Player Matchup

Hel
Hel
AlbusLamia
Hel
Level 27
God Stats
2W - 0L
1,448 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PostTreez
Jing Wei
Level 15
God Stats
3W - 1L
1,472 SR
Queue Stats
6W - 5L
1,358 Elo+
Party 2
Merlin
Merlin
PrincezzGunfire2
Merlin
Level 12
God Stats
4W - 0L
1,482 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 2
Guan Yu
Guan Yu
Suave7872
Guan Yu
Level 18
God Stats
1W - 0L
1,449 SR
Queue Stats
9W - 12L
1,263 Elo+
Party 2
Cupid
Cupid
cjbocz
Cupid
Level 8
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 2L
1,018 Elo+
Party 1
Team Averages
Level 16
1,418 SR
1,381 Elo+

VS

Team Averages
Level 22
1,429 SR
1,400 Elo+
Ymir
Ymir
GhCappucci
Ymir
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Rama
Rama
Nvdisak--
Rama
Level 85
God Stats
4W - 4L
1,573 SR
Queue Stats
266W - 272L
1,493 Elo+
Party 3
Nemesis
Nemesis
gallo1990dbz
Nemesis
Level 6
God Stats
2W - 3L
1,268 SR
Queue Stats
9W - 15L
1,041 Elo+
Solo
Kukulkan
Kukulkan
xVenditi-I10I
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
zGalactyon_22
Loki
Level 18
God Stats
3W - 6L
1,304 SR
Queue Stats
66W - 104L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
11,421
423
11,289
17,832
17,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
PostTreez
Jing Wei
18
7 / 9 / 6
13,205
489
15,997
20,079
7,683
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 3 / 8
12,789
474
14,557
10,707
4,091
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Suave7872
Guan Yu
16
2 / 11 / 8
10,833
401
3,255
17,352
10,346
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
cjbocz
Cupid
17
1 / 8 / 5
11,206
415
6,905
16,325
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
10,411
386
5,230
24,488
26,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
20
15 / 5 / 5
14,252
528
29,304
23,744
10,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
gallo1990dbz
Nemesis
20
6 / 1 / 4
12,122
449
14,824
19,026
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
xVenditi-I10I
Kukulkan
13
1 / 8 / 3
9,298
344
5,459
10,740
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 4 / 2
12,154
450
8,162
17,101
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
20
Kills
34
34
Deaths
22
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
2
4
5
1.13
L
Rama
15
5
5
3.5
W
Jing Wei
PostTreez
Jing Wei
7
9
6
1.11
W
9
3
8
4.33
W
Guan Yu
Suave7872
Guan Yu
2
11
8
0.55
W
Cupid
cjbocz
Cupid
1
8
5
0.44
L
Nemesis
gallo1990dbz
Nemesis
6
1
4
8
L
Kukulkan
xVenditi-I10I
Kukulkan
1
8
3
0.31
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
62,979
82,295
Taken
95,099
45,199
Mitigated
55,937
19,120
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,289
405
1,403
7,290
17,832
17,746
726
1,319
16,513
64,536
0
L
5,230
861
0
1,236
24,488
26,457
290
2,490
21,998
40,092
0
L
Rama
29,304
27,329
0
6,894
23,744
10,021
2,520
6,573
17,171
0
138,429
W
Jing Wei
PostTreez
Jing Wei
15,997
13,514
0
3,268
20,079
7,683
1,378
3,696
16,383
0
45,789
W
14,557
549
0
1,356
10,707
4,091
136
529
10,178
52,358
0
W
Guan Yu
Suave7872
Guan Yu
3,255
1,797
0
245
17,352
10,346
901
2,554
14,798
0
30,642
W
Cupid
cjbocz
Cupid
6,905
3,558
469
5,089
16,325
5,333
2,820
2,591
13,734
0
62,950
L
Nemesis
gallo1990dbz
Nemesis
14,824
5,144
0
3,740
19,026
8,369
2,258
7,442
11,584
0
66,537
L
Kukulkan
xVenditi-I10I
Kukulkan
5,459
677
0
140
10,740
3,828
598
3,290
7,450
29,403
0
L
8,162
1,735
0
5,252
17,101
7,262
1,371
6,051
11,050
0
81,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
58,237
433
Minions Killed
551
0
Camps Cleared
0
2,320,404
Distance Traveled
2,457,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,421
423
115
4
0
528,491
2
L
Ymir
10,411
386
51
2
0
476,367
0
L
Rama
14,252
528
223
8
0
443,770
2
W
Jing Wei
13,205
489
78
3
0
470,051
1
W
Merlin
12,789
474
67
2
0
466,914
0
W
Guan Yu
10,833
401
64
2
0
392,912
0
W
Cupid
11,206
415
109
4
0
462,036
0
L
Nemesis
12,122
449
100
4
0
576,576
0
L
Kukulkan
9,298
344
54
2
0
437,468
3
L
Loki
12,154
450
123
5
0
523,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role