Player Matchup

Ymir
Ymir
IO_Bombon-19
Ymir
Level 42
God Stats
44W - 37L
1,532 SR
Queue Stats
279W - 252L
1,488 Elo+
Party 3
Artio
Artio
NACHO_FLOW_
Artio
Level 85
God Stats
3W - 2L
1,282 SR
Queue Stats
327W - 361L
1,402 Elo+
Party 2
Merlin
Merlin
lechon_blindado0
Merlin
Level 14
God Stats
5W - 4L
1,679 SR
Queue Stats
18W - 13L
1,581 Elo+
Party 2
Neith
Neith
norbak17
Neith
Level 83
God Stats
0W - 1L
1,479 SR
Queue Stats
363W - 369L
1,465 Elo+
Party 3
Nemesis
Nemesis
xAlvaro_11
Nemesis
Level 79
God Stats
6W - 4L
1,549 SR
Queue Stats
435W - 428L
1,536 Elo+
Party 3
Team Averages
Level 61
1,504 SR
1,495 Elo+

VS

Team Averages
Level 81
1,568 SR
1,473 Elo+
Aphrodite
Aphrodite
My Flirtation
Aphrodite
Level 42
God Stats
27W - 27L
1,581 SR
Queue Stats
203W - 235L
1,456 Elo+
Party 1
Skadi
Skadi
Pegassi Jay
Skadi
Level 47
God Stats
24W - 12L
1,684 SR
Queue Stats
197W - 191L
1,474 Elo+
Solo
Hel
Hel
TBEHotrod
Hel
Level 121
God Stats
7W - 5L
1,634 SR
Queue Stats
562W - 541L
1,520 Elo+
Party 1
Mulan
Mulan
WhaccTheGoat
Mulan
Level 120
God Stats
23W - 25L
1,473 SR
Queue Stats
541W - 511L
1,503 Elo+
Party 1
Pele
Pele
Wiccanangelx
Pele
Level 74
God Stats
24W - 30L
1,467 SR
Queue Stats
207W - 198L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,884
488
1,079
6,851
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,699
470
2,597
6,268
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,238
424
1,836
2,375
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
norbak17
Neith
8
1 / 2 / 0
4,877
488
4,965
5,509
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
xAlvaro_11
Nemesis
10
0 / 3 / 1
5,105
511
3,177
8,050
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
My Flirtation
Aphrodite
9
1 / 0 / 2
5,088
509
1,825
4,069
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 0
5,708
571
5,834
5,377
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,422
642
3,837
4,205
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 0
6,578
658
5,087
6,488
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 4
5,452
545
2,737
5,712
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Aphrodite
My Flirtation
Aphrodite
1
0
2
2
L
0
1
0
0
W
3
1
0
3
W
2
0
1
2.5
W
2
0
0
2
W
0
0
4
2
L
0
1
0
0
L
Neith
norbak17
Neith
1
2
0
0.5
L
Nemesis
xAlvaro_11
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
19,320
29,053
Taken
25,851
12,066
Mitigated
8,038
9,974
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,079
139
0
1,936
6,851
2,942
0
1,358
5,477
13,379
0
W
Aphrodite
My Flirtation
Aphrodite
1,825
735
2,427
2,533
4,069
1,240
468
610
3,459
15,133
0
L
2,597
91
0
3,374
6,268
4,551
0
0
5,781
20,920
0
W
5,834
2,698
0
1,060
5,377
1,128
213
426
4,951
0
34,726
W
3,837
165
811
1,932
4,205
1,190
341
1,141
3,064
39,337
0
W
5,087
589
0
3,568
6,488
2,975
143
2,084
3,891
0
35,606
W
2,737
776
0
1,757
5,712
1,505
443
800
4,912
0
26,376
L
1,836
101
0
420
2,375
625
0
1,224
1,053
18,495
0
L
Neith
norbak17
Neith
4,965
1,936
0
1,599
5,509
1,730
0
679
4,830
0
28,679
L
Nemesis
xAlvaro_11
Nemesis
3,177
1,306
0
2,645
8,050
2,218
0
2,213
5,723
0
31,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
29,248
226
Minions Killed
327
0
Camps Cleared
0
868,003
Distance Traveled
966,459
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,884
488
25
3
0
193,707
3
W
Aphrodite
5,088
509
38
4
0
179,399
0
L
Artio
4,699
470
33
3
0
187,585
0
W
Skadi
5,708
571
56
6
0
178,990
3
W
Hel
6,422
642
88
9
0
191,549
2
W
Mulan
6,578
658
84
8
0
192,257
3
W
Pele
5,452
545
61
6
0
224,264
0
L
Merlin
4,238
424
37
4
0
131,349
2
L
Neith
4,877
488
61
6
0
166,954
1
L
Nemesis
5,105
511
70
7
0
188,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role