Player Matchup

Ne Zha
Ne Zha
BboyPoptart28
Ne Zha
Level 29
God Stats
25W - 11L
1,564 SR
Queue Stats
72W - 71L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Ghosth-_-123
Cthulhu
Level 29
God Stats
5W - 4L
1,521 SR
Queue Stats
95W - 115L
1,380 Elo+
Solo
Danzaburou
Danzaburou
KyIieZenner
Danzaburou
Level 16
God Stats
12W - 19L
1,297 SR
Queue Stats
41W - 52L
1,374 Elo+
Solo
Mulan
Mulan
tch-santiago12
Mulan
Level 27
God Stats
2W - 3L
1,586 SR
Queue Stats
95W - 101L
1,346 Elo+
Solo
Erlang Shen
Erlang Shen
younghomierich
Erlang Shen
Level 17
God Stats
21W - 23L
1,499 SR
Queue Stats
23W - 29L
1,362 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,364 Elo+

VS

Team Averages
Level 25
1,555 SR
1,405 Elo+
Sol
Sol
Heretic_Angel23
Sol
Level 26
God Stats
6W - 1L
1,678 SR
Queue Stats
49W - 65L
1,339 Elo+
Solo
Ganesha
Ganesha
Honeydew_boba_
Ganesha
Level 20
God Stats
4W - 4L
1,608 SR
Queue Stats
19W - 23L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
LunaGodzz
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,642 Elo+
Solo
Artemis
Artemis
The_Espectroxx_
Artemis
Level 26
God Stats
26W - 30L
1,406 SR
Queue Stats
67W - 85L
1,250 Elo+
Solo
Ra
Ra
leon7000320
Ra
Level 22
God Stats
14W - 4L
1,582 SR
Queue Stats
22W - 19L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 4
12,052
377
6,823
23,007
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Ghosth-_-123
Cthulhu
20
6 / 6 / 4
14,069
440
20,758
34,517
38,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
KyIieZenner
Danzaburou
19
7 / 11 / 2
14,322
448
19,085
26,129
9,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 10 / 9
13,887
434
18,242
26,244
25,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
younghomierich
Erlang Shen
20
4 / 14 / 5
14,871
465
13,832
34,113
18,157
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 10
15,201
475
13,704
18,922
9,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
1 / 3 / 20
14,735
460
11,136
26,661
48,515
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
LunaGodzz
Tsukuyomi
20
23 / 4 / 13
17,865
558
38,517
30,087
17,885
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 7
15,366
480
22,309
25,136
12,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 7 / 10
16,699
522
26,511
22,101
11,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
22
Kills
50
51
Deaths
23
24
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Cthulhu
Ghosth-_-123
Cthulhu
6
6
4
1.33
W
3
3
10
2.67
W
1
3
20
3.67
L
Danzaburou
KyIieZenner
Danzaburou
7
11
2
0.73
W
Tsukuyomi
LunaGodzz
Tsukuyomi
23
4
13
7.38
W
9
6
7
2.08
W
14
7
10
2.71
L
5
10
9
0.95
L
Erlang Shen
younghomierich
Erlang Shen
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
112,177
144,010
Taken
122,907
100,451
Mitigated
100,081
10,993
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,823
1,358
0
3,445
23,007
8,127
0
4,934
18,073
0
95,237
L
Cthulhu
Ghosth-_-123
Cthulhu
20,758
581
0
0
34,517
38,908
0
15,233
19,124
75,110
0
W
13,704
3,351
0
12,131
18,922
9,462
5,887
2,171
16,751
95,731
0
W
11,136
1,347
1,514
2,486
26,661
48,515
1,231
4,453
22,208
34,493
0
L
Danzaburou
KyIieZenner
Danzaburou
19,085
10,588
0
3,624
26,129
9,316
888
9,233
16,816
0
88,950
W
Tsukuyomi
LunaGodzz
Tsukuyomi
38,517
11,327
0
6,462
30,087
17,885
1,688
4,000
26,087
0
146,370
W
22,309
10,204
1,023
9,254
25,136
12,592
6,551
8,114
17,022
0
105,509
W
26,511
2,000
3,924
7,190
22,101
11,627
2,835
2,020
20,081
110,827
0
L
18,242
3,703
0
1,994
26,244
25,943
1,632
10,810
15,348
0
64,024
L
Erlang Shen
younghomierich
Erlang Shen
13,832
7,200
0
1,930
34,113
18,157
451
11,141
22,901
0
93,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,201
Gold Earned
79,866
605
Minions Killed
698
0
Camps Cleared
0
2,727,695
Distance Traveled
2,890,525
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,052
377
131
4
0
565,071
4
L
Cthulhu
14,069
440
96
3
0
552,073
1
W
Sol
15,201
475
164
5
0
576,529
0
W
Ganesha
14,735
460
14
0
0
562,097
0
L
Danzaburou
14,322
448
138
4
0
513,816
9
W
Tsukuyomi
17,865
558
173
5
0
645,518
1
W
Artemis
15,366
480
170
5
0
535,836
0
W
Ra
16,699
522
177
6
0
570,545
0
L
Mulan
13,887
434
91
3
0
558,923
10
L
Erlang Shen
14,871
465
149
5
0
537,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role