Player Matchup

Fenrir
Fenrir
ALONSO6114
Fenrir
Level 155
God Stats
2W - 1L
1,733 SR
Queue Stats
3W - 10L
1,415 Elo+
Party 1
Bellona
Bellona
NachoSinQues0
Bellona
Level 5
God Stats
1W - 0L
1,206 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ra
Ra
Ybnn
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,480 SR
1,472 Elo+

VS

Team Averages
Level 17
1,559 SR
1,513 Elo+
Neith
Neith
Clibur
Neith
Level 9
God Stats
0W - 2L
1,487 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LR hoping503
Baron Samedi
Level 7
God Stats
2W - 5L
1,690 SR
Queue Stats
4W - 7L
1,656 Elo+
Party 2
Yemoja
Yemoja
topocajun123
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALONSO6114
Fenrir
16
7 / 5 / 7
12,364
727
15,166
17,984
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
15
3 / 1 / 11
10,887
640
5,617
16,253
13,941
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
Ybnn
Ra
15
5 / 5 / 7
11,249
662
14,276
9,702
2,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clibur
Neith
16
9 / 3 / 1
11,820
695
22,153
13,515
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
LR hoping503
Baron Samedi
11
1 / 7 / 5
10,069
592
4,033
10,653
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
15
1 / 5 / 7
10,920
642
7,091
14,928
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
11
11
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALONSO6114
Fenrir
7
5
7
2.1
L
Neith
Clibur
Neith
9
3
1
3.17
L
Baron Samedi
LR hoping503
Baron Samedi
1
7
5
0.5
W
Bellona
3
1
11
8.5
W
Ra
Ybnn
Ra
5
5
7
1.7
L
Yemoja
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
33,277
43,939
Taken
39,096
23,082
Mitigated
22,457
10,009
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALONSO6114
Fenrir
15,166
3,685
0
5,206
17,984
6,275
1,957
6,117
11,867
0
49,833
L
Neith
Clibur
Neith
22,153
6,337
0
1,962
13,515
3,720
1,181
4,464
9,051
0
58,435
L
Baron Samedi
LR hoping503
Baron Samedi
4,033
742
708
924
10,653
4,111
0
4,542
6,111
16,181
0
W
Bellona
5,617
1,431
0
1,175
16,253
13,941
138
3,021
13,232
0
18,653
W
Ra
Ybnn
Ra
14,276
2,675
2,221
1,407
9,702
2,866
446
2,485
7,217
42,560
0
L
Yemoja
7,091
1,920
2,421
3,847
14,928
14,626
222
5,801
9,127
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
32,809
173
Minions Killed
150
9
Camps Cleared
5
906,323
Distance Traveled
754,261
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,364
727
56
3
4
293,854
3
L
Neith
11,820
695
85
5
3
289,836
5
L
Baron Samedi
10,069
592
33
2
0
203,083
2
W
Bellona
10,887
640
34
2
2
350,027
0
W
Ra
11,249
662
83
5
3
262,442
0
L
Yemoja
10,920
642
32
2
2
261,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role