Player Matchup

Ra
Ra
Docterize
Ra
Level 85
God Stats
2W - 0L
1,828 SR
Queue Stats
57W - 38L
1,614 Elo+
Party 2
Izanami
Izanami
Fraenkey
Izanami
Level 29
God Stats
1W - 0L
1,853 SR
Queue Stats
37W - 29L
1,624 Elo+
Party 2
Sylvanus
Sylvanus
Jrob08
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,497 Elo+
Party 1
Chang'e
Chang'e
Juantonwrapper
Chang'e
Level 107
God Stats
4W - 10L
1,230 SR
Queue Stats
45W - 46L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
tylermoosie
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,593 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,567 Elo+

VS

Team Averages
Level 62
1,487 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
Kilworth01
Cu Chulainn
Level 67
God Stats
3W - 2L
1,633 SR
Queue Stats
59W - 63L
1,446 Elo+
Party 4
Kukulkan
Kukulkan
MidgetFireGod
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,573 Elo+
Party 4
Cupid
Cupid
browniebro
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,575 Elo+
Party 3
Aphrodite
Aphrodite
frosty4papajohn
Aphrodite
Level 108
God Stats
1W - 1L
1,489 SR
Queue Stats
139W - 116L
1,548 Elo+
Party 3
Bastet
Bastet
spqreagle797
Bastet
Level 106
God Stats
5W - 2L
1,312 SR
Queue Stats
126W - 108L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
15,253
610
15,098
20,259
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Fraenkey
Izanami
20
8 / 2 / 6
16,878
675
19,155
16,514
7,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Jrob08
Sylvanus
18
2 / 3 / 13
13,475
539
7,718
21,322
33,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 9
15,771
631
18,643
18,997
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
tylermoosie
Hun Batz
20
8 / 5 / 9
15,103
604
10,401
20,866
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kilworth01
Cu Chulainn
18
0 / 5 / 4
11,530
461
7,366
18,336
16,763
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
MidgetFireGod
Kukulkan
18
2 / 8 / 1
11,262
450
12,407
16,269
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
18
2 / 6 / 3
11,032
441
6,522
17,759
6,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
frosty4papajohn
Aphrodite
16
2 / 6 / 1
10,721
429
6,803
21,206
22,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
8 / 8 / 2
12,077
483
18,102
21,885
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
33
Kills
14
15
Deaths
33
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Izanami
Fraenkey
Izanami
8
2
6
5.5
W
Sylvanus
Jrob08
Sylvanus
2
3
13
2.83
W
9
4
9
3.38
L
Cu Chulainn
Kilworth01
Cu Chulainn
0
5
4
0.4
L
Kukulkan
MidgetFireGod
Kukulkan
2
8
1
0.31
L
Cupid
2
6
3
0.58
L
Aphrodite
frosty4papajohn
Aphrodite
2
6
1
0.42
L
Bastet
8
8
2
1.13
W
Hun Batz
tylermoosie
Hun Batz
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,015
Damage
51,200
97,958
Taken
95,455
67,063
Mitigated
59,884
56,603
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,098
2,775
6,230
10,720
20,259
9,988
3,179
3,672
16,587
141,023
0
W
Izanami
Fraenkey
Izanami
19,155
11,117
0
8,757
16,514
7,031
4,981
2,374
14,140
0
191,247
W
Sylvanus
Jrob08
Sylvanus
7,718
2,128
2,211
6,281
21,322
33,354
1,822
5,389
15,933
30,595
0
W
18,643
2,008
7,052
9,451
18,997
7,590
4,630
4,276
14,721
96,452
0
L
Cu Chulainn
Kilworth01
Cu Chulainn
7,366
1,188
0
1,550
18,336
16,763
544
10,716
7,620
0
78,942
L
Kukulkan
MidgetFireGod
Kukulkan
12,407
881
0
1,202
16,269
6,098
315
7,935
8,334
83,414
0
L
Cupid
6,522
4,162
107
3,799
17,759
6,454
1,186
3,736
14,023
0
61,114
L
Aphrodite
frosty4papajohn
Aphrodite
6,803
825
2,957
6,884
21,206
22,217
364
12,314
8,892
45,097
0
L
Bastet
18,102
3,956
0
5,565
21,885
8,352
2,018
6,758
15,127
0
83,184
W
Hun Batz
tylermoosie
Hun Batz
10,401
3,280
0
5,901
20,866
9,100
2,191
4,666
16,200
0
105,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,480
Gold Earned
56,622
813
Minions Killed
631
0
Camps Cleared
0
2,403,839
Distance Traveled
2,193,003
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,253
610
198
8
0
521,312
6
W
Izanami
16,878
675
261
10
0
489,784
2
W
Sylvanus
13,475
539
45
2
0
454,699
1
W
Chang'e
15,771
631
163
7
0
449,388
1
L
Cu Chulainn
11,530
461
144
6
0
413,556
3
L
Kukulkan
11,262
450
156
6
0
402,246
0
L
Cupid
11,032
441
129
5
0
430,407
5
L
Aphrodite
10,721
429
76
3
0
453,535
2
L
Bastet
12,077
483
126
5
0
493,259
3
W
Hun Batz
15,103
604
146
6
0
488,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role