Player Matchup

Khepri
Khepri
NATHAN GG BR
Khepri
Level 18
God Stats
1W - 4L
1,238 SR
Queue Stats
16W - 14L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
Steve1235946
Cthulhu
Level 6
God Stats
1W - 2L
1,221 SR
Queue Stats
16W - 20L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
TMGHULK
Danzaburou
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
11W - 9L
1,523 Elo+
Solo
Fenrir
Fenrir
XxXMontanhaXxX
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Nox
Nox
serenitystrife
Nox
Level 5
God Stats
1W - 2L
1,502 SR
Queue Stats
8W - 6L
1,525 Elo+
Solo
Team Averages
Level 10
1,353 SR
1,420 Elo+

VS

Team Averages
Level 23
1,529 SR
1,450 Elo+
Merlin
Merlin
ItsyaboyR4DA
Merlin
Level 28
God Stats
6W - 3L
1,505 SR
Queue Stats
30W - 30L
1,418 Elo+
Solo
Jing Wei
Jing Wei
MoistyDekuBoi
Jing Wei
Level 29
God Stats
11W - 8L
1,534 SR
Queue Stats
33W - 18L
1,564 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlatesKPL623
Ah Muzen Cab
Level 27
God Stats
14W - 7L
1,714 SR
Queue Stats
93W - 69L
1,553 Elo+
Solo
Geb
Geb
Powerplay123402
Geb
Level 27
God Stats
5W - 7L
1,389 SR
Queue Stats
56W - 44L
1,374 Elo+
Party 2
Fenrir
Fenrir
Spade Slick1975
Fenrir
Level 6
God Stats
2W - 3L
1,503 SR
Queue Stats
2W - 3L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
0 / 4 / 10
12,446
957
4,592
23,123
22,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Steve1235946
Cthulhu
19
1 / 11 / 6
11,383
876
9,654
28,824
17,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TMGHULK
Danzaburou
20
9 / 8 / 5
14,172
1,090
28,434
28,055
10,889
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 11 / 9
13,573
1,044
4,428
28,622
16,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 7 / 9
11,890
915
15,468
15,902
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
0 / 3 / 22
11,579
891
8,721
10,694
8,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
MoistyDekuBoi
Jing Wei
20
4 / 6 / 24
13,161
1,012
13,223
14,742
5,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
PlatesKPL623
Ah Muzen Cab
20
25 / 1 / 15
18,300
1,408
69,096
15,035
5,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 1 / 24
13,942
1,072
15,469
12,347
12,740
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 5 / 20
12,507
962
7,315
14,308
9,392
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
146
16
Kills
41
41
Deaths
16
39
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
3
22
3.67
W
Jing Wei
MoistyDekuBoi
Jing Wei
4
6
24
2.67
L
Khepri
0
4
10
1.25
W
Ah Muzen Cab
PlatesKPL623
Ah Muzen Cab
25
1
15
32.5
W
9
1
24
21
W
3
5
20
2.6
L
Cthulhu
Steve1235946
Cthulhu
1
11
6
0.36
L
Danzaburou
TMGHULK
Danzaburou
9
8
5
1.44
L
3
11
9
0.68
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,576
Damage
113,824
124,526
Taken
67,126
76,623
Mitigated
41,265
4,613
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,721
581
510
565
10,694
8,338
0
5,284
5,204
20,251
0
W
Jing Wei
MoistyDekuBoi
Jing Wei
13,223
11,542
0
1,021
14,742
5,094
0
6,316
8,170
0
32,312
L
Khepri
4,592
157
0
960
23,123
22,668
0
4,094
18,753
13,391
0
W
Ah Muzen Cab
PlatesKPL623
Ah Muzen Cab
69,096
30,992
0
3,139
15,035
5,701
0
6,654
8,152
0
124,551
W
15,469
959
875
806
12,347
12,740
0
5,971
6,122
20,591
0
W
7,315
1,867
0
244
14,308
9,392
0
4,444
9,764
186
14,765
L
Cthulhu
Steve1235946
Cthulhu
9,654
1,583
0
1,426
28,824
17,180
0
5,336
23,488
31,952
0
L
Danzaburou
TMGHULK
Danzaburou
28,434
13,834
0
1,420
28,055
10,889
0
4,124
23,931
0
67,924
L
4,428
200
0
807
28,622
16,837
0
6,446
22,176
0
9,633
L
15,468
528
0
0
15,902
9,049
0
4,229
11,673
28,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,464
Gold Earned
69,489
235
Minions Killed
248
4
Camps Cleared
8
1,093,696
Distance Traveled
1,093,378
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,579
891
39
3
0
167,839
0
W
Jing Wei
13,161
1,012
46
4
0
192,516
0
L
Khepri
12,446
957
15
1
1
264,254
0
W
Ah Muzen Cab
18,300
1,408
127
10
4
271,697
2
W
Geb
13,942
1,072
14
1
1
253,458
0
W
Fenrir
12,507
962
22
2
3
207,868
0
L
Cthulhu
11,383
876
61
5
0
175,613
1
L
Danzaburou
14,172
1,090
116
9
3
213,937
0
L
Fenrir
13,573
1,044
8
1
0
230,423
1
L
Nox
11,890
915
35
3
0
209,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role