Player Matchup

Zhong Kui
Zhong Kui
Afroddo6763
Zhong Kui
Level 44
God Stats
1W - 0L
1,744 SR
Queue Stats
44W - 44L
1,463 Elo+
Party 2
Medusa
Medusa
FoeHammer1980
Medusa
Level 42
God Stats
5W - 7L
1,357 SR
Queue Stats
10W - 16L
1,323 Elo+
Party 2
Cerberus
Cerberus
myKittymeowmeow
Cerberus
Level 28
God Stats
4W - 5L
1,499 SR
Queue Stats
30W - 27L
1,491 Elo+
Party 2
Team Averages
Level 38
1,533 SR
1,426 Elo+

VS

Team Averages
Level 40
1,535 SR
1,412 Elo+
Zeus
Zeus
Loki__001
Zeus
Level 29
God Stats
2W - 4L
1,707 SR
Queue Stats
138W - 167L
1,338 Elo+
Party 1
Arachne
Arachne
Zvitar69
Arachne
Level 13
God Stats
2W - 1L
1,438 SR
Queue Stats
4W - 6L
1,621 Elo+
Solo
Bacchus
Bacchus
silvertheamazing
Bacchus
Level 79
God Stats
98W - 118L
1,459 SR
Queue Stats
165W - 224L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afroddo6763
Zhong Kui
15
7 / 5 / 8
10,885
726
12,556
16,722
10,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 10
11,250
750
8,738
10,183
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
14
4 / 3 / 12
10,246
683
8,097
16,489
13,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 6 / 2
9,208
614
21,315
9,239
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Zvitar69
Arachne
12
3 / 5 / 3
9,177
612
4,804
11,257
3,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 5
9,028
602
7,156
14,966
8,477
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
8
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Afroddo6763
Zhong Kui
7
5
8
2.2
W
7
0
10
12
L
Zeus
4
6
2
0.83
L
Arachne
Zvitar69
Arachne
3
5
3
0.9
W
Cerberus
4
3
12
3.33
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,391
Damage
33,275
43,394
Taken
35,462
27,497
Mitigated
15,100
17,172
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Afroddo6763
Zhong Kui
12,556
1,912
881
7,385
16,722
10,641
1,260
11,067
5,655
35,979
0
W
8,738
3,316
372
3,672
10,183
2,998
1,240
8,007
2,176
0
48,287
L
Zeus
21,315
2,031
247
431
9,239
2,783
180
5,388
3,851
44,407
0
L
Arachne
Zvitar69
Arachne
4,804
2,579
0
1,376
11,257
3,840
0
5,813
5,444
0
14,759
W
Cerberus
8,097
750
913
3,949
16,489
13,858
136
10,323
6,166
38,943
0
L
7,156
209
183
2,566
14,966
8,477
0
9,452
5,514
22,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
27,413
249
Minions Killed
114
10
Camps Cleared
1
770,593
Distance Traveled
665,153
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,885
726
73
5
1
228,210
5
W
Medusa
11,250
750
94
6
6
276,932
3
L
Zeus
9,208
614
65
4
0
187,824
2
L
Arachne
9,177
612
21
1
1
235,114
0
W
Cerberus
10,246
683
82
5
3
265,451
1
L
Bacchus
9,028
602
28
2
0
242,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role