Player Matchup

Set
Set
HoriBle_gEnji_69
Set
Level 35
God Stats
11W - 17L
1,371 SR
Queue Stats
234W - 255L
1,386 Elo+
Solo
Thanatos
Thanatos
NyanCat58
Thanatos
Level 26
God Stats
1W - 7L
1,181 SR
Queue Stats
54W - 66L
1,374 Elo+
Party 2
Poseidon
Poseidon
Thu_p4py-13choso
Poseidon
Level 38
God Stats
2W - 2L
1,660 SR
Queue Stats
139W - 144L
1,346 Elo+
Solo
Anubis
Anubis
XI DBZ XI
Anubis
Level 64
God Stats
51W - 25L
1,635 SR
Queue Stats
224W - 260L
1,377 Elo+
Party 2
Izanami
Izanami
countbun
Izanami
Level 42
God Stats
21W - 26L
1,376 SR
Queue Stats
128W - 153L
1,382 Elo+
Solo
Team Averages
Level 41
1,444 SR
1,373 Elo+

VS

Team Averages
Level 74
1,363 SR
1,377 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Bersal81
Olorun
Level 27
God Stats
3W - 4L
1,282 SR
Queue Stats
39W - 32L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
BrachialFbird0
Cthulhu
Level 88
God Stats
3W - 3L
1,165 SR
Queue Stats
104W - 115L
1,297 Elo+
Solo
Tiamat
Tiamat
ilium06
Tiamat
Level 29
God Stats
7W - 6L
1,285 SR
Queue Stats
146W - 164L
1,359 Elo+
Party 1
Zhong Kui
Zhong Kui
xicono8939
Zhong Kui
Level 100
God Stats
46W - 35L
1,584 SR
Queue Stats
467W - 480L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,679
579
8,693
10,148
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
NyanCat58
Thanatos
11
1 / 5 / 2
6,515
434
2,035
9,256
2,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 9 / 0
6,773
452
4,385
7,922
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
XI DBZ XI
Anubis
14
7 / 2 / 1
8,454
564
11,450
9,413
4,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
countbun
Izanami
11
0 / 4 / 2
6,770
451
4,516
9,670
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 4 / 3
8,035
536
5,272
11,600
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Bersal81
Olorun
13
8 / 2 / 4
8,428
562
5,543
7,994
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 9
8,978
599
10,541
10,437
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
ilium06
Tiamat
11
0 / 3 / 2
6,606
440
2,718
8,199
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
xicono8939
Zhong Kui
14
4 / 3 / 2
8,772
585
8,423
10,597
6,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
13
Kills
22
23
Deaths
13
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
4
3
0.88
W
Olorun
Bersal81
Olorun
8
2
4
5
W
8
1
9
12.5
L
5
3
1
1.83
L
Thanatos
NyanCat58
Thanatos
1
5
2
0.4
L
0
9
0
0
L
Anubis
XI DBZ XI
Anubis
7
2
1
3.75
L
Izanami
countbun
Izanami
0
4
2
0.25
W
Tiamat
ilium06
Tiamat
0
3
2
0.33
W
Zhong Kui
xicono8939
Zhong Kui
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
32,497
46,409
Taken
48,827
17,441
Mitigated
21,655
13,125
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,272
754
0
3,757
11,600
2,351
0
3,642
7,870
0
46,096
W
Olorun
Bersal81
Olorun
5,543
2,809
205
1,085
7,994
2,661
1,387
3,362
4,484
37,097
4,385
W
10,541
868
494
3,937
10,437
8,970
0
3,118
7,067
35,863
0
L
8,693
2,869
0
3,262
10,148
5,352
470
6,212
3,896
0
50,517
L
Thanatos
NyanCat58
Thanatos
2,035
526
0
4,325
9,256
2,881
0
3,380
5,567
0
27,394
L
4,385
417
0
0
7,922
2,442
265
6,009
1,361
38,047
0
L
Anubis
XI DBZ XI
Anubis
11,450
182
0
3,156
9,413
4,209
0
4,366
4,568
47,455
0
L
Izanami
countbun
Izanami
4,516
3,455
0
2,382
9,670
2,557
2,059
5,368
4,173
0
35,488
W
Tiamat
ilium06
Tiamat
2,718
363
0
1,508
8,199
1,305
142
5,078
3,078
23,712
0
W
Zhong Kui
xicono8939
Zhong Kui
8,423
798
0
3,687
10,597
6,368
874
221
9,884
47,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
40,819
401
Minions Killed
385
0
Camps Cleared
0
1,371,006
Distance Traveled
1,393,620
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,035
536
84
6
0
280,175
1
W
Olorun
8,428
562
89
6
0
245,393
0
W
Cthulhu
8,978
599
46
3
0
315,228
5
L
Set
8,679
579
102
7
0
279,625
0
L
Thanatos
6,515
434
42
3
0
296,431
1
L
Poseidon
6,773
452
89
6
0
270,876
0
L
Anubis
8,454
564
93
6
0
261,602
1
L
Izanami
6,770
451
75
5
0
262,472
3
W
Tiamat
6,606
440
54
4
0
271,976
3
W
Zhong Kui
8,772
585
112
7
0
280,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role