Player Matchup

Nox
Nox
Fiebrex
Nox
Level 17
God Stats
7W - 6L
1,391 SR
Queue Stats
28W - 21L
1,338 Elo+
Party 1
Sobek
Sobek
LazritDc
Sobek
Level 19
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 22L
1,299 Elo+
Party 1
Ymir
Ymir
robertlizard
Ymir
Level 4
God Stats
2W - 2L
1,497 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 2
Cliodhna
Cliodhna
speedyz92
Cliodhna
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 137L
1,576 Elo+
Party 2
Rama
Rama
we80gussies
Rama
Level 18
God Stats
11W - 15L
1,521 SR
Queue Stats
37W - 59L
1,331 Elo+
Party 2
Team Averages
Level 22
1,441 SR
1,350 Elo+

VS

Team Averages
Level 17
1,554 SR
1,395 Elo+
Bellona
Bellona
EliteDthego4t
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,321 Elo+
Solo
Guan Yu
Guan Yu
Kildrack
Guan Yu
Level 27
God Stats
2W - 3L
1,701 SR
Queue Stats
41W - 39L
1,461 Elo+
Solo
Merlin
Merlin
MrElf123
Merlin
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Ares
Ares
SlimmerBobcat24
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
oskr88
Anhur
Level 7
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 3L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
1 / 0 / 2
5,660
566
2,497
3,074
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
LazritDc
Sobek
10
5 / 0 / 0
6,297
630
5,056
7,291
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 6
5,451
545
1,289
4,190
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
speedyz92
Cliodhna
11
6 / 0 / 2
6,508
651
4,017
4,439
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
5 / 3 / 0
5,209
521
4,279
4,868
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
0 / 3 / 0
3,882
388
863
4,561
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
Kildrack
Guan Yu
7
2 / 3 / 1
4,932
493
3,888
5,350
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
MrElf123
Merlin
7
1 / 3 / 1
4,663
466
2,003
5,109
1,234
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 4 / 1
4,173
417
498
5,676
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
oskr88
Anhur
6
1 / 4 / 2
4,352
435
1,714
4,131
1,022

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
4
4
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
0
0
W
Nox
1
0
2
2
L
Guan Yu
Kildrack
Guan Yu
2
3
1
0.83
W
Sobek
LazritDc
Sobek
5
0
0
5
L
Merlin
MrElf123
Merlin
1
3
1
0.5
L
0
4
1
0.13
L
Anhur
oskr88
Anhur
1
4
2
0.5
W
0
1
6
3
W
Cliodhna
speedyz92
Cliodhna
6
0
2
7
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
8,966
23,862
Taken
24,827
10,953
Mitigated
9,587
10,193
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
863
224
0
168
4,561
1,918
0
2,151
2,066
0
6,306
W
Nox
2,497
287
0
897
3,074
1,007
948
1,365
1,709
23,914
0
L
Guan Yu
Kildrack
Guan Yu
3,888
977
118
911
5,350
2,750
0
2,178
2,912
0
15,831
W
Sobek
LazritDc
Sobek
5,056
625
0
3,839
7,291
5,847
544
0
7,291
22,085
0
L
Merlin
MrElf123
Merlin
2,003
434
0
1,255
5,109
1,234
495
1,154
3,849
18,677
0
L
498
118
0
208
5,676
2,663
0
1,677
3,867
3,845
0
L
Anhur
oskr88
Anhur
1,714
684
0
80
4,131
1,022
0
782
3,291
0
7,193
W
1,289
411
0
924
4,190
1,729
200
305
3,885
6,418
0
W
Cliodhna
speedyz92
Cliodhna
4,017
903
0
3,094
4,439
1,386
0
115
4,324
0
37,473
W
4,279
3,846
0
1,439
4,868
984
819
716
4,152
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
22,002
212
Minions Killed
101
0
Camps Cleared
0
970,730
Distance Traveled
845,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,882
388
9
1
0
141,547
0
W
Nox
5,660
566
43
4
0
190,201
1
L
Guan Yu
4,932
493
31
3
0
225,114
0
W
Sobek
6,297
630
50
5
0
201,898
2
L
Merlin
4,663
466
35
4
0
145,269
1
L
Ares
4,173
417
10
1
0
145,117
0
L
Anhur
4,352
435
16
2
0
188,247
3
W
Ymir
5,451
545
8
1
0
189,918
0
W
Cliodhna
6,508
651
79
8
0
213,037
0
W
Rama
5,209
521
32
3
0
175,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role