Player Matchup

Ymir
Ymir
CrreamMachine
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,600 Elo+
Party 1
Loki
Loki
DirtyBish
Loki
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
MeatflapMike
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,559 Elo+
Solo
Anhur
Anhur
icecats28
Anhur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 204L
1,513 Elo+
Party 3
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 2
God Stats
28W - 31L
1,728 SR
Queue Stats
44W - 61L
1,639 Elo+
Party 3
Team Averages
Level 18
1,546 SR
1,553 Elo+

VS

Team Averages
Level 48
1,588 SR
1,514 Elo+
Izanami
Izanami
DARKHAZE777
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 144L
1,512 Elo+
Solo
Chaac
Chaac
ElBigi
Chaac
Level 145
God Stats
8W - 2L
1,866 SR
Queue Stats
34W - 33L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
KingOax
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,467 Elo+
Party 2
Hera
Hera
MaraCL
Hera
Level 16
God Stats
3W - 0L
1,573 SR
Queue Stats
12W - 7L
1,530 Elo+
Party 2
Nike
Nike
uphr
Nike
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 108L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,613
461
2,353
7,641
2,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
9
2 / 2 / 1
5,678
568
3,152
5,663
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MeatflapMike
Sun Wukong
8
1 / 4 / 1
5,114
511
4,646
8,772
3,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
icecats28
Anhur
9
1 / 3 / 0
5,024
502
1,876
5,463
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,143
514
1,671
3,904
1,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARKHAZE777
Izanami
10
2 / 1 / 3
5,717
572
3,478
4,280
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
ElBigi
Chaac
11
3 / 1 / 2
6,317
632
7,046
7,218
6,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
KingOax
Sun Wukong
10
4 / 2 / 3
5,761
576
4,218
5,476
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
MaraCL
Hera
9
0 / 1 / 4
5,233
523
1,249
2,399
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
uphr
Nike
9
5 / 0 / 4
5,705
571
4,686
4,611
2,359
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Izanami
DARKHAZE777
Izanami
2
1
3
3.5
L
Loki
2
2
1
1.25
W
Chaac
ElBigi
Chaac
3
1
2
4
W
Sun Wukong
KingOax
Sun Wukong
4
2
3
2.75
W
Hera
MaraCL
Hera
0
1
4
2
L
Sun Wukong
MeatflapMike
Sun Wukong
1
4
1
0.38
L
Anhur
icecats28
Anhur
1
3
0
0.33
L
0
2
2
0.5
W
Nike
uphr
Nike
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,698
Damage
20,677
31,443
Taken
23,984
10,337
Mitigated
12,365
9,110
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,353
269
848
1,311
7,641
2,845
0
750
6,810
7,947
0
W
Izanami
DARKHAZE777
Izanami
3,478
1,961
0
979
4,280
748
1,592
409
3,871
0
32,442
L
Loki
3,152
821
0
1,974
5,663
1,441
0
0
5,663
0
29,613
W
Chaac
ElBigi
Chaac
7,046
1,230
0
2,850
7,218
6,511
535
452
6,766
0
38,722
W
Sun Wukong
KingOax
Sun Wukong
4,218
1,147
0
1,668
5,476
2,086
0
1,264
4,212
0
21,623
W
Hera
MaraCL
Hera
1,249
249
0
682
2,399
661
342
1,345
1,054
16,523
0
L
Sun Wukong
MeatflapMike
Sun Wukong
4,646
1,903
0
2,974
8,772
3,652
0
0
8,772
0
25,469
L
Anhur
icecats28
Anhur
1,876
911
0
863
5,463
989
0
0
5,463
0
26,228
L
1,671
77
0
1,140
3,904
1,410
28
392
3,486
23,155
0
W
Nike
uphr
Nike
4,686
618
0
1,450
4,611
2,359
0
554
4,057
0
18,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
28,733
235
Minions Killed
261
0
Camps Cleared
0
918,649
Distance Traveled
974,554
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,613
461
9
1
0
188,949
1
W
Izanami
5,717
572
69
7
0
176,985
2
L
Loki
5,678
568
61
6
0
220,756
1
W
Chaac
6,317
632
75
8
0
192,420
1
W
Sun Wukong
5,761
576
44
4
0
204,255
0
W
Hera
5,233
523
43
4
0
180,010
2
L
Sun Wukong
5,114
511
51
5
0
169,914
0
L
Anhur
5,024
502
53
5
0
167,723
2
L
Tiamat
5,143
514
61
6
0
171,307
0
W
Nike
5,705
571
30
3
0
220,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role