Player Matchup

Scylla
Scylla
IzZymehboy
Scylla
Level 24
God Stats
4W - 2L
1,264 SR
Queue Stats
55W - 66L
1,383 Elo+
Party 2
Fenrir
Fenrir
Pima09
Fenrir
Level 29
God Stats
1W - 4L
1,212 SR
Queue Stats
68W - 70L
1,473 Elo+
Party 2
Achilles
Achilles
VenomWolfz
Achilles
Level 25
God Stats
9W - 4L
1,633 SR
Queue Stats
44W - 45L
1,443 Elo+
Solo
Ymir
Ymir
kayathegod
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
proguyy123
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 1
Team Averages
Level 31
1,422 SR
1,443 Elo+

VS

Team Averages
Level 18
1,567 SR
1,436 Elo+
Set
Set
EpsteinVibin692
Set
Level 29
God Stats
16W - 19L
1,551 SR
Queue Stats
81W - 73L
1,566 Elo+
Solo
Thor
Thor
ProSpazzie123
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Ymir
Ymir
PurpleMangoz
Ymir
Level 16
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Geb
Geb
SonicUnderground
Geb
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Solo
Athena
Athena
djvovo
Athena
Level 14
God Stats
7W - 6L
1,733 SR
Queue Stats
8W - 7L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IzZymehboy
Scylla
11
4 / 4 / 7
7,024
540
7,372
6,224
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Pima09
Fenrir
14
7 / 3 / 6
8,337
641
6,451
8,905
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
VenomWolfz
Achilles
11
7 / 3 / 2
7,539
580
7,977
9,815
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 8
6,371
490
2,520
6,401
3,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
7 / 2 / 5
7,357
566
8,278
5,459
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 2
8,100
623
8,294
8,988
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
2 / 9 / 1
5,295
407
2,176
8,408
2,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
5 / 8 / 4
7,336
564
8,524
14,440
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 8 / 2
5,073
390
1,419
9,471
3,212
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
djvovo
Athena
9
0 / 1 / 0
5,895
453
0
3,347
1,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
27
Kills
14
14
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
Scylla
IzZymehboy
Scylla
4
4
7
1.88
W
Fenrir
Pima09
Fenrir
7
3
6
3.33
L
2
9
1
0.28
L
5
8
4
0.88
L
0
8
2
0.13
W
Achilles
VenomWolfz
Achilles
7
3
2
2.67
L
Athena
djvovo
Athena
0
1
0
0
W
2
2
8
3
W
Neith
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
20,413
36,804
Taken
44,654
16,416
Mitigated
19,700
8,880
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,294
3,386
0
4,830
8,988
3,243
0
818
8,069
0
51,436
W
Scylla
IzZymehboy
Scylla
7,372
2,306
0
356
6,224
1,774
905
1,664
4,560
31,339
0
W
Fenrir
Pima09
Fenrir
6,451
1,557
0
3,607
8,905
3,139
450
2,403
6,502
0
42,559
L
2,176
93
0
0
8,408
2,826
0
3,149
5,259
0
13,399
L
8,524
1,931
190
3,382
14,440
8,874
0
4,051
10,057
26,701
0
L
1,419
427
0
0
9,471
3,212
0
1,644
7,650
5,865
0
W
Achilles
VenomWolfz
Achilles
7,977
3,330
0
2,784
9,815
5,498
368
3,907
5,908
0
25,346
L
Athena
djvovo
Athena
0
0
0
673
3,347
1,545
0
230
3,117
18,678
0
W
2,520
932
0
415
6,401
3,805
479
1,134
5,267
14,933
0
W
Neith
8,278
3,891
0
1,718
5,459
2,200
983
987
4,472
0
44,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
31,699
291
Minions Killed
242
0
Camps Cleared
0
1,191,652
Distance Traveled
1,058,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,100
623
105
8
0
264,020
4
W
Scylla
7,024
540
54
4
0
207,526
0
W
Fenrir
8,337
641
81
6
0
270,352
5
L
Thor
5,295
407
24
2
0
192,313
0
L
Ymir
7,336
564
54
4
0
198,019
2
L
Geb
5,073
390
5
0
0
214,201
1
W
Achilles
7,539
580
47
4
0
252,218
0
L
Athena
5,895
453
54
4
0
189,728
1
W
Ymir
6,371
490
22
2
0
218,644
0
W
Neith
7,357
566
87
7
0
242,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role