Player Matchup

Chaac
Chaac
Bronze III
OgTuncho
Chaac
Bronze III
Level 82
God Stats
6W - 9L
1,531 SR
Queue Stats
25W - 34L
1,478 MMR
Solo
He Bo
He Bo
Gold III
PlunkMasterFlex
He Bo
Gold III
Level 84
God Stats
54W - 84L
1,453 SR
Queue Stats
435W - 533L
1,278 MMR
Party 1
Apollo
Apollo
Gold V
ShmeemeeRayz
Apollo
Gold V
Level 148
God Stats
7W - 7L
1,504 SR
Queue Stats
445W - 571L
1,071 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,496 SR
1,276 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,587 SR
1,285 MMR
Geb
Geb
Gold IV
LordHokage829
Geb
Gold IV
Level 123
God Stats
4W - 1L
1,450 SR
Queue Stats
110W - 126L
1,398 MMR
Solo
Fenrir
Fenrir
Gold V
Quinny19XX
Fenrir
Gold V
Level 129
God Stats
12W - 7L
1,594 SR
Queue Stats
34W - 47L
1,400 MMR
Solo
Chronos
Chronos
Silver II
Trapdooo
Chronos
Silver II
Level 89
God Stats
1W - 0L
1,716 SR
Queue Stats
162W - 180L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OgTuncho
Chaac
14
4 / 2 / 1
10,706
595
20,094
25,677
25,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 9 / 4
10,123
562
10,301
14,405
6,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
0 / 4 / 4
9,601
533
4,560
10,998
4,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ZeusArtioYmirGilgameshHades

VS

Bans
OdinBaron SamediBacchusPoseidonKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
12,211
678
8,455
15,677
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Quinny19XX
Fenrir
18
10 / 0 / 5
13,517
751
17,682
19,419
23,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chronos
Trapdooo
Chronos
16
3 / 2 / 6
11,491
638
15,570
13,263
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
15
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Chaac
OgTuncho
Chaac
4
2
1
2.25
L
1
9
4
0.33
W
Fenrir
Quinny19XX
Fenrir
10
0
5
12.5
L
Apollo
0
4
4
0.5
W
Chronos
Trapdooo
Chronos
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
41,707
51,080
Taken
48,359
36,035
Mitigated
46,200
15,909
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,455
889
0
3,890
15,677
16,184
273
3,272
11,877
30,473
0
L
Chaac
OgTuncho
Chaac
20,094
6,635
0
12,547
25,677
25,455
780
14,028
11,649
0
42,882
L
10,301
118
0
1,746
14,405
6,321
461
5,500
8,905
34,048
0
W
Fenrir
Quinny19XX
Fenrir
17,682
2,575
0
7,917
19,419
23,941
576
4,575
13,810
1,826
37,955
L
Apollo
4,560
2,714
0
1,616
10,998
4,259
619
6,220
4,778
0
20,764
W
Chronos
Trapdooo
Chronos
15,570
4,664
998
5,222
13,263
6,075
1,395
3,297
9,506
69,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
37,219
144
Minions Killed
193
4
Camps Cleared
11
1,019,676
Distance Traveled
998,263
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,211
678
45
3
0
324,830
5
L
Chaac
10,706
595
49
3
0
334,496
3
L
He Bo
10,123
562
56
3
2
280,408
3
W
Fenrir
13,517
751
45
3
7
365,690
3
L
Apollo
9,601
533
39
2
2
404,772
0
W
Chronos
11,491
638
103
6
4
307,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role