
Poseidon
12,063
1,206
71
7
6
192,742
0
L
Merlin
8,690
869
55
6
0
173,621
1
L
Sun Wukong
8,194
819
22
2
0
168,499
0
L
Scylla
8,387
839
41
4
0
174,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role