Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JB_snake36
Scylla
Level 29
God Stats
5W - 6L
1,494 SR
Queue Stats
177W - 195L
1,424 Elo+
Party 4
Bakasura
Bakasura
Kairns
Bakasura
Level 87
God Stats
2W - 1L
1,799 SR
Queue Stats
23W - 15L
1,507 Elo+
Party 3
Charybdis
Charybdis
Nαbius
Charybdis
Level 28
God Stats
13W - 11L
1,505 SR
Queue Stats
33W - 25L
1,485 Elo+
Party 3
Team Averages
Level 71
1,560 SR
1,483 Elo+

VS

Team Averages
Level 53
1,469 SR
1,398 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ADHel_Heim
Discordia
Level 49
God Stats
1W - 0L
1,513 SR
Queue Stats
4W - 2L
1,299 Elo+
Party 2
Nox
Nox
Dannarrow
Nox
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,299 Elo+
Party 2
Thanatos
Thanatos
LoGic3l
Thanatos
Level 43
God Stats
17W - 24L
1,444 SR
Queue Stats
155W - 170L
1,450 Elo+
Party 1
Merlin
Merlin
Max1mus1234
Merlin
Level 47
God Stats
7W - 6L
1,386 SR
Queue Stats
224W - 220L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 2 / 1
4,787
532
1,831
7,381
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
 
Achilles
5
0 / 3 / 0
3,883
431
1,018
4,376
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
JB_snake36
Scylla
8
1 / 2 / 2
4,678
520
786
4,529
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kairns
Bakasura
9
2 / 2 / 3
5,068
563
2,607
6,343
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Charybdis
Nαbius
Charybdis
9
4 / 0 / 4
5,505
612
4,115
3,784
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 1
6,394
710
5,247
6,841
4,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ADHel_Heim
Discordia
6
0 / 3 / 1
4,012
446
1,155
2,950
242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 3 / 0
4,271
475
2,071
3,787
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
LoGic3l
Thanatos
9
2 / 2 / 2
5,215
579
3,291
5,153
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
1 / 1 / 1
5,345
594
3,908
2,727
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
9
9
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
1
1.25
L
Achilles
 
Achilles
0
3
0
0
W
Chaac
 
Chaac
5
0
1
5.5
W
Discordia
ADHel_Heim
Discordia
0
3
1
0.17
W
1
3
0
0.33
L
Scylla
JB_snake36
Scylla
1
2
2
1
L
Bakasura
Kairns
Bakasura
2
2
3
1.75
W
Thanatos
LoGic3l
Thanatos
2
2
2
1.5
W
Merlin
1
1
1
1.5
L
Charybdis
Nαbius
Charybdis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,357
Damage
15,672
26,413
Taken
21,458
8,895
Mitigated
7,046
11,070
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,831
160
0
2,577
7,381
3,408
0
2,959
4,252
16,625
0
L
Achilles
 
Achilles
1,018
171
0
1,340
4,376
1,701
0
0
4,376
0
10,467
W
Chaac
 
Chaac
5,247
567
153
2,714
6,841
4,274
512
550
6,038
1,911
30,138
W
Discordia
ADHel_Heim
Discordia
1,155
342
38
286
2,950
242
0
261
2,583
10,323
0
W
2,071
744
132
828
3,787
593
0
137
3,620
6,515
0
L
Scylla
JB_snake36
Scylla
786
45
0
1,610
4,529
1,101
0
1,699
2,592
17,566
0
L
Bakasura
Kairns
Bakasura
2,607
1,949
0
3,626
6,343
1,618
0
1,004
5,261
0
16,913
W
Thanatos
LoGic3l
Thanatos
3,291
1,003
0
4,526
5,153
1,273
0
503
4,528
0
20,841
W
Merlin
3,908
478
0
863
2,727
664
99
1,083
1,551
23,682
0
L
Charybdis
Nαbius
Charybdis
4,115
1,532
0
1,917
3,784
1,067
318
1,159
2,523
0
30,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
25,237
245
Minions Killed
217
0
Camps Cleared
0
808,306
Distance Traveled
853,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,787
532
45
5
0
177,881
1
L
Achilles
3,883
431
28
3
0
105,133
0
W
Chaac
6,394
710
67
7
0
186,709
0
W
Discordia
4,012
446
11
1
0
146,499
0
W
Nox
4,271
475
23
3
0
165,113
2
L
Scylla
4,678
520
39
4
0
174,228
2
L
Bakasura
5,068
563
62
7
0
194,661
0
W
Thanatos
5,215
579
53
6
0
182,594
2
W
Merlin
5,345
594
63
7
0
172,205
2
L
Charybdis
5,505
612
71
8
0
156,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role