Player Matchup

Anubis
Anubis
AHSJ
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 44L
1,419 Elo+
Party 1
Sol
Sol
Birii
Sol
Level 105
God Stats
1W - 0L
1,286 SR
Queue Stats
271W - 349L
1,529 Elo+
Party 1
Thanatos
Thanatos
NexusSeis
Thanatos
Level 68
God Stats
4W - 0L
1,800 SR
Queue Stats
30W - 11L
1,778 Elo+
Party 1
Team Averages
Level 67
1,529 SR
1,575 Elo+

VS

Team Averages
Level 69
1,553 SR
1,431 Elo+
Zeus
Zeus
Azzazzinz
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,369 Elo+
Solo
Medusa
Medusa
Biosins
Medusa
Level 20
God Stats
27W - 27L
1,533 SR
Queue Stats
70W - 53L
1,475 Elo+
Solo
Odin
Odin
Elorza97
Odin
Level 99
God Stats
1W - 1L
1,627 SR
Queue Stats
207W - 285L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AHSJ
Anubis
17
7 / 8 / 14
12,530
783
16,359
16,248
6,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Birii
Sol
15
6 / 7 / 13
11,915
745
10,157
12,730
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NexusSeis
Thanatos
15
9 / 6 / 9
12,674
792
16,731
16,285
5,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
8 / 7 / 7
12,144
759
13,402
13,153
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Biosins
Medusa
15
6 / 10 / 11
11,831
739
13,559
17,444
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
17
7 / 5 / 11
12,810
801
8,707
19,170
21,316
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
22
Kills
21
21
Deaths
22
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
AHSJ
Anubis
7
8
14
1.75
L
Zeus
8
7
7
1.64
L
Medusa
Biosins
Medusa
6
10
11
1.15
W
Sol
Birii
Sol
6
7
13
1.79
L
Odin
7
5
11
2.5
W
Thanatos
NexusSeis
Thanatos
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
35,668
45,263
Taken
49,767
17,269
Mitigated
27,701
16,933
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AHSJ
Anubis
16,359
388
0
5,603
16,248
6,939
920
5,066
11,182
49,066
0
L
Zeus
13,402
1,770
0
924
13,153
2,286
105
2,510
10,643
51,763
0
L
Medusa
Biosins
Medusa
13,559
4,478
0
2,052
17,444
4,099
912
12,932
4,512
351
34,833
W
Sol
Birii
Sol
10,157
4,503
0
2,962
12,730
4,646
1,926
5,498
7,232
37,836
3,350
L
Odin
8,707
1,038
0
3,140
19,170
21,316
0
9,955
9,215
7,777
22,840
W
Thanatos
NexusSeis
Thanatos
16,731
6,026
0
8,368
16,285
5,684
1,088
6,249
10,036
0
35,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
36,785
172
Minions Killed
170
8
Camps Cleared
6
757,470
Distance Traveled
746,227
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,530
783
67
4
2
231,774
1
L
Zeus
12,144
759
81
5
4
221,587
8
L
Medusa
11,831
739
52
3
1
245,476
3
W
Sol
11,915
745
74
5
3
236,008
0
L
Odin
12,810
801
37
2
1
279,164
3
W
Thanatos
12,674
792
31
2
3
289,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role