Player Matchup

Rama
Rama
AmFiBiAnuL
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,182 Elo+
Party 1
Agni
Agni
BigBearHug
Agni
Level 49
God Stats
1W - 2L
1,564 SR
Queue Stats
4W - 21L
1,262 Elo+
Party 1
Ymir
Ymir
Treehuggerr
Ymir
Level 78
God Stats
0W - 3L
1,234 SR
Queue Stats
15W - 28L
1,163 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,202 Elo+

VS

Team Averages
Level 107
1,301 SR
1,406 Elo+
Fenrir
Fenrir
NitroTech
Fenrir
Level 124
God Stats
4W - 5L
1,225 SR
Queue Stats
21W - 31L
1,376 Elo+
Solo
Ymir
Ymir
PUUSSEYDON
Ymir
Level 109
God Stats
2W - 3L
1,284 SR
Queue Stats
127W - 163L
1,422 Elo+
Party 2
Raijin
Raijin
WhiteV2
Raijin
Level 88
God Stats
4W - 6L
1,393 SR
Queue Stats
155W - 219L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 8
8,641
665
9,914
8,926
2,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 6 / 5
9,485
730
12,782
8,358
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 6 / 8
8,238
634
6,118
18,931
12,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NitroTech
Fenrir
15
10 / 2 / 4
10,641
819
8,603
10,748
7,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 12
9,184
706
7,668
13,005
13,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
WhiteV2
Raijin
14
6 / 6 / 9
10,309
793
11,885
10,598
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
17
17
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
7
6
5
1.58
W
Fenrir
NitroTech
Fenrir
10
2
4
6
W
1
4
12
1.75
L
2
6
8
1
W
Raijin
WhiteV2
Raijin
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
28,156
36,215
Taken
34,351
18,557
Mitigated
25,979
5,491
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,914
6,880
0
1,230
8,926
2,978
630
5,550
3,376
0
27,019
L
12,782
449
0
818
8,358
2,730
68
4,016
4,342
30,916
0
W
Fenrir
NitroTech
Fenrir
8,603
2,240
0
1,467
10,748
7,908
1,546
6,058
4,690
0
20,780
W
7,668
812
0
0
13,005
13,840
243
6,232
6,773
21,286
0
L
6,118
1,603
0
3,443
18,931
12,849
231
10,110
8,821
14,461
0
W
Raijin
WhiteV2
Raijin
11,885
1,660
0
1,864
10,598
4,231
1,004
7,479
3,119
37,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
30,134
115
Minions Killed
123
2
Camps Cleared
8
575,850
Distance Traveled
611,498
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,641
665
53
4
0
163,536
3
L
Agni
9,485
730
47
4
1
207,729
3
W
Fenrir
10,641
819
27
2
7
232,029
3
W
Ymir
9,184
706
24
2
0
193,658
1
L
Ymir
8,238
634
15
1
1
204,585
0
W
Raijin
10,309
793
72
6
1
185,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role