Player Matchup

Mulan
Mulan
Giunone
Mulan
Level 23
God Stats
48W - 36L
1,558 SR
Queue Stats
134W - 149L
1,371 Elo+
Solo
Terra
Terra
NaughtyCatt
Terra
Level 21
God Stats
1W - 0L
1,161 SR
Queue Stats
27W - 32L
1,325 Elo+
Solo
Izanami
Izanami
icecats28
Izanami
Level 64
God Stats
9W - 1L
1,715 SR
Queue Stats
174W - 204L
1,507 Elo+
Party 2
Pele
Pele
pointbrake1970
Pele
Level 21
God Stats
4W - 3L
1,386 SR
Queue Stats
24W - 33L
1,331 Elo+
Solo
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 2
God Stats
28W - 31L
1,500 SR
Queue Stats
44W - 61L
1,500 Elo+
Party 2
Team Averages
Level 26
1,464 SR
1,407 Elo+

VS

Team Averages
Level 23
1,507 SR
1,330 Elo+
Ymir
Ymir
BoostaSweets
Ymir
Level 18
God Stats
0W - 2L
1,690 SR
Queue Stats
42W - 51L
1,394 Elo+
Solo
Cupid
Cupid
CreamyNic
Cupid
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
35W - 46L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
Pendalul
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,373 Elo+
Party 3
Janus
Janus
Trotskiey
Janus
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 51L
1,237 Elo+
Party 1
Bakasura
Bakasura
Vitaliydipon
Bakasura
Level 21
God Stats
16W - 25L
1,355 SR
Queue Stats
23W - 45L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Giunone
Mulan
18
9 / 0 / 8
11,212
561
14,564
13,492
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 2 / 13
9,153
458
2,152
12,352
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
icecats28
Izanami
18
10 / 2 / 12
11,410
571
22,328
15,154
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 3 / 2
11,634
582
11,019
15,553
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 5
9,826
491
5,704
6,545
4,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,606
380
5,155
18,207
12,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
CreamyNic
Cupid
13
1 / 8 / 1
8,012
401
7,588
11,506
3,354
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Pendalul
Sun Wukong
15
2 / 5 / 0
9,580
479
8,267
19,216
11,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Trotskiey
Janus
15
3 / 5 / 0
9,718
486
7,245
10,331
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Vitaliydipon
Bakasura
11
1 / 9 / 1
7,527
376
4,728
14,234
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
33
Kills
7
7
Deaths
33
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Cupid
CreamyNic
Cupid
1
8
1
0.19
W
Mulan
Giunone
Mulan
9
0
8
13
W
0
2
13
3.25
L
Sun Wukong
Pendalul
Sun Wukong
2
5
0
0.4
L
Janus
Trotskiey
Janus
3
5
0
0.6
L
Bakasura
Vitaliydipon
Bakasura
1
9
1
0.17
W
Izanami
icecats28
Izanami
10
2
12
8
W
10
3
2
3.67
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,767
Damage
32,983
63,096
Taken
73,494
43,802
Mitigated
35,714
28,880
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
530
0
1,710
18,207
12,419
0
1,885
16,176
18,126
0
L
Cupid
CreamyNic
Cupid
7,588
4,140
570
1,070
11,506
3,354
506
1,888
9,618
0
45,677
W
Mulan
Giunone
Mulan
14,564
1,513
0
6,698
13,492
12,980
0
1,068
12,159
10,767
59,963
W
2,152
733
980
2,324
12,352
12,944
372
2,292
9,560
22,277
0
L
Sun Wukong
Pendalul
Sun Wukong
8,267
1,688
0
5,827
19,216
11,649
1,458
1,747
16,991
0
69,372
L
Janus
Trotskiey
Janus
7,245
166
86
999
10,331
2,237
0
2,622
7,709
52,517
0
L
Bakasura
Vitaliydipon
Bakasura
4,728
3,167
0
2,947
14,234
6,055
273
1,377
12,484
0
29,684
W
Izanami
icecats28
Izanami
22,328
13,985
0
6,367
15,154
6,574
3,267
4,454
10,645
0
102,552
W
11,019
1,645
0
8,445
15,553
7,214
108
2,123
13,430
0
102,816
W
5,704
40
172
3,894
6,545
4,090
430
2,463
3,983
41,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
42,443
596
Minions Killed
424
0
Camps Cleared
0
1,766,327
Distance Traveled
1,574,059
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,606
380
29
1
0
312,894
1
L
Cupid
8,012
401
77
4
0
317,705
4
W
Mulan
11,212
561
140
7
0
359,867
5
W
Terra
9,153
458
25
1
0
301,601
1
L
Sun Wukong
9,580
479
129
6
0
376,345
5
L
Janus
9,718
486
117
6
0
339,067
3
L
Bakasura
7,527
376
72
4
0
228,048
0
W
Izanami
11,410
571
184
9
0
350,318
4
W
Pele
11,634
582
165
8
0
396,616
0
W
Tiamat
9,826
491
82
4
0
357,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role