Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Runaway
Nemesis
Level 149
God Stats
8W - 7L
1,611 SR
Queue Stats
363W - 328L
1,612 Elo+
Solo
Neith
Neith
SugarBiscuit21
Neith
Level 81
God Stats
104W - 96L
1,587 SR
Queue Stats
178W - 170L
1,556 Elo+
Party 1
Khepri
Khepri
SwaggaWagon
Khepri
Level 62
God Stats
13W - 9L
1,632 SR
Queue Stats
286W - 237L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGordonRamsay
Gilgamesh
Level 118
God Stats
2W - 3L
1,733 SR
Queue Stats
48W - 46L
1,580 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,557 Elo+

VS

Team Averages
Level 116
1,489 SR
1,559 Elo+
The Morrigan
The Morrigan
Bloodthiirsty
The Morrigan
Level 128
God Stats
3W - 3L
1,214 SR
Queue Stats
25W - 33L
1,498 Elo+
Solo
Achilles
Achilles
FableDave
Achilles
Level 149
God Stats
4W - 7L
1,407 SR
Queue Stats
207W - 202L
1,544 Elo+
Solo
Sol
Sol
Oesyn
Sol
Level 87
God Stats
4W - 0L
1,746 SR
Queue Stats
307W - 282L
1,599 Elo+
Party 2
Geb
Geb
UltLegend
Geb
Level 89
God Stats
3W - 1L
1,855 SR
Queue Stats
262W - 235L
1,557 Elo+
Solo
Camazotz
Camazotz
sharpblaze3432
Camazotz
Level 126
God Stats
2W - 3L
1,221 SR
Queue Stats
694W - 716L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 6 / 5
9,733
463
8,892
18,978
8,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Runaway
Nemesis
16
7 / 8 / 3
10,082
480
16,151
20,463
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 2
8,944
426
4,377
10,307
3,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
12
0 / 2 / 6
8,498
405
4,496
14,396
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TheGordonRamsay
Gilgamesh
17
4 / 4 / 1
10,693
509
15,553
21,393
16,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bloodthiirsty
The Morrigan
16
4 / 5 / 4
10,946
521
10,269
10,765
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
FableDave
Achilles
18
3 / 1 / 6
11,594
552
12,694
15,089
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Oesyn
Sol
19
1 / 1 / 6
12,402
591
11,915
12,225
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 11
10,883
518
10,878
20,156
24,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
19
12 / 2 / 6
12,358
588
17,630
20,542
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
24
24
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
5
0.58
W
The Morrigan
Bloodthiirsty
The Morrigan
4
5
4
1.2
W
Achilles
FableDave
Achilles
3
1
6
6
W
Sol
Oesyn
Sol
1
1
6
4
L
Nemesis
Runaway
Nemesis
7
8
3
1.06
L
0
4
2
0.25
L
Khepri
0
2
6
1.5
L
Gilgamesh
TheGordonRamsay
Gilgamesh
4
4
1
1.13
W
4
3
11
3.17
W
Camazotz
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
63,386
85,537
Taken
78,777
51,833
Mitigated
60,135
30,855
Healing
31,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,892
1,977
3,645
9,853
18,978
8,499
148
9,534
9,122
70,626
0
W
The Morrigan
Bloodthiirsty
The Morrigan
10,269
1,656
0
780
10,765
4,197
793
2,375
8,390
58,046
739
W
Achilles
FableDave
Achilles
12,694
2,876
0
6,949
15,089
17,875
692
532
14,557
0
69,366
W
Sol
Oesyn
Sol
11,915
5,915
0
8,591
12,225
4,687
6,784
1,450
10,775
113,925
0
L
Nemesis
Runaway
Nemesis
16,151
6,658
0
3,829
20,463
10,135
44
7,383
12,938
0
84,927
L
4,377
1,042
0
2,718
10,307
3,585
1,166
5,161
5,012
0
59,505
L
Khepri
4,496
247
743
3,474
14,396
12,693
60
7,065
7,086
20,441
0
L
Gilgamesh
TheGordonRamsay
Gilgamesh
15,553
4,611
312
6,281
21,393
16,921
0
2,576
17,694
0
76,568
W
10,878
907
0
3,476
20,156
24,088
0
5,901
14,255
27,157
0
W
Camazotz
17,630
4,861
0
11,934
20,542
9,288
316
3,373
17,169
0
78,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
58,183
532
Minions Killed
608
0
Camps Cleared
0
1,932,999
Distance Traveled
2,015,790
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,733
463
140
7
0
370,694
6
W
The Morrigan
10,946
521
125
6
0
343,506
5
W
Achilles
11,594
552
143
7
0
422,445
0
W
Sol
12,402
591
200
10
0
381,279
5
L
Nemesis
10,082
480
111
5
0
385,795
3
L
Neith
8,944
426
122
6
0
365,663
0
L
Khepri
8,498
405
18
1
0
418,735
3
L
Gilgamesh
10,693
509
141
7
0
392,112
4
W
Geb
10,883
518
21
1
0
426,996
4
W
Camazotz
12,358
588
119
6
0
441,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role