Player Matchup

Cupid
Cupid
Beelik
Cupid
Level 29
God Stats
9W - 10L
1,464 SR
Queue Stats
81W - 93L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
Drexthar
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,574 Elo+
Party 1
Horus
Horus
Ðenji
Horus
Level 109
God Stats
2W - 4L
1,391 SR
Queue Stats
234W - 163L
1,551 Elo+
Party 1
Team Averages
Level 53
1,452 SR
1,511 Elo+

VS

Team Averages
Level 59
1,742 SR
1,497 Elo+
Nike
Nike
MrGalacticDuck
Nike
Level 40
God Stats
6W - 2L
1,765 SR
Queue Stats
154W - 131L
1,489 Elo+
Party 2
Medusa
Medusa
PowerShampoo
Medusa
Level 127
God Stats
4W - 3L
1,712 SR
Queue Stats
118W - 108L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
Shulon
Sylvanus
Level 11
God Stats
0W - 1L
1,748 SR
Queue Stats
20W - 19L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beelik
Cupid
16
3 / 1 / 9
11,447
636
14,774
13,339
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Drexthar
Ah Puch
17
7 / 0 / 5
12,202
678
22,787
11,648
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Ðenji
Horus
15
3 / 3 / 8
10,962
609
9,803
26,169
22,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
9,430
524
10,063
18,134
19,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
2 / 4 / 2
9,785
544
17,831
15,708
6,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shulon
Sylvanus
13
1 / 4 / 2
9,471
526
9,254
19,193
22,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Beelik
Cupid
3
1
9
7.5
W
Ah Puch
Drexthar
Ah Puch
7
0
5
9.5
L
1
5
2
0.4
L
Medusa
2
4
2
0.75
L
Sylvanus
Shulon
Sylvanus
1
4
2
0.5
W
Horus
Ðenji
Horus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
37,148
51,156
Taken
53,035
30,865
Mitigated
49,473
31,861
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Beelik
Cupid
14,774
7,628
572
6,079
13,339
4,445
1,736
2,723
10,370
0
46,598
W
Ah Puch
Drexthar
Ah Puch
22,787
360
488
3,594
11,648
4,220
1,067
1,798
9,728
87,045
0
L
10,063
561
0
2,335
18,134
19,953
0
7,281
10,583
0
20,526
L
Medusa
17,831
8,891
0
2,215
15,708
6,568
0
7,663
7,787
0
56,095
L
Sylvanus
Shulon
Sylvanus
9,254
1,894
2,755
4,562
19,193
22,952
0
7,965
10,489
24,774
3,796
W
Horus
Ðenji
Horus
9,803
3,853
5,856
15,272
26,169
22,200
208
4,662
20,749
0
22,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
28,686
240
Minions Killed
203
9
Camps Cleared
5
1,045,793
Distance Traveled
869,906
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,447
636
67
4
3
329,968
2
W
Ah Puch
12,202
678
160
9
5
356,977
0
L
Nike
9,430
524
34
2
0
301,619
4
L
Medusa
9,785
544
107
6
4
310,153
0
L
Sylvanus
9,471
526
62
3
1
258,134
5
W
Horus
10,962
609
13
1
1
358,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role