Player Matchup

Ymir
Ymir
BxNladXn69
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrypticHail
Morgan Le Fay
Level 25
God Stats
35W - 15L
1,596 SR
Queue Stats
200W - 95L
1,621 Elo+
Solo
Charybdis
Charybdis
Josue9228
Charybdis
Level 14
God Stats
1W - 2L
1,355 SR
Queue Stats
10W - 8L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
S0uR_Patoin
Gilgamesh
Level 27
God Stats
6W - 7L
1,802 SR
Queue Stats
64W - 106L
1,374 Elo+
Solo
Thor
Thor
dinkyv5
Thor
Level 104
God Stats
2W - 0L
1,817 SR
Queue Stats
29W - 23L
1,526 Elo+
Party 1
Team Averages
Level 35
1,614 SR
1,532 Elo+

VS

Team Averages
Level 19
1,495 SR
1,476 Elo+
Achilles
Achilles
Bradjamine
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,438 Elo+
Solo
Vulcan
Vulcan
Mindsetmadness
Vulcan
Level 29
God Stats
5W - 7L
1,497 SR
Queue Stats
108W - 104L
1,540 Elo+
Solo
Loki
Loki
angelsan127408
Loki
Level 12
God Stats
1W - 2L
1,509 SR
Queue Stats
8W - 12L
1,440 Elo+
Solo
Ares
Ares
kdaddy07
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
pointed-trader20
Artemis
Level 24
God Stats
9W - 9L
1,471 SR
Queue Stats
13W - 16L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,726
448
2,248
11,779
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
CrypticHail
Morgan Le Fay
15
6 / 2 / 7
8,801
587
10,348
8,220
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Josue9228
Charybdis
15
6 / 0 / 4
9,083
606
7,664
7,730
2,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
S0uR_Patoin
Gilgamesh
14
7 / 2 / 2
9,043
603
6,285
12,283
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
dinkyv5
Thor
14
6 / 1 / 6
8,665
578
7,195
8,095
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bradjamine
Achilles
10
0 / 5 / 6
6,166
411
5,131
11,931
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 4 / 3
7,098
473
9,892
9,679
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
6,862
457
4,076
10,253
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
1 / 8 / 0
5,842
389
289
9,195
5,801
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 4 / 0
7,693
513
6,948
7,411
2,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
10
10
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bradjamine
Achilles
0
5
6
0.6
W
0
5
5
0.5
W
Morgan Le Fay
CrypticHail
Morgan Le Fay
6
2
7
4.75
W
Charybdis
Josue9228
Charybdis
6
0
4
8
L
2
4
3
0.88
W
Gilgamesh
S0uR_Patoin
Gilgamesh
7
2
2
4
L
2
6
0
0.33
W
Thor
dinkyv5
Thor
6
1
6
9
L
Ares
1
8
0
0.13
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
26,336
48,107
Taken
48,469
20,772
Mitigated
23,107
9,445
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bradjamine
Achilles
5,131
2,241
0
1,298
11,931
8,584
200
3,078
8,853
811
16,729
W
2,248
266
0
597
11,779
4,600
73
1,990
9,583
23,660
0
W
Morgan Le Fay
CrypticHail
Morgan Le Fay
10,348
1,081
0
2,186
8,220
2,940
858
2,936
4,975
55,928
0
W
Charybdis
Josue9228
Charybdis
7,664
4,073
0
2,265
7,730
2,476
436
630
6,970
0
65,454
L
9,892
3,450
0
1,915
9,679
3,266
0
5,275
4,404
40,209
0
W
Gilgamesh
S0uR_Patoin
Gilgamesh
6,285
1,582
0
3,215
12,283
7,485
2,862
1,952
10,174
4,300
36,387
L
4,076
1,225
0
2,694
10,253
3,413
0
2,960
7,293
0
33,593
W
Thor
dinkyv5
Thor
7,195
1,318
0
1,182
8,095
3,271
1,015
2,614
5,280
0
48,483
L
Ares
289
99
0
230
9,195
5,801
0
509
8,686
16,316
0
L
6,948
3,152
224
853
7,411
2,043
434
1,809
5,602
0
35,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
33,661
435
Minions Killed
279
0
Camps Cleared
0
1,424,761
Distance Traveled
1,324,590
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,166
411
34
2
0
286,380
2
W
Ymir
6,726
448
54
4
0
284,677
0
W
Morgan Le Fay
8,801
587
89
6
0
296,733
3
W
Charybdis
9,083
606
113
8
0
247,486
1
L
Vulcan
7,098
473
74
5
0
274,205
2
W
Gilgamesh
9,043
603
95
6
0
287,861
2
L
Loki
6,862
457
73
5
0
276,368
0
W
Thor
8,665
578
84
6
0
308,004
2
L
Ares
5,842
389
20
1
0
230,551
0
L
Artemis
7,693
513
78
5
0
257,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role