Player Matchup

Fenrir
Fenrir
JvGamer13_BR
Fenrir
Level 42
God Stats
0W - 6L
1,033 SR
Queue Stats
157W - 202L
1,310 Elo+
Party 1
Pele
Pele
deno-batman
Pele
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
319W - 410L
1,301 Elo+
Party 1
Janus
Janus
juniorleo159
Janus
Level 48
God Stats
1W - 3L
1,664 SR
Queue Stats
196W - 311L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
praise_g_o_d
Sun Wukong
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
27W - 28L
1,329 Elo+
Party 1
Izanami
Izanami
robo30-eduardolu
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,426 Elo+
Party 1
Team Averages
Level 37
1,348 SR
1,329 Elo+

VS

Team Averages
Level 52
1,519 SR
1,420 Elo+
Vulcan
Vulcan
LlL-CHAMPS
Vulcan
Level 60
God Stats
6W - 3L
1,555 SR
Queue Stats
280W - 273L
1,437 Elo+
Party 2
Neith
Neith
Pablinn16
Neith
Level 43
God Stats
6W - 7L
1,489 SR
Queue Stats
201W - 232L
1,389 Elo+
Party 2
Nike
Nike
Uncle_Ses
Nike
Level 47
God Stats
22W - 19L
1,474 SR
Queue Stats
248W - 300L
1,357 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
YT-slumps
Morgan Le Fay
Level 64
God Stats
27W - 18L
1,545 SR
Queue Stats
291W - 308L
1,456 Elo+
Party 3
Fenrir
Fenrir
maury_is_thebest
Fenrir
Level 48
God Stats
6W - 2L
1,532 SR
Queue Stats
233W - 217L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 1
8,418
468
6,197
14,819
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 4
8,322
462
3,874
10,958
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 12 / 0
7,241
402
4,014
13,410
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
praise_g_o_d
Sun Wukong
11
1 / 0 / 0
7,395
411
2,683
6,587
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 6 / 4
7,003
389
3,029
13,514
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LlL-CHAMPS
Vulcan
16
7 / 1 / 9
10,092
561
6,769
8,028
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Pablinn16
Neith
15
3 / 1 / 4
9,121
507
10,411
8,280
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
3 / 3 / 5
8,058
448
6,195
12,461
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
YT-slumps
Morgan Le Fay
14
4 / 2 / 7
9,161
509
9,781
7,340
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 1 / 8
10,641
591
10,663
11,375
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
25
25
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
W
Vulcan
LlL-CHAMPS
Vulcan
7
1
9
11.5
W
Neith
Pablinn16
Neith
3
1
4
5
W
Nike
3
3
5
1.83
W
Morgan Le Fay
YT-slumps
Morgan Le Fay
4
2
7
3.75
L
2
2
4
2
L
0
12
0
0
W
8
1
8
12
L
Sun Wukong
praise_g_o_d
Sun Wukong
1
0
0
1
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
43,819
59,288
Taken
47,484
20,257
Mitigated
24,683
11,764
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,197
806
0
4,118
14,819
4,729
0
3,979
10,647
0
40,031
W
Vulcan
LlL-CHAMPS
Vulcan
6,769
1,168
0
3,144
8,028
3,374
901
1,923
5,880
63,764
0
W
Neith
Pablinn16
Neith
10,411
4,849
0
4,368
8,280
2,744
611
415
7,847
0
60,422
W
Nike
6,195
543
0
3,409
12,461
8,967
1,232
63
12,322
0
29,630
W
Morgan Le Fay
YT-slumps
Morgan Le Fay
9,781
551
231
998
7,340
2,795
1,935
1,459
5,673
42,958
0
L
3,874
262
224
2,415
10,958
4,334
0
3,147
7,555
171
38,464
L
4,014
112
44
605
13,410
3,204
0
4,744
8,584
35,087
0
W
10,663
1,369
0
6,044
11,375
6,803
652
104
11,231
0
83,028
L
Sun Wukong
praise_g_o_d
Sun Wukong
2,683
338
0
1,583
6,587
4,946
91
3,138
3,409
234
26,927
L
3,029
1,238
191
2,584
13,514
3,044
22
1,542
11,799
0
33,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
47,073
342
Minions Killed
443
0
Camps Cleared
0
1,704,326
Distance Traveled
1,820,661
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,418
468
75
4
0
382,657
1
W
Vulcan
10,092
561
93
5
0
361,355
2
W
Neith
9,121
507
102
6
0
318,893
4
W
Nike
8,058
448
57
3
0
368,936
0
W
Morgan Le Fay
9,161
509
70
4
0
379,202
2
L
Pele
8,322
462
57
3
0
391,363
2
L
Janus
7,241
402
79
4
0
302,443
1
W
Fenrir
10,641
591
121
7
0
392,275
4
L
Sun Wukong
7,395
411
58
3
0
319,269
0
L
Izanami
7,003
389
73
4
0
308,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role