Player Matchup

Anubis
Anubis
DJ W0LF
Anubis
Level 127
God Stats
12W - 8L
1,639 SR
Queue Stats
173W - 186L
1,407 Elo+
Party 1
Fenrir
Fenrir
TTV_12GaugeLive
Fenrir
Level 124
God Stats
24W - 35L
1,399 SR
Queue Stats
350W - 388L
1,402 Elo+
Solo
Neith
Neith
Wicked_Lavender
Neith
Level 106
God Stats
16W - 28L
1,266 SR
Queue Stats
259W - 362L
1,310 Elo+
Solo
Cerberus
Cerberus
skrillexck666
Cerberus
Level 79
God Stats
7W - 7L
1,513 SR
Queue Stats
108W - 128L
1,398 Elo+
Solo
Jormungandr
Jormungandr
spark91st
Jormungandr
Level 89
God Stats
4W - 6L
1,391 SR
Queue Stats
182W - 206L
1,357 Elo+
Party 1
Team Averages
Level 105
1,442 SR
1,375 Elo+

VS

Team Averages
Level 127
1,385 SR
1,375 Elo+
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 105
God Stats
17W - 22L
1,424 SR
Queue Stats
433W - 495L
1,355 Elo+
Solo
Hercules
Hercules
TalionUchiha
Hercules
Level 123
God Stats
8W - 16L
1,330 SR
Queue Stats
290W - 279L
1,387 Elo+
Solo
Izanami
Izanami
XIII_bibblical
Izanami
Level 119
God Stats
10W - 7L
1,275 SR
Queue Stats
173W - 175L
1,374 Elo+
Party 2
Hades
Hades
buuFU345
Hades
Level 141
God Stats
3W - 6L
1,409 SR
Queue Stats
156W - 167L
1,347 Elo+
Party 2
Loki
Loki
dearne1234
Loki
Level 149
God Stats
5W - 5L
1,485 SR
Queue Stats
149W - 147L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJ W0LF
Anubis
11
0 / 2 / 0
5,911
591
3,224
4,969
2,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,093
409
565
3,836
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 2
5,514
551
6,076
2,959
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
skrillexck666
Cerberus
8
2 / 2 / 2
5,497
550
5,015
9,075
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
spark91st
Jormungandr
10
1 / 3 / 0
5,868
587
1,769
5,734
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quicksilver6710
Danzaburou
9
1 / 2 / 2
5,924
592
4,271
9,767
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
TalionUchiha
Hercules
11
1 / 0 / 1
5,893
589
1,581
5,087
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
5,405
541
1,962
5,532
1,306
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
buuFU345
Hades
9
1 / 0 / 1
5,154
515
2,466
3,866
1,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 2
5,681
568
4,944
4,798
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
9
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
DJ W0LF
Anubis
0
2
0
0
W
Danzaburou
Quicksilver6710
Danzaburou
1
2
2
1
L
0
2
0
0
W
Hercules
TalionUchiha
Hercules
1
0
1
1.5
L
2
0
2
3
W
2
2
0
1
W
Hades
buuFU345
Hades
1
0
1
1.5
W
3
1
2
4
L
Cerberus
skrillexck666
Cerberus
2
2
2
1.5
L
Jormungandr
spark91st
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
15,224
26,573
Taken
29,050
12,827
Mitigated
9,154
7,133
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DJ W0LF
Anubis
3,224
216
0
2,324
4,969
2,200
0
1,436
3,455
38,500
0
W
Danzaburou
Quicksilver6710
Danzaburou
4,271
807
1,655
3,198
9,767
2,175
0
5,056
4,711
0
19,633
L
565
59
0
1,246
3,836
811
0
0
3,774
0
8,620
W
Hercules
TalionUchiha
Hercules
1,581
262
0
1,792
5,087
2,247
0
811
4,276
0
38,782
L
6,076
1,981
0
828
2,959
1,016
836
0
2,920
0
25,529
W
1,962
1,066
0
361
5,532
1,306
0
1,244
4,288
0
28,596
W
Hades
buuFU345
Hades
2,466
30
104
2,345
3,866
1,546
40
1,272
2,594
21,868
0
W
4,944
1,351
0
958
4,798
1,880
950
1,625
3,173
0
28,000
L
Cerberus
skrillexck666
Cerberus
5,015
262
0
2,390
9,075
5,325
230
790
8,246
17,169
0
L
Jormungandr
spark91st
Jormungandr
1,769
766
0
345
5,734
3,475
400
240
5,167
25,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
28,057
265
Minions Killed
266
0
Camps Cleared
0
808,123
Distance Traveled
1,001,925
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,911
591
96
10
0
158,477
4
W
Danzaburou
5,924
592
33
3
0
186,186
2
L
Fenrir
4,093
409
20
2
0
95,182
0
W
Hercules
5,893
589
68
7
0
212,999
4
L
Neith
5,514
551
49
5
0
197,341
0
W
Izanami
5,405
541
68
7
0
198,773
2
W
Hades
5,154
515
54
5
0
202,102
2
W
Loki
5,681
568
43
4
0
201,865
4
L
Cerberus
5,497
550
33
3
0
183,613
1
L
Jormungandr
5,868
587
67
7
0
173,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role