Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ALE_LEVIATHAN
Cernunnos
Level 105
God Stats
57W - 73L
1,457 SR
Queue Stats
453W - 641L
1,425 Elo+
Solo
Susano
Susano
Gostoderapazes
Susano
Level 14
God Stats
4W - 4L
1,249 SR
Queue Stats
21W - 25L
1,353 Elo+
Party 1
Vulcan
Vulcan
JOILSON
Vulcan
Level 146
God Stats
3W - 2L
1,423 SR
Queue Stats
390W - 425L
1,456 Elo+
Solo
Xing Tian
Xing Tian
MortalKahn
Xing Tian
Level 127
God Stats
11W - 5L
1,690 SR
Queue Stats
354W - 373L
1,371 Elo+
Party 1
Team Averages
Level 110
1,464 SR
1,421 Elo+

VS

Team Averages
Level 87
1,469 SR
1,433 Elo+
Ymir
Ymir
Elotes4415
Ymir
Level 58
God Stats
5W - 5L
1,621 SR
Queue Stats
291W - 434L
1,336 Elo+
Solo
Ravana
Ravana
Mirutsu
Ravana
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,465 Elo+
Solo
Fenrir
Fenrir
ShadowwFox
Fenrir
Level 125
God Stats
2W - 3L
1,400 SR
Queue Stats
107W - 106L
1,487 Elo+
Party 2
Sol
Sol
UnigaymerBR
Sol
Level 87
God Stats
8W - 5L
1,572 SR
Queue Stats
146W - 157L
1,430 Elo+
Party 2
Discordia
Discordia
ZeroAbsoluto0
Discordia
Level 122
God Stats
1W - 4L
1,250 SR
Queue Stats
495W - 497L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 2 / 5
6,340
576
5,591
6,757
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ALE_LEVIATHAN
Cernunnos
10
2 / 3 / 3
5,773
525
4,720
4,895
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
5 / 0 / 1
6,302
573
3,393
7,189
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
JOILSON
Vulcan
11
5 / 2 / 0
6,302
573
3,270
6,381
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MortalKahn
Xing Tian
9
2 / 3 / 4
5,831
530
3,284
11,985
4,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,152
468
188
4,054
1,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Mirutsu
Ravana
9
1 / 4 / 1
5,347
486
3,211
7,921
2,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
ShadowwFox
Fenrir
8
4 / 5 / 2
5,636
512
4,521
9,573
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 3
6,020
547
6,528
4,752
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ZeroAbsoluto0
Discordia
9
1 / 4 / 1
5,595
509
4,575
4,272
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
10
10
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
5
3.25
W
Cernunnos
ALE_LEVIATHAN
Cernunnos
2
3
3
1.17
L
1
3
0
0.33
W
5
0
1
5.5
W
Vulcan
JOILSON
Vulcan
5
2
0
2.5
L
Ravana
Mirutsu
Ravana
1
4
1
0.38
W
Xing Tian
MortalKahn
Xing Tian
2
3
4
1.33
L
Fenrir
ShadowwFox
Fenrir
4
5
2
1
L
3
2
3
2.25
L
Discordia
ZeroAbsoluto0
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
19,023
37,207
Taken
30,572
13,581
Mitigated
10,600
10,271
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,591
1,783
0
2,132
6,757
2,346
0
1,996
4,695
0
30,055
W
Cernunnos
ALE_LEVIATHAN
Cernunnos
4,720
2,607
0
106
4,895
1,392
486
1,619
3,276
0
30,476
L
188
91
0
0
4,054
1,590
0
184
3,802
18,285
0
W
3,393
791
0
2,272
7,189
2,944
234
2,955
3,876
0
26,835
W
Vulcan
JOILSON
Vulcan
3,270
487
0
1,710
6,381
2,271
406
298
6,045
28,971
0
L
Ravana
Mirutsu
Ravana
3,211
706
0
2,478
7,921
2,638
0
2,529
5,150
0
22,053
W
Xing Tian
MortalKahn
Xing Tian
3,284
558
1,026
3,025
11,985
4,628
0
3,192
8,793
15,147
0
L
Fenrir
ShadowwFox
Fenrir
4,521
1,709
0
1,686
9,573
4,254
0
2,249
7,213
0
8,142
L
6,528
2,089
0
1,682
4,752
1,225
0
1,210
3,542
28,881
3,650
L
Discordia
ZeroAbsoluto0
Discordia
4,575
267
0
666
4,272
893
0
60
3,948
26,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
27,750
246
Minions Killed
212
0
Camps Cleared
0
976,554
Distance Traveled
952,910
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,340
576
43
4
0
219,523
2
W
Cernunnos
5,773
525
66
6
0
182,676
0
L
Ymir
5,152
468
48
4
0
146,359
0
W
Susano
6,302
573
57
5
0
223,241
3
W
Vulcan
6,302
573
58
5
0
181,470
4
L
Ravana
5,347
486
43
4
0
191,718
0
W
Xing Tian
5,831
530
22
2
0
169,644
3
L
Fenrir
5,636
512
6
1
0
214,203
2
L
Sol
6,020
547
65
6
0
195,669
2
L
Discordia
5,595
509
50
5
0
204,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role