Player Matchup

Ares
Ares
Akreh
Ares
Level 127
God Stats
3W - 1L
1,824 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 3
Pele
Pele
DonBottie
Pele
Level 109
God Stats
14W - 19L
1,478 SR
Queue Stats
184W - 194L
1,409 Elo+
Solo
Chaac
Chaac
Fatal Kingsley
Chaac
Level 121
God Stats
2W - 5L
1,511 SR
Queue Stats
48W - 55L
1,465 Elo+
Party 3
Sol
Sol
PrinceWillhelm
Sol
Level 142
God Stats
21W - 17L
1,576 SR
Queue Stats
287W - 267L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
SLGamer
Heimdallr
Level 121
God Stats
1W - 0L
1,587 SR
Queue Stats
22W - 11L
1,844 Elo+
Party 3
Team Averages
Level 124
1,595 SR
1,550 Elo+

VS

Team Averages
Level 80
1,486 SR
1,424 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BLIZARTH
Janus
Level 103
God Stats
9W - 21L
1,368 SR
Queue Stats
599W - 666L
1,391 Elo+
Party 1
Ganesha
Ganesha
Il_Mitico_Gandhi
Ganesha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
546W - 632L
1,378 Elo+
Party 1
Thanatos
Thanatos
LUCAxWBCx
Thanatos
Level 56
God Stats
5W - 6L
1,610 SR
Queue Stats
41W - 60L
1,427 Elo+
Party 2
Neith
Neith
SamXVII
Neith
Level 57
God Stats
12W - 16L
1,454 SR
Queue Stats
39W - 55L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akreh
Ares
8
1 / 1 / 9
5,818
582
3,388
6,622
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
3 / 0 / 0
6,050
605
2,886
5,828
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,926
593
2,446
5,851
2,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
5,982
598
4,552
6,139
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
SLGamer
Heimdallr
11
8 / 0 / 3
6,668
667
10,478
4,565
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 1 / 0
5,741
574
2,092
4,883
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
BLIZARTH
Janus
9
0 / 0 / 0
5,238
524
1,715
5,513
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 0
4,332
433
2,237
9,721
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
LUCAxWBCx
Thanatos
7
1 / 4 / 0
4,849
485
2,685
8,430
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
SamXVII
Neith
6
0 / 5 / 0
3,993
399
4,056
4,914
854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Ares
Akreh
Ares
1
1
9
5.5
L
Janus
BLIZARTH
Janus
0
0
0
0
W
Pele
3
0
0
3
W
1
1
0
1
L
0
4
0
0
L
Thanatos
LUCAxWBCx
Thanatos
1
4
0
0.25
W
1
0
1
1.5
W
Heimdallr
SLGamer
Heimdallr
8
0
3
9.5
L
Neith
SamXVII
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
12,785
29,005
Taken
33,461
13,050
Mitigated
9,869
13,079
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,092
305
0
1,396
4,883
2,176
0
0
4,883
0
28,690
W
Ares
Akreh
Ares
3,388
383
0
1,556
6,622
4,647
0
1,132
5,490
11,916
0
L
Janus
BLIZARTH
Janus
1,715
93
0
1,495
5,513
1,443
0
3,238
2,275
31,707
0
W
Pele
2,886
584
0
1,802
5,828
2,110
0
1,137
4,691
0
39,455
W
2,446
206
0
3,123
5,851
2,979
294
0
5,617
0
28,356
L
2,237
256
56
1,768
9,721
3,603
0
1,940
7,781
8,039
0
L
Thanatos
LUCAxWBCx
Thanatos
2,685
783
0
4,460
8,430
1,793
0
1,492
6,938
0
18,132
W
4,552
1,416
0
4,553
6,139
1,786
1,514
1,068
5,071
39,418
0
W
Heimdallr
SLGamer
Heimdallr
10,478
6,263
0
2,045
4,565
1,528
0
615
3,950
0
41,463
L
Neith
SamXVII
Neith
4,056
2,086
0
865
4,914
854
0
1,270
3,642
0
15,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,153
311
Minions Killed
210
0
Camps Cleared
0
994,878
Distance Traveled
997,062
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,741
574
66
7
0
206,114
3
W
Ares
5,818
582
20
2
0
203,188
3
L
Janus
5,238
524
70
7
0
231,437
3
W
Pele
6,050
605
76
8
0
206,079
3
W
Chaac
5,926
593
71
7
0
211,884
4
L
Ganesha
4,332
433
4
0
0
185,118
0
L
Thanatos
4,849
485
39
4
0
188,848
3
W
Sol
5,982
598
81
8
0
179,335
1
W
Heimdallr
6,668
667
63
6
0
194,392
2
L
Neith
3,993
399
31
3
0
185,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role