Player Matchup

Amaterasu
Amaterasu
Ikolosom
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,380 Elo+
Solo
Cliodhna
Cliodhna
SAMURAIRICK25
Cliodhna
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
41W - 34L
1,494 Elo+
Solo
Bacchus
Bacchus
Salva0304
Bacchus
Level 105
God Stats
74W - 79L
1,507 SR
Queue Stats
342W - 441L
1,394 Elo+
Party 3
Set
Set
XxGoldenHasshxX
Set
Level 17
God Stats
5W - 5L
1,590 SR
Queue Stats
6W - 10L
1,653 Elo+
Solo
Ra
Ra
bhix09
Ra
Level 7
God Stats
0W - 2L
1,183 SR
Queue Stats
8W - 19L
1,225 Elo+
Party 3
Team Averages
Level 34
1,414 SR
1,429 Elo+

VS

Team Averages
Level 27
1,505 SR
1,527 Elo+
Cernunnos
Cernunnos
Ainghel
Cernunnos
Level 23
God Stats
3W - 2L
1,523 SR
Queue Stats
11W - 11L
1,307 Elo+
Party 2
Guan Yu
Guan Yu
Gwynbleidd1926
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,334 Elo+
Party 2
Mercury
Mercury
ImGilfHunter69
Mercury
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 59L
1,810 Elo+
Party 1
Nox
Nox
Magpai
Nox
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Stoned-Im-Wald
Jormungandr
Level 6
God Stats
22W - 15L
1,500 SR
Queue Stats
59W - 62L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ikolosom
Amaterasu
9
0 / 1 / 1
5,290
529
2,129
3,953
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
SAMURAIRICK25
Cliodhna
9
1 / 1 / 0
5,230
523
2,876
4,555
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
Salva0304
Bacchus
8
1 / 2 / 0
4,806
481
2,051
7,425
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,436
444
995
5,781
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
7
0 / 5 / 0
4,523
452
551
3,956
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ainghel
Cernunnos
9
1 / 0 / 0
4,996
500
3,516
4,044
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 0
4,782
478
1,852
5,469
3,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 0 / 3
7,118
712
6,310
5,765
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
Magpai
Nox
9
2 / 0 / 1
5,441
544
995
3,429
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Stoned-Im-Wald
Jormungandr
6
0 / 2 / 2
4,296
430
1,148
4,669
2,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
12
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ainghel
Cernunnos
1
0
0
1
W
0
1
0
0
L
Amaterasu
Ikolosom
Amaterasu
0
1
1
0.5
W
8
0
3
9.5
W
Nox
Magpai
Nox
2
0
1
2.5
L
Cliodhna
SAMURAIRICK25
Cliodhna
1
1
0
1
L
Bacchus
Salva0304
Bacchus
1
2
0
0.5
W
Jormungandr
Stoned-Im-Wald
Jormungandr
0
2
2
0.5
L
0
3
0
0
L
Ra
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,602
Damage
13,821
25,670
Taken
23,376
10,497
Mitigated
9,309
7,196
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ainghel
Cernunnos
3,516
1,729
0
2,235
4,044
1,122
1,358
856
3,188
0
22,383
W
1,852
335
0
2,258
5,469
3,272
379
0
5,469
0
15,683
L
Amaterasu
Ikolosom
Amaterasu
2,129
682
0
1,482
3,953
2,331
642
0
3,953
0
17,514
W
6,310
4,533
0
3,040
5,765
1,801
0
456
5,269
0
36,600
W
Nox
Magpai
Nox
995
173
0
155
3,429
1,055
282
350
3,039
21,516
0
L
Cliodhna
SAMURAIRICK25
Cliodhna
2,876
61
0
304
4,555
1,356
0
126
4,429
0
31,496
L
Bacchus
Salva0304
Bacchus
2,051
290
0
2,752
7,425
4,342
0
923
6,502
15,744
0
W
Jormungandr
Stoned-Im-Wald
Jormungandr
1,148
526
15
15
4,669
2,059
60
860
3,809
10,203
0
L
995
290
0
2,521
5,781
1,478
0
428
5,323
0
18,559
L
Ra
551
94
0
137
3,956
990
0
556
3,320
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
26,633
214
Minions Killed
240
0
Camps Cleared
0
904,521
Distance Traveled
952,966
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,996
500
42
4
0
159,862
0
W
Guan Yu
4,782
478
38
4
0
209,193
0
L
Amaterasu
5,290
529
43
4
0
194,914
4
W
Mercury
7,118
712
91
9
0
212,126
0
W
Nox
5,441
544
52
5
0
205,025
1
L
Cliodhna
5,230
523
70
7
0
223,573
1
L
Bacchus
4,806
481
26
3
0
155,867
3
W
Jormungandr
4,296
430
17
2
0
166,760
0
L
Set
4,436
444
41
4
0
169,109
1
L
Ra
4,523
452
34
3
0
161,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role