Player Matchup

Horus
Horus
Arthurdxd30
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Artio
Artio
Billisome
Artio
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,446 Elo+
Solo
Neith
Neith
GUUHH
Neith
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 26L
1,497 Elo+
Solo
Thor
Thor
MrFire7627
Thor
Level 30
God Stats
2W - 1L
1,555 SR
Queue Stats
201W - 223L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
cream5089
Ao Kuang
Level 8
God Stats
0W - 3L
1,268 SR
Queue Stats
17W - 22L
1,422 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,442 Elo+

VS

Team Averages
Level 19
1,450 SR
1,350 Elo+
Cerberus
Cerberus
EduardoCezar01
Cerberus
Level 25
God Stats
8W - 14L
1,407 SR
Queue Stats
39W - 50L
1,376 Elo+
Solo
Achilles
Achilles
Hador21
Achilles
Level 28
God Stats
2W - 1L
1,171 SR
Queue Stats
59W - 60L
1,378 Elo+
Solo
Arachne
Arachne
HinatinhaDePiru
Arachne
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,124 Elo+
Solo
Nox
Nox
birobirodoidao
Nox
Level 16
God Stats
3W - 2L
1,672 SR
Queue Stats
10W - 9L
1,396 Elo+
Solo
Neith
Neith
juno0o
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
7,793
458
8,082
13,693
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Billisome
Artio
11
5 / 2 / 9
7,934
467
6,773
10,120
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
GUUHH
Neith
14
9 / 5 / 7
9,543
561
14,445
12,498
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 6 / 4
7,931
467
5,526
13,167
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
cream5089
Ao Kuang
8
0 / 3 / 3
5,895
347
2,807
7,018
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 3 / 4
8,474
498
5,181
13,250
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Hador21
Achilles
15
6 / 3 / 5
9,772
575
8,594
11,662
9,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 5
9,569
563
9,979
15,806
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 4 / 5
9,814
577
7,772
8,661
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
juno0o
Neith
14
5 / 5 / 3
9,348
550
9,488
9,192
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
19
Kills
21
21
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Artio
Billisome
Artio
5
2
9
4.75
W
Cerberus
1
3
4
1
L
Neith
GUUHH
Neith
9
5
7
2.5
W
Achilles
Hador21
Achilles
6
3
5
2.83
W
3
4
5
1.38
L
2
6
4
0.67
W
6
4
5
2.13
L
Ao Kuang
cream5089
Ao Kuang
0
3
3
0.5
W
Neith
juno0o
Neith
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
41,014
56,496
Taken
58,571
29,685
Mitigated
29,822
16,059
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,082
2,150
498
3,129
13,693
10,439
48
4,626
8,897
9,319
20,992
L
Artio
Billisome
Artio
6,773
906
231
3,884
10,120
7,406
295
1,581
8,487
23,515
1,932
W
Cerberus
5,181
0
0
2,316
13,250
8,799
0
2,777
10,276
30,129
0
L
Neith
GUUHH
Neith
14,445
6,312
0
3,423
12,498
5,220
1,800
2,411
10,059
0
63,897
W
Achilles
Hador21
Achilles
8,594
2,502
0
3,298
11,662
9,306
547
2,879
8,345
3,634
40,932
W
9,979
6,831
0
7,989
15,806
6,055
1,591
2,964
12,723
0
65,099
L
5,526
1,050
0
2,738
13,167
4,712
0
2,394
10,675
0
41,374
W
7,772
1,546
0
793
8,661
2,288
865
1,526
6,975
38,856
0
L
Ao Kuang
cream5089
Ao Kuang
2,807
898
0
2,156
7,018
1,908
0
1,920
4,928
12,868
0
W
Neith
juno0o
Neith
9,488
5,116
0
2,109
9,192
3,374
3,983
1,710
7,359
0
45,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
46,977
331
Minions Killed
417
0
Camps Cleared
0
1,387,755
Distance Traveled
1,509,302
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,793
458
55
3
0
330,190
0
L
Artio
7,934
467
32
2
0
258,869
5
W
Cerberus
8,474
498
64
4
0
310,947
2
L
Neith
9,543
561
135
8
0
274,560
2
W
Achilles
9,772
575
80
5
0
303,566
2
W
Arachne
9,569
563
112
7
0
336,450
3
L
Thor
7,931
467
82
5
0
317,003
2
W
Nox
9,814
577
79
5
0
284,037
2
L
Ao Kuang
5,895
347
27
2
0
207,133
0
W
Neith
9,348
550
82
5
0
274,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role