Player Matchup

Nike
Nike
Dawnbreakable
Nike
Level 63
God Stats
2W - 0L
1,750 SR
Queue Stats
136W - 120L
1,503 Elo+
Party 2
Zeus
Zeus
Elfadin
Zeus
Level 20
God Stats
43W - 35L
1,530 SR
Queue Stats
202W - 180L
1,489 Elo+
Solo
Scylla
Scylla
Kyeten
Scylla
Level 21
God Stats
14W - 9L
1,666 SR
Queue Stats
89W - 61L
1,592 Elo+
Party 2
Neith
Neith
TubbyPancake7
Neith
Level 26
God Stats
28W - 27L
1,511 SR
Queue Stats
78W - 90L
1,430 Elo+
Solo
Kukulkan
Kukulkan
excabler
Kukulkan
Level 18
God Stats
4W - 2L
1,595 SR
Queue Stats
71W - 46L
1,601 Elo+
Party 2
Team Averages
Level 30
1,610 SR
1,523 Elo+

VS

Team Averages
Level 40
1,450 SR
1,377 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ALocalMan
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Bakasura
Bakasura
Kamui-Snipes
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 1
Chang'e
Chang'e
Moderateactor59
Chang'e
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Osiris
Osiris
VikVaughnn
Osiris
Level 18
God Stats
0W - 2L
1,504 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 29
13,394
1,030
17,738
18,904
18,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
Elfadin
Zeus
20
8 / 1 / 23
13,146
1,011
30,006
6,862
2,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Kyeten
Scylla
20
8 / 2 / 19
12,974
998
9,803
6,250
2,265
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 0 / 22
12,953
996
17,012
9,621
4,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
excabler
Kukulkan
20
12 / 0 / 27
13,706
1,054
26,798
9,964
4,034
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 1 / 3
11,483
883
16,972
14,278
5,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 11 / 1
10,950
842
11,816
19,533
7,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Kamui-Snipes
Bakasura
17
0 / 13 / 2
10,274
790
2,899
26,035
10,213
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 8 / 1
10,575
813
10,202
21,645
7,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
VikVaughnn
Osiris
17
3 / 10 / 1
11,432
879
7,048
26,011
24,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
12
42
Kills
4
4
Deaths
43
120
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
3
1.5
L
1
11
1
0.14
W
7
1
29
21.5
W
Zeus
Elfadin
Zeus
8
1
23
19.5
L
Bakasura
Kamui-Snipes
Bakasura
0
13
2
0.08
W
Scylla
Kyeten
Scylla
8
2
19
8.75
L
0
8
1
0.06
W
7
0
22
18
L
Osiris
VikVaughnn
Osiris
3
10
1
0.35
W
Kukulkan
excabler
Kukulkan
12
0
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,357
Damage
48,937
51,601
Taken
107,502
31,413
Mitigated
55,063
4,890
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,972
6,508
0
2,450
14,278
5,622
0
9,876
4,255
0
58,299
L
11,816
1,177
1,319
906
19,533
7,301
0
17,027
2,473
37,143
0
W
17,738
581
0
1,206
18,904
18,296
0
9,498
9,331
7,466
22,448
W
Zeus
Elfadin
Zeus
30,006
3,353
0
1,594
6,862
2,520
0
2,536
4,282
42,700
0
L
Bakasura
Kamui-Snipes
Bakasura
2,899
1,921
0
654
26,035
10,213
0
15,267
10,140
0
8,363
W
Scylla
Kyeten
Scylla
9,803
694
0
335
6,250
2,265
0
1,710
4,515
35,320
0
L
10,202
1,212
3,952
4,671
21,645
7,373
0
14,298
6,951
40,019
0
W
17,012
8,937
0
1,505
9,621
4,298
0
3,976
5,645
0
52,473
L
Osiris
VikVaughnn
Osiris
7,048
1,781
0
0
26,011
24,554
0
13,901
11,724
0
20,220
W
Kukulkan
excabler
Kukulkan
26,798
937
0
250
9,964
4,034
0
4,298
5,666
46,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,173
Gold Earned
54,714
272
Minions Killed
258
8
Camps Cleared
9
1,249,363
Distance Traveled
1,196,241
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,483
883
96
7
1
237,533
0
L
Ra
10,950
842
55
4
1
228,654
0
W
Nike
13,394
1,030
20
2
3
256,205
0
W
Zeus
13,146
1,011
33
3
2
225,687
0
L
Bakasura
10,274
790
17
1
2
244,158
1
W
Scylla
12,974
998
88
7
1
240,441
0
L
Chang'e
10,575
813
77
6
3
240,025
0
W
Neith
12,953
996
75
6
2
239,302
0
L
Osiris
11,432
879
13
1
2
245,871
0
W
Kukulkan
13,706
1,054
56
4
0
287,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role