Player Matchup

Chang'e
Chang'e
ActualPlathead
Chang'e
Level 25
God Stats
2W - 3L
1,171 SR
Queue Stats
104W - 82L
1,520 Elo+
Solo
Susano
Susano
Dethex6
Susano
Level 28
God Stats
10W - 17L
1,360 SR
Queue Stats
43W - 58L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
MIGUELITO1010
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Chernobog
Chernobog
Uniqueace
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 1
Ymir
Ymir
burhan2awesome
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 1
Team Averages
Level 13
1,406 SR
1,334 Elo+

VS

Team Averages
Level 5
1,515 SR
1,384 Elo+
Gilgamesh
Gilgamesh
LastWarrior011
Gilgamesh
Level 12
God Stats
7W - 5L
1,482 SR
Queue Stats
7W - 9L
1,263 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarieTnT
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PelosDeConcha
Nemesis
Level 7
God Stats
2W - 0L
1,820 SR
Queue Stats
13W - 8L
1,433 Elo+
Solo
Fenrir
Fenrir
rektñerd
Fenrir
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
4W - 1L
1,222 Elo+
Solo
Neith
Neith
susmetra
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 3 / 1
5,659
629
4,349
4,241
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Dethex6
Susano
9
5 / 3 / 2
5,698
633
4,688
7,517
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MIGUELITO1010
Sun Wukong
6
0 / 6 / 4
4,222
469
1,554
6,343
2,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Uniqueace
Chernobog
2
0 / 2 / 0
3,419
380
429
1,239
166
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 4 / 0
4,032
448
468
4,845
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LastWarrior011
Gilgamesh
9
4 / 0 / 2
6,169
685
3,385
5,756
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MarieTnT
Tsukuyomi
9
2 / 5 / 3
5,604
623
3,329
5,697
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
9
3 / 2 / 2
5,814
646
3,209
6,446
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
rektñerd
Fenrir
9
5 / 2 / 4
5,980
664
3,503
7,498
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
susmetra
Neith
8
4 / 2 / 5
5,768
641
2,300
3,223
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
18
18
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Susano
Dethex6
Susano
5
3
2
2
W
Gilgamesh
LastWarrior011
Gilgamesh
4
0
2
5
L
Sun Wukong
MIGUELITO1010
Sun Wukong
0
6
4
0.33
W
Tsukuyomi
MarieTnT
Tsukuyomi
2
5
3
0.7
W
Nemesis
3
2
2
2
L
Chernobog
Uniqueace
Chernobog
0
2
0
0
L
1
4
0
0.25
W
Fenrir
rektñerd
Fenrir
5
2
4
3.5
W
Neith
susmetra
Neith
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,488
Damage
15,726
24,185
Taken
28,620
6,784
Mitigated
11,566
3,443
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,349
471
61
1,212
4,241
861
28
0
4,170
20,215
0
L
Susano
Dethex6
Susano
4,688
1,025
0
1,728
7,517
1,752
0
56
7,244
0
17,907
W
Gilgamesh
LastWarrior011
Gilgamesh
3,385
1,421
0
1,109
5,756
3,826
1,125
0
5,756
4,567
17,637
L
Sun Wukong
MIGUELITO1010
Sun Wukong
1,554
445
0
305
6,343
2,101
0
200
5,975
0
5,401
W
Tsukuyomi
MarieTnT
Tsukuyomi
3,329
1,083
0
507
5,697
1,766
0
1,690
3,879
0
14,511
W
Nemesis
3,209
1,771
0
2,418
6,446
1,848
0
1,333
4,951
0
26,285
L
Chernobog
Uniqueace
Chernobog
429
102
0
5
1,239
166
0
0
1,182
0
2,985
L
468
328
0
132
4,845
1,904
0
0
4,750
3,191
0
W
Fenrir
rektñerd
Fenrir
3,503
1,015
0
2,967
7,498
2,991
1,049
654
6,794
0
15,310
W
Neith
susmetra
Neith
2,300
1,290
0
656
3,223
1,135
1,938
966
2,194
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
29,335
98
Minions Killed
192
0
Camps Cleared
0
633,810
Distance Traveled
869,392
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,659
629
47
5
0
140,754
3
L
Susano
5,698
633
37
4
0
179,897
0
W
Gilgamesh
6,169
685
52
6
0
178,896
1
L
Sun Wukong
4,222
469
4
0
0
176,000
2
W
Tsukuyomi
5,604
623
36
4
0
196,282
1
W
Nemesis
5,814
646
40
4
0
177,580
2
L
Chernobog
3,419
380
6
1
0
52,707
0
L
Ymir
4,032
448
4
0
0
84,452
0
W
Fenrir
5,980
664
20
2
0
165,055
3
W
Neith
5,768
641
44
5
0
151,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role