Player Matchup

Hera
Hera
Godsqc
Hera
Level 129
God Stats
21W - 22L
1,447 SR
Queue Stats
246W - 243L
1,510 Elo+
Party 1
Mulan
Mulan
UnderworldSsparK
Mulan
Level 155
God Stats
19W - 13L
1,475 SR
Queue Stats
165W - 132L
1,563 Elo+
Party 1
Artemis
Artemis
raptorkill77
Artemis
Level 117
God Stats
7W - 3L
1,669 SR
Queue Stats
345W - 259L
1,515 Elo+
Party 1
Team Averages
Level 134
1,530 SR
1,530 Elo+

VS

Team Averages
Level 71
1,622 SR
1,355 Elo+
Horus
Horus
JOSH37334
Horus
Level 157
God Stats
4W - 8L
1,536 SR
Queue Stats
258W - 298L
1,431 Elo+
Solo
Hera
Hera
ThaGamez3815
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Neith
Neith
jarguzc10
Neith
Level 51
God Stats
14W - 12L
1,831 SR
Queue Stats
381W - 482L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Godsqc
Hera
15
4 / 4 / 9
11,095
693
8,979
8,168
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 6 / 8
10,124
633
11,208
22,799
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
raptorkill77
Artemis
14
6 / 4 / 4
11,102
694
17,975
10,120
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JOSH37334
Horus
16
7 / 2 / 7
11,797
737
11,293
24,955
18,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 8 / 7
9,320
583
5,046
9,048
1,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
jarguzc10
Neith
15
6 / 3 / 5
10,687
668
15,235
13,364
4,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
14
14
Deaths
13
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
Godsqc
Hera
4
4
9
2.13
L
Horus
JOSH37334
Horus
7
2
7
5.25
L
1
8
7
0.56
W
3
6
8
1.17
L
Neith
jarguzc10
Neith
6
3
5
2.83
W
Artemis
raptorkill77
Artemis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
31,574
41,087
Taken
47,367
19,780
Mitigated
24,623
6,526
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Godsqc
Hera
8,979
3,288
271
157
8,168
2,256
1,307
1,528
6,640
34,459
0
L
Horus
JOSH37334
Horus
11,293
4,668
1,456
4,985
24,955
18,162
436
4,070
20,233
2,919
21,396
L
5,046
1,613
0
21
9,048
1,876
156
1,033
7,690
16,531
0
W
11,208
1,722
0
5,584
22,799
13,234
542
3,043
19,756
0
27,076
L
Neith
jarguzc10
Neith
15,235
6,896
474
3,574
13,364
4,585
1,135
4,344
8,751
0
55,792
W
Artemis
raptorkill77
Artemis
17,975
7,943
0
514
10,120
4,290
1,237
1,765
8,355
0
51,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
31,804
171
Minions Killed
126
8
Camps Cleared
4
761,420
Distance Traveled
749,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,095
693
68
4
1
251,279
0
L
Horus
11,797
737
19
1
0
291,200
0
L
Hera
9,320
583
22
1
0
192,492
0
W
Mulan
10,124
633
29
2
2
266,637
1
L
Neith
10,687
668
85
5
4
265,623
2
W
Artemis
11,102
694
74
5
5
243,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role